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Wingullin Pokémon Crystal Advance Redux

waterflying

Pokédex Entry

Seagull Pokémon

Catching sea winds with its long wings, it soars as if it were a glider. It makes its nest on cliffs.

Wingull in Pokémon Crystal Advance Redux

Wingull is #278 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its water/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.

Type
WaterFlying
Dex
#278
Abilities
Keen Eye(Primary)

Prevents loss of accuracy.

Rain Dish(Secondary)

Restores 1/16 HP each turn during Rain.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, flying
Hatch Rate
Slowest (40 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
64
EV Yield
1 Speed
Weak To
electric ×4rock ×2
Resists
fire ×0.5water ×0.5fighting ×0.5bug ×0.5steel ×0.5
Immune To
ground

Evolution Chain

Base form
Level up Wingull to Lv. 25

How to Obtain

Wingull appears very common in Cape Brink while walking or surfing, common in Cherrygrove City while walking or surfing, and common in Route 35 while walking or surfing, among three other areas. Wild ones range from level three to 75.

Wild Encounters (9)

Level Up Moves (16)

GrowlLevel: 1normal
PWR0ACC100PP40
The user growls in a cute way, making the foe lower its Attack stat.
Water GunLevel: 1water
PWR40ACC100PP25
The foe is struck with a lot of water expelled forcibly from the mouth.
SupersonicLevel: 3normal
PWR0ACC55PP20
The user generates odd sound waves. It may confuse the foe.
GustLevel: 5flying
PWR40ACC100PP35
Strikes the foe with a gust of wind whipped up by wings.
PursuitLevel: 8dark
PWR40ACC100PP20
An attack move that works especially well on a foe that is switching out.
Wing AttackLevel: 11flying
PWR60ACC100PP35
The foe is struck with large, imposing wings spread wide.
MistLevel: 14ice
PWR0ACC0PP30
The ally party is protected by a mist that prevents stat reductions.
Quick AttackLevel: 17normal
PWR40ACC100PP30
An almost invisibly fast attack that is certain to strike first.
Water PulseLevel: 20water
PWR60ACC100PP20
An attack with a pulsing blast of water. It may also confuse the foe.
Knock OffLevel: 23dark
PWR65ACC100PP20
Knocks down the foe's held item to prevent its use during the battle.
RoostLevel: 27flying
PWR0ACC0PP10
The user lands and rests its body. It restores half of the user's max HP.
Ominous WindLevel: 31ghost
PWR60ACC100PP5
Repulsive wind is used to attack. It may also raise all the user's stats.
Aerial AceLevel: 34flying
PWR60ACC0PP20
An extremely fast attack against one target. It can't be evaded.
AgilityLevel: 38psychic
PWR0ACC0PP30
The user relaxes and lightens its body to sharply boost its Speed.
Air SlashLevel: 42flying
PWR75ACC95PP20
The foe is sliced by a blade of air. It may also make the foe flinch.
ScaldLevel: 46water
PWR80ACC100PP15
Boiling water is shot at the foe. It may also cause a burn.

Egg Moves (7)

Agilitypsychic
PWR0ACC0PP30
The user relaxes and lightens its body to sharply boost its Speed.
Aqua Ringwater
PWR0ACC0PP20
Envelops itself in a veil made of water. It regains some HP every turn.
Gustflying
PWR40ACC100PP35
Strikes the foe with a gust of wind whipped up by wings.
Knock Offdark
PWR65ACC100PP20
Knocks down the foe's held item to prevent its use during the battle.
Mistice
PWR0ACC0PP30
The ally party is protected by a mist that prevents stat reductions.
Twisterdragon
PWR40ACC100PP20
A vicious twister attacks the foe. It may make the foe flinch.
Water Sportwater
PWR0ACC0PP15
Weakens Fire-type attacks while the user is in the battle.

TM/HM Moves (21)

Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Blizzardice
PWR120ACC70PP5TM14
The foe is blasted with a blizzard. It may leave the foe frostbitten.
Snowscapeice
PWR0ACC0PP10TM16
A snowstorm lasting five turns damages all Pokémon except the Ice-type.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Roostflying
PWR0ACC0PP10TM31
The user lands and rests its body. It restores half of the user's max HP.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Water Pulsewater
PWR60ACC100PP20TM33
An attack with a pulsing blast of water. It may also confuse the foe.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Swiftnormal
PWR60ACC0PP20TM39
Star-shaped rays that never miss are fired at all foes in battle.
Shock Waveelectric
PWR60ACC0PP20TM41
A rapid jolt of electricity strikes the foe. It can't be evaded.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Steel Wingsteel
PWR70ACC90PP25TM47
The foe is hit with wings of steel. It may also raise the user's Defense.
Freezy Frostice
PWR0ACC85PP15TM50
A Chilling blast that will cause foes to become frostbitten.
Flyflying
PWR90ACC95PP15HM02
A 2-turn move that hits on the 2nd turn. Use it to fly to any known town.
Surfwater
PWR95ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.

Move Tutor Moves (14)

Ice Beam(Celadon City)ice
PWR95ACC100PP10Tutor
The foe is struck with an icy beam. It may leave the foe frostbitten.
Aerial Ace(Pallet Town)flying
PWR60ACC0PP20Tutor
An extremely fast attack against one target. It can't be evaded.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Brine(Mahogany Town)water
PWR65ACC100PP10Tutor
If the foe's HP is down to half, this attack does double damage.
Muddy Water(Cerulean City)water
PWR95ACC85PP10Tutor
The user attacks with muddy water. It may also lower the foe's accuracy.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Brave Bird(Celadon Dept., Underwater Kanto)flying
PWR120ACC100PP15Tutor
The user tucks in its wings and charges. It also hurts the user.
Hydro Pump(Celadon Dept., Whirl Islands)water
PWR120ACC80PP5Tutor
A high volume of water is blasted at the foe under great pressure.
Defog(Battle Tower, Slowpoke Well, Underwater Sevii)flying
PWR0ACC0PP20Tutor
Reduces the foe's evasion stat. Also removes Spikes, Barriers etc.
Agility(Blackthorn City)psychic
PWR0ACC0PP30Tutor
The user relaxes and lightens its body to sharply boost its Speed.
U-Turn(Battle Tower, Goldenrod City)bug
PWR70ACC100PP20Tutor
After attacking, the user switches places with a party Pokémon.
Ominous Wind(Burnt Tower, Goldenrod Dept.)ghost
PWR60ACC100PP5Tutor
Repulsive wind is used to attack. It may also raise all the user's stats.

Type Summary

3
Weaknesses
6
Resistances
1
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Wingull. Use these types to counter it effectively.

Resistances & Immunities

Types that Wingull resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Wingull differs across the games we cover →

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