Bakemonin Pokémon Ghost Grey
ghostelectric
Bakemon in Pokémon Ghost Grey
Bakemon is #214 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/electric typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 2 encounter locations.
Front
Normal
Shiny
Back
Normal
Shiny
Type
GhostElectric
Dex
#214 Regional Dex
Abilities
Motor Drive(Primary)
Turns electricity into Speed.
Download(Secondary)
Adjusts power from foe's stats.
Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Medium Slow (25 cycles)
Catch Rate
45
Base Exp
200
EV Yield
None
Wild Held Items
None
Weak To
ground ×2ghost ×2dark ×2
Resists
electric ×0.5poison ×0.5flying ×0.5bug ×0.5steel ×0.5
Immune To
normalfighting
Evolution Chain
How to Obtain
Bakemon appears in myfiles/map1-110.exe (rare), and in Pattern Bush (rare). Wild ones range from level 15 to 45.
Wild Encounters (2)
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| StartleLevel: 1Startle | ghost | PWR40 | ACC95 | PP35 | ||
| A physical attack in which the user scares the foe and charges into them. | ||||||
| BiteLevel: 1Bite | dark | PWR40 | ACC100 | PP10 | ||
| The user bites with vicious fangs. It may make the foe flinch. | ||||||
| Mean LookLevel: 1Mean Look | normal | PWR0 | ACC100 | PP5 | ||
| The foe is fixed with a mean look that prevents it from escaping. | ||||||
| ChargeLevel: 1Charge | electric | PWR0 | ACC100 | PP20 | ||
| The user charges power to boost the Electric move it uses next. | ||||||
| Cursed RamLevel: 4Cursed Ram | ghost | PWR60 | ACC100 | PP10 | ||
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| TormentLevel: 8Torment | dark | PWR0 | ACC100 | PP15 | ||
| It enrages the foe, making it incapable of using the same move successively. | ||||||
| SparkLevel: 12Spark | electric | PWR65 | ACC100 | PP20 | ||
| An electrically charged tackle that may also paralyze the foe. | ||||||
| MementoLevel: 17Memento | dark | PWR0 | ACC100 | PP10 | ||
| The user faints, but sharply lowers the foe's Attack and Sp. Atk. | ||||||
| Double TeamLevel: 21Double Team | normal | PWR0 | ACC0 | PP15 | ||
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| Bug BiteLevel: 25Bug Bite | bug | PWR60 | ACC100 | PP20 | ||
| The user bites the foe, eating its berry if it is holding one. | ||||||
| ThunderboltLevel: 29Thunderbolt | electric | PWR90 | ACC100 | PP15 | ||
| A strong electrical attack that may also leave the foe paralyzed. | ||||||
| Shadow BallLevel: 35Shadow Ball | ghost | PWR80 | ACC100 | PP10 | ||
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| No RegardLevel: 40No Regard | ghost | PWR95 | ACC85 | PP20 | ||
| A reckless, full- power attack that the user launches, pushing past the pain. | ||||||
| Volt SwitchLevel: 44Volt Switch | electric | PWR70 | ACC100 | PP20 | ||
| After attacking, the user switches places with a party Pokémon. | ||||||
| PursuitLevel: 48Pursuit | dark | PWR40 | ACC100 | PP20 | ||
| An attack move that works especially well on a foe that is switching out. | ||||||
| CrunchLevel: 52Crunch | dark | PWR70 | ACC100 | PP5 | ||
| The foe is crunched with sharp fangs. It may lower the foe's Defense. | ||||||
| Farewell…Level: 56Farewell… | ghost | PWR200 | ACC100 | PP5 | ||
| The user blows up to inflict severe damage, even sacrificing its soul. | ||||||
Egg Moves (13)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| HardenHarden | normal | PWR0 | ACC0 | PP30 | |
| The user stiffens all the muscles in its body to raise its Defense stat. | |||||
| BideBide | ghost | PWR1 | ACC100 | PP10 | |
| The user endures attacks for two turns, then strikes back double. | |||||
| PanicPanic | ghost | PWR1 | ACC100 | PP15 | |
| A desperate attack that becomes more powerful the less HP the user has. | |||||
| MercyMercy | ghost | PWR40 | ACC100 | PP40 | |
| A restrained attack that always leaves the foe with at least 1 HP. | |||||
| Double-EdgeDouble-Edge | normal | PWR120 | ACC100 | PP15 | |
| A reckless, life- risking tackle that also hurts the user a little. | |||||
| Focus PunchFocus Punch | fighting | PWR150 | ACC100 | PP20 | |
| An attack that is executed last. The user flinches if hit beforehand. | |||||
| MegahornMegahorn | bug | PWR120 | ACC85 | PP10 | |
| A brutal ramming attack delivered with a tough and impressive horn. | |||||
| PursuitPursuit | dark | PWR40 | ACC100 | PP20 | |
| An attack move that works especially well on a foe that is switching out. | |||||
| RevengeRevenge | fighting | PWR60 | ACC100 | PP10 | |
| An attack move that gains in intensity if the target has hurt the user. | |||||
| Rock BlastRock Blast | rock | PWR25 | ACC80 | PP10 | |
| The user hurls two to five hard rocks at the foe to attack. | |||||
| Seismic TossSeismic Toss | fighting | PWR1 | ACC100 | PP20 | |
| A gravity-fed throw that causes damage matching the user's level. | |||||
| Bullet SeedBullet Seed | grass | PWR25 | ACC100 | PP30 | |
| The user shoots seeds at the foe. Two to five seeds are shot at once. | |||||
| Arm ThrustArm Thrust | fighting | PWR15 | ACC100 | PP20 | |
| A quick flurry of straight-arm punches that hit two to five times. | |||||
TM/HM Moves (25)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Night ShadeNight Shade | ghost | PWR1 | ACC100 | PP15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | PWR0 | ACC0 | PP10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| A wall of light cuts damage from Sp. Atk attacks for five turns. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Flash CannonFlash Cannon | steel | PWR80 | ACC100 | PP10 | TM18TM18 | |
| Light energy is shot at the foe. It may also lower the foe's Sp. Def. | ||||||
| Iron HeadIron Head | steel | PWR80 | ACC100 | PP15 | TM23TM23 | |
| The foe is slammed with its hard head. It may also make the foe flinch. | ||||||
| ThunderboltThunderbolt | electric | PWR90 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may also leave the foe paralyzed. | ||||||
| ThunderThunder | electric | PWR110 | ACC70 | PP10 | TM25TM25 | |
| A brutal lightning attack that may also leave the foe paralyzed. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| A wall of light cuts damage from physical attacks for five turns. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| Poison JabPoison Jab | poison | PWR120 | ACC100 | PP20 | TM43TM43 | |
| The foe is stabbed by an arm steeped in poison. It may also poison the foe. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | PWR0 | ACC85 | PP15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| ThiefThief | dark | PWR40 | ACC100 | PP10 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| Wild ChargeWild Charge | electric | PWR90 | ACC100 | PP15 | TM47TM47 | |
| The user throws an electrified tackle. It hurts the user a little. | ||||||
| HypnosisHypnosis | psychic | PWR0 | ACC60 | PP20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| CutCut | steel | PWR50 | ACC95 | PP30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | PWR10 | ACC100 | PP35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| FlashFlash | normal | PWR0 | ACC70 | PP20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| ShatterpointShatterpoint | psychic | PWR80 | ACC100 | PP15 | HM06HM06 | |
| An attack that will use Psychic power to shatter invisible walls and barriers. | ||||||
Move Tutor Moves (15)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Purify(Pewter City)Purify | dark | PWR10 | ACC100 | PP20 | TutorTutor | ||
| The user purges the foe's soul, making it lose its Ghost immunities. | |||||||
| Knock Off(Pewter City)Knock Off | dark | PWR20 | ACC100 | PP25 | TutorTutor | ||
| Knocks down the foe's held item to prevent its use during the battle. | |||||||
| Refresh(Pewter City)Refresh | normal | PWR0 | ACC100 | PP20 | TutorTutor | ||
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | |||||||
| Foresight(Pewter City)Foresight | normal | PWR0 | ACC100 | PP40 | TutorTutor | ||
| Completely negates the foe's efforts to heighten its ability to evade. | |||||||
| Mercy(Pewter City)Mercy | ghost | PWR40 | ACC100 | PP40 | TutorTutor | ||
| A restrained attack that always leaves the foe with at least 1 HP. | |||||||
| Double-Edge(Unknown)Double-Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A reckless, life- risking tackle that also hurts the user a little. | |||||||
| Volt Switch(Pewter City)Volt Switch | electric | PWR70 | ACC100 | PP20 | TutorTutor | ||
| After attacking, the user switches places with a party Pokémon. | |||||||
| Substitute(Fuchsia City, Pewter City)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| The user creates a decoy using one- quarter of its full HP. | |||||||
| Torment(Pewter City)Torment | dark | PWR0 | ACC100 | PP15 | TutorTutor | ||
| It enrages the foe, making it incapable of using the same move successively. | |||||||
| Skill Swap(Pewter City)Skill Swap | psychic | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user employs its psychic power to swap abilities with the foe. | |||||||
| Grudge(Pewter City)Grudge | ghost | PWR0 | ACC100 | PP5 | TutorTutor | ||
| If the user faints, this move deletes the PP of the move that finished it. | |||||||
| Curse(Pewter City)Curse | typeless | PWR0 | ACC0 | PP10 | TutorTutor | ||
| A move that works differently for the Ghost-type and all the other types. | |||||||
| Ice Fang(Pewter City)Ice Fang | ice | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or leave it frozen. | |||||||
| Thunder Fang(Pewter City)Thunder Fang | electric | PWR65 | ACC95 | PP15 | TutorTutor | ||
| The user bites the foe. It may also make the foe flinch, or leave it paralyzed. | |||||||
| Nasty Plot(Pewter City)Nasty Plot | dark | PWR0 | ACC0 | PP20 | TutorTutor | ||
| The user thinks bad thoughts. It sharply raises the Sp. Atk stat. | |||||||
Type Summary
2
Weaknesses
5
Resistances
0
Immunities
11
Neutral
Weaknesses
Types that deal increased damage to Bakemon. Use these types to counter it effectively.
Resistances & Immunities
Types that Bakemon resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Bakemon, either offensively or defensively.
Golett
groundghost
2× STAB damage • Immune to electric
2×Good
Golurk
groundghost
2× STAB damage • Immune to electric
2×Good
Runerigus
groundghost
2× STAB damage • Immune to electric
2×Good
Shedicobra
groundghost
2× STAB damage • Immune to electric
2×Good
Shedaconda
groundghost
2× STAB damage • Immune to electric
2×Good
Sandygast
ghostground
2× STAB damage • Immune to electric
2×Good
Palossand
ghostground
2× STAB damage • Immune to electric
2×Good
Trapinch
ghostground
2× STAB damage • Immune to electric
2×Good
Rhysaurus
ghostground
2× STAB damage • Immune to electric
2×Good
SkarabEX
ghostground
2× STAB damage • Immune to electric
2×Good
Farfel
groundghost
2× STAB damage • Immune to electric
2×Good
Quagsire
waterground
2× STAB damage • Immune to electric
2×Good
Piloswine
iceground
2× STAB damage • Immune to electric
2×Good
Ogerpon
darkgrass
2× STAB damage • Resists ghost
2×Good
Sableye
ghostdark
2× STAB damage • Resists ghost
2×Good
.EXEggcute
ghostdark
2× STAB damage • Resists ghost
2×Good
.EXEggutor
ghostdark
2× STAB damage • Resists ghost
2×Good
Spiritomb
darkghost
2× STAB damage • Resists ghost
2×Good
Scraggy
darkghost
2× STAB damage • Resists ghost
2×Good
Scrafty
darkghost
2× STAB damage • Resists ghost
2×Good
Related Guides
Base Stats
Related tools