Same name in this game
Exeggutor is the name this game gives to more than one species. Exeggutor #103. The number after each name is the game's own regional dex entry.
Exeggutor #103in Pokémon Crystal Advance Redux
Pokédex Entry
Coconut Pokémon
It is called “The Walking Tropical Rainforest.” Each of the nuts has a face and a will of its own.
Exeggutor #103 in Pokémon Crystal Advance Redux
Exeggutor #103 is #103 in Crystal Advance Redux's regional Pokédex. This page covers its grass/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.
Raises Speed by 1 stage in Sunshine.
Reveals the foe's held item.
Evolution Chain
How to Obtain
Wild Encounters (2)
Evolution Moves (1)
Moves learned upon evolving into Exeggutor.
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Teeter DanceTeeter Dance | normal | PWR0 | ACC100 | PP20 | |
| A wobbly dance that confuses all the Pokémon in battle. | |||||
Level Up Moves (25)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Energy BallLevel: 1Energy Ball | grass | PWR80 | ACC100 | PP10 | ||
| The foe is blasted with natural energy. It may also lower the foe's Sp. Def. | ||||||
| StompLevel: 1Stomp | normal | PWR65 | ACC100 | PP20 | ||
| The foe is stomped with a big foot. It may make the foe flinch. | ||||||
| Body SlamLevel: 1Body Slam | normal | PWR85 | ACC100 | PP15 | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | ||||||
| Wood HammerLevel: 1Wood Hammer | grass | PWR120 | ACC100 | PP15 | ||
| The user slams the foe with its hard body, also hurting itself a little. | ||||||
| Leaf StormLevel: 1Leaf Storm | grass | PWR140 | ACC90 | PP5 | ||
| An intense attack that also sharply reduces the user's Sp. Atk stat. | ||||||
| BarrageLevel: 1Barrage | normal | PWR15 | ACC85 | PP20 | ||
| Round objects are hurled at the foe to strike two to five times. | ||||||
| HypnosisLevel: 3Hypnosis | psychic | PWR0 | ACC60 | PP20 | ||
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| Bullet SeedLevel: 5Bullet Seed | grass | PWR25 | ACC100 | PP30 | ||
| The user shoots seeds at the foe. Two to five seeds are shot at once. | ||||||
| ReflectLevel: 7Reflect | psychic | PWR0 | ACC0 | PP20 | ||
| A wall of light cuts damage from physical attacks for five turns. | ||||||
| ConfusionLevel: 10Confusion | psychic | PWR50 | ACC100 | PP25 | ||
| A weak telekinetic attack that may also leave the foe confused. | ||||||
| Leech SeedLevel: 13Leech Seed | grass | PWR0 | ACC90 | PP10 | ||
| A seed is planted on the foe to steal some HP for the user on every turn. | ||||||
| HeadbuttLevel: 17Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| Stun SporeLevel: 20Stun Spore | grass | PWR0 | ACC75 | PP30 | ||
| Paralyzing dust is scattered wildly. It may paralyze the foe. | ||||||
| PoisonPowderLevel: 20PoisonPowder | poison | PWR0 | ACC75 | PP35 | ||
| A cloud of toxic dust is scattered. It may poison the foe. | ||||||
| Sleep PowderLevel: 20Sleep Powder | grass | PWR0 | ACC75 | PP15 | ||
| A sleep-inducing dust is scattered in high volume around a foe. | ||||||
| Mega DrainLevel: 24Mega Drain | grass | PWR55 | ACC100 | PP15 | ||
| A tough attack that drains half the damage it inflicted to restore HP. | ||||||
| SynthesisLevel: 27Synthesis | grass | PWR0 | ACC0 | PP5 | ||
| Restores the user's HP. The amount of HP regained varies with the weather. | ||||||
| Worry SeedLevel: 31Worry Seed | grass | PWR0 | ACC100 | PP10 | ||
| A worrying seed is planted on the foe, making its ability Insomnia. | ||||||
| ExtrasensoryLevel: 34Extrasensory | psychic | PWR80 | ACC100 | PP30 | ||
| The user attacks with an odd power that may make the foe flinch. | ||||||
| Natural GiftLevel: 37Natural Gift | normal | PWR0 | ACC100 | PP15 | ||
| The type and base power of this move is determined by the user's berry. | ||||||
| AncientpowerLevel: 41Ancientpower | rock | PWR60 | ACC100 | PP5 | ||
| An ancient power is used to attack. It may also raise all the user's stats. | ||||||
| Seed BombLevel: 45Seed Bomb | grass | PWR80 | ACC100 | PP15 | ||
| The user shoots a barrage of hard seeds at the foe. | ||||||
| PsychicLevel: 49Psychic | psychic | PWR90 | ACC100 | PP10 | ||
| A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | ||||||
| Egg BombLevel: 53Egg Bomb | normal | PWR100 | ACC75 | PP10 | ||
| A large egg is hurled with great force at the foe to inflict damage. | ||||||
| SolarbeamLevel: 58Solarbeam | grass | PWR120 | ACC100 | PP10 | ||
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | ||||||
TM/HM Moves (21)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| HeadbuttHeadbutt | normal | PWR70 | ACC100 | PP15 | TM02TM02 | |
| The user sticks its head out and rams. It may make the foe flinch. | ||||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| RolloutRollout | rock | PWR30 | ACC90 | PP20 | TM04TM04 | |
| A 5-turn rolling attack that becomes stronger each time it hits. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM09TM09 | |
| The user focuses its mind to raise the Sp. Atk and Sp. Def stats. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Giga DrainGiga Drain | grass | PWR75 | ACC100 | PP10 | TM19TM19 | |
| A harsh attack that absorbs half the damage it inflicted to restore HP. | ||||||
| SolarbeamSolarbeam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| Sludge BombSludge Bomb | poison | PWR90 | ACC100 | PP10 | TM36TM36 | |
| Filthy sludge is hurled at the foe. It may poison the target. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM42TM42 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| ThiefThief | dark | PWR60 | ACC100 | PP25 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| StrengthStrength | rock | PWR95 | ACC100 | PP15 | HM04HM04 | |
| The user throws a large boulder at the foe. Chance to cause flinch. | ||||||
| FlashFlash | normal | PWR0 | ACC100 | PP20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
Move Tutor Moves (14)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Grass Knot(National Park, New Bark Town)Grass Knot | grass | PWR1 | ACC100 | PP20 | TutorTutor | ||
| Grass snares and trips the foe. It does more damage to heavier foes. | |||||||
| Zen Headbutt(Blackthorn City, Route 8)Zen Headbutt | psychic | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The user focuses and rams the foe. It may also make the foe flinch. | |||||||
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Energy Ball(Celadon City)Energy Ball | grass | PWR80 | ACC100 | PP10 | TutorTutor | ||
| The foe is blasted with natural energy. It may also lower the foe's Sp. Def. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Body Slam(Battle Tower, Route 25)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||||
| Bulldoze(Goldenrod Dept., Hollow Tunnel)Bulldoze | ground | PWR60 | ACC100 | PP20 | TutorTutor | ||
| The user hits all Pokémon in battle by stomping. Lowers Speed of those hit. | |||||||
| Ancientpower(Goldenrod Dept., Ruins Of Alph)Ancientpower | rock | PWR60 | ACC100 | PP5 | TutorTutor | ||
| An ancient power is used to attack. It may also raise all the user's stats. | |||||||
| Swords Dance(Battle Tower)Swords Dance | normal | PWR0 | ACC0 | PP30 | TutorTutor | ||
| A frenetic dance of fighting. It sharply raises the Attack stat. | |||||||
| Skill Swap(Goldenrod Dept.)Skill Swap | psychic | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user employs its psychic power to swap abilities with the foe. | |||||||
| Magical Leaf(Battle Tower, The Bug Catching Contest)Magical Leaf | grass | PWR60 | ACC0 | PP20 | TutorTutor | ||
| The foe is attacked with a strange leaf that cannot be evaded. | |||||||
| Trick Room(Battle Tower, Tin Tower)Trick Room | psychic | PWR0 | ACC0 | PP5 | TutorTutor | ||
| Slower Pokémon move first in the turn for five turns. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Exeggutor. Use these types to counter it effectively.
Resistances & Immunities
Types that Exeggutor resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Exeggutor, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Exeggutor differs across the games we cover →
exeggutor in 6 gamesgrasspsychicSame typing and stats as this game
exeggutor in Ghost Greyghostdarkdifferent typingAttack 105 +10Sp. Atk 120 -5Sp. Def 95 +20
exeggutor in Emerald LegacygrasspsychicSp. Def 65 -10
exeggutor in Pokémon Orangegrassdragondifferent typingAttack 105 +10Speed 45 -10
exeggutor in Ambrosiagrassfiredifferent typingAttack 75 -20Sp. Def 95 +20
exeggutor in Red++grasspsychicSp. Def 125 +50