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Bethin Pokémon Ghost Grey

ghostice

Beth in Pokémon Ghost Grey

Beth is #203 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/ice typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
GhostIce
Dex
#203 Regional Dex
Abilities

Not hit by Ground attacks.

Growth Rate
mediumfast
Gender Ratio
100% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
60
pokeball
Poké Ball6.9%
greatball
Great Ball8.9%
ultraball
Ultra Ball11.5%
Base Exp
149
EV Yield
None
Wild Held Items
Weak To
fire ×2rock ×2ghost ×2dark ×2steel ×2
Resists
ice ×0.5poison ×0.5bug ×0.5
Immune To
normalfighting

How to Obtain

There's a one-time encounter in Forest Temple at level 40.

LocationLevelMethodFormHeld ItemPrerequisite
Forest TempleLv. 40static-JackoLantern-

Level Up Moves (16)

LeerLevel: 1normal
PWR0ACC100PP30
The foe is given an intimidating look that lowers its Defense stat.
EmberLevel: 1fire
PWR40ACC100PP25
The foe is attacked with small flames. The foe may suffer a burn.
TauntLevel: 1dark
PWR0ACC100PP20
The foe is taunted into a rage that allows it to use only attack moves.
Ghost FlameLevel: 1ghost
PWR40ACC95PP35
A small flicker of spectral flame that does little damage.
TeleportLevel: 5psychic
PWR0ACC0PP20
Use it to flee from any wild Pokémon. Also warps to the last Poké Center.
Ominous WindLevel: 10ghost
PWR60ACC100PP5
Repulsive wind is used to attack. It may also raise all the user's stats.
Sonic SpinLevel: 14flying
PWR50ACC100PP40
An attack that frees the user from Bind, Wrap, Leech Seed, and Spikes.
Shadow BallLevel: 19ghost
PWR80ACC100PP10
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Will-O-WispLevel: 23fire
PWR0ACC85PP15
A sinister, bluish white flame is shot at the foe to inflict a burn.
Icy WindLevel: 28ice
PWR55ACC95PP15
A chilling wind is used to attack. It also lowers the Speed stat.
Double TeamLevel: 32normal
PWR0ACC0PP15
The user creates illusory copies of itself to raise its evasiveness.
Poe's FlameLevel: 37ghost
PWR90ACC100PP10
Haunts the foe with a malicious, ghostly flame from a spectral torch.
Ice BeamLevel: 42ice
PWR90ACC100PP10
The foe is struck with an icy beam. It may freeze the foe solid.
Pain SplitLevel: 46normal
PWR0ACC100PP20
The user adds its HP to the foe's HP, then equally shares the total HP.
BlizzardLevel: 50ice
PWR110ACC70PP5
The foe is blasted with a blizzard. It may freeze the foe solid.
Healing WishLevel: 58psychic
PWR0ACC0PP10
The user faints, but will fully heal the Pokémon taking its place.

Egg Moves (12)

No Regardghost
PWR95ACC85PP20
A reckless, full- power attack that the user launches, pushing past the pain.
Amnesiapsychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
Foresightnormal
PWR0ACC100PP40
Completely negates the foe's efforts to heighten its ability to evade.
Future Sightpsychic
PWR120ACC100PP15
Two turns after this move is used, the foe is attacked psychically.
Beat Updark
PWR10ACC100PP10
All party Pokémon join in the attack. The more allies, the more damage.
Psych Upnormal
PWR0ACC0PP10
The user hypnotizes itself into copying any stat change made by the foe.
Wishnormal
PWR0ACC100PP10
A self-healing move that restores half the full HP on the next turn.
Magic Coatpsychic
PWR0ACC100PP15
Reflects back the foe's Leech Seed and any status- damaging move.
Double Kickfighting
PWR30ACC100PP30
Two legs are used to quickly kick the foe twice in one turn.
Mean Looknormal
PWR0ACC100PP5
The foe is fixed with a mean look that prevents it from escaping.
Mirror Coatpsychic
PWR1ACC100PP20
A retaliation move that pays back the foe's special attack double.
Razor Windnormal
PWR80ACC100PP10
Blades of wind hit the foe on the 2nd turn. It has a high critical-hit ratio.

TM/HM Moves (21)

Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Flame Chargefire
PWR50ACC100PP20TM11
The user cloaks itself in flames and attacks. It also raises the user's Speed.
Tauntdark
PWR0ACC100PP20TM12
The foe is taunted into a rage that allows it to use only attack moves.
Ice Beamice
PWR90ACC100PP10TM13
The foe is struck with an icy beam. It may freeze the foe solid.
Blizzardice
PWR110ACC70PP5TM14
The foe is blasted with a blizzard. It may freeze the foe solid.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Light Screenpsychic
PWR0ACC0PP30TM16
A wall of light cuts damage from Sp. Atk attacks for five turns.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Reflectpsychic
PWR0ACC0PP20TM33
A wall of light cuts damage from physical attacks for five turns.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Thiefdark
PWR40ACC100PP10TM46
An attack that may take the foe's held item if the user isn't holding one.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Shatterpointpsychic
PWR80ACC100PP15HM06
An attack that will use Psychic power to shatter invisible walls and barriers.

Move Tutor Moves (13)

Purify(Pewter City)dark
PWR10ACC100PP20Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Heal Bell(Pewter City)normal
PWR0ACC0PP5Tutor
A soothing bell chimes to heal the status problems of all allies.
Mirror Coat(Pewter City)psychic
PWR1ACC100PP20Tutor
A retaliation move that pays back the foe's special attack double.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Torment(Pewter City)dark
PWR0ACC100PP15Tutor
It enrages the foe, making it incapable of using the same move successively.
Skill Swap(Pewter City)psychic
PWR0ACC100PP10Tutor
The user employs its psychic power to swap abilities with the foe.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Perish Song(Pewter City)normal
PWR0ACC0PP5Tutor
Any battler that hears this faints in three turns unless it switches.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.
Nasty Plot(Pewter City)dark
PWR0ACC0PP20Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.

Type Summary

5
Weaknesses
3
Resistances
0
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Beth. Use these types to counter it effectively.

Resistances & Immunities

Types that Beth resists or is immune to. Avoid using these types against it.

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