Accent Image to accompany hero

Hoppipin Pokémon Crystal Advance Redux

grassflying

Pokédex Entry

Cottonweed Pokémon

Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.

Hoppip in Pokémon Crystal Advance Redux

Hoppip is #187 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its grass/flying typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 10 encounter locations.

Type
GrassFlying
Dex
#187
Abilities
Chlorophyll(Primary)

Raises Speed by 1 stage in Sunshine.

Infiltrator(Secondary)

Passes through barriers.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
fairy, grass
Hatch Rate
Slowest (40 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
74
EV Yield
1 SpecialDefense
Weak To
fire ×2ice ×4poison ×2flying ×2rock ×2
Resists
water ×0.5grass ×0.25fighting ×0.5
Immune To
ground

Evolution Chain

Base form
Level up Hoppip to Lv. 18
Level up Skiploom to Lv. 27

How to Obtain

Look for Hoppip very common in Fuchsia City while Rock Smash, very common in Route 12 while Rock Smash, and very common in Route 13 while Rock Smash, among seven other areas. Wild ones range from level two to 29.

Wild Encounters (10)

Level Up Moves (21)

SplashLevel: 1normal
PWR0ACC0PP40
The user just flops and splashes around without having any effect.
TackleLevel: 1normal
PWR40ACC100PP35
A physical attack in which the user charges, full body, into the foe.
Tail WhipLevel: 3normal
PWR0ACC100PP30
The user wags its tail cutely, making the foe lower its Defense stat.
AbsorbLevel: 5grass
PWR30ACC100PP25
An attack that absorbs half the damage it inflicted to restore HP.
SynthesisLevel: 7grass
PWR0ACC0PP5
Restores the user's HP. The amount of HP regained varies with the weather.
Fairy WindLevel: 10fairy
PWR40ACC100PP30
The user stirs up a fairy wind and strikes the foe with it.
PoisonPowderLevel: 12poison
PWR0ACC75PP35
A cloud of toxic dust is scattered. It may poison the foe.
Stun SporeLevel: 12grass
PWR0ACC75PP30
Paralyzing dust is scattered wildly. It may paralyze the foe.
Sleep PowderLevel: 12grass
PWR0ACC75PP15
A sleep-inducing dust is scattered in high volume around a foe.
Rage PowderLevel: 12bug
PWR0ACC0PP20
The user scatters a cloud of powder, making foes attack only the user.
Bullet SeedLevel: 15grass
PWR25ACC100PP30
The user shoots seeds at the foe. Two to five seeds are shot at once.
Leech SeedLevel: 17grass
PWR0ACC90PP10
A seed is planted on the foe to steal some HP for the user on every turn.
ConfusionLevel: 20psychic
PWR50ACC100PP25
A weak telekinetic attack that may also leave the foe confused.
Mega DrainLevel: 24grass
PWR55ACC100PP15
A tough attack that drains half the damage it inflicted to restore HP.
Cotton SporeLevel: 27grass
PWR0ACC85PP40
Cotton-like spores cling to the foe, sharply reducing its Speed stat.
U-TurnLevel: 30bug
PWR70ACC100PP20
After attacking, the user switches places with a party Pokémon.
Worry SeedLevel: 33grass
PWR0ACC100PP10
A worrying seed is planted on the foe, making its ability Insomnia.
Giga DrainLevel: 37grass
PWR75ACC100PP10
A harsh attack that absorbs half the damage it inflicted to restore HP.
BounceLevel: 40flying
PWR85ACC85PP5
The user bounces on the foe on the 2nd turn. It may paralyze the foe.
Take DownLevel: 43normal
PWR90ACC85PP20
A reckless, full- body charge attack that also hurts the user a little.
Seed BombLevel: 47grass
PWR80ACC100PP15
The user shoots a barrage of hard seeds at the foe.

Egg Moves (10)

Amnesiapsychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
Aromatherapygrass
PWR0ACC0PP5
A soothing scent is released to heal all status problems in the user's party.
Confusionpsychic
PWR50ACC100PP25
A weak telekinetic attack that may also leave the foe confused.
Double-Edgenormal
PWR120ACC100PP15
A reckless, life- risking tackle that also hurts the user a little.
Encorenormal
PWR0ACC100PP5
Makes the foe use the move it last used repeatedly for three turns.
Helping Handnormal
PWR0ACC0PP20
A move that boosts the power of the ally's attack in a battle.
Light Screenpsychic
PWR0ACC0PP30
A wall of light cuts damage from Special attacks for five turns.
Psych Upnormal
PWR0ACC0PP10
The user hypnotizes itself into copying any stat change made by the foe.
Reflectpsychic
PWR0ACC0PP20
A wall of light cuts damage from physical attacks for five turns.
Worry Seedgrass
PWR0ACC100PP10
A worrying seed is planted on the foe, making its ability Insomnia.

TM/HM Moves (15)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Sweet Scentnormal
PWR0ACC100PP20TM12
Allures the foe to reduce evasiveness. It also attracts wild Pokémon.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Giga Draingrass
PWR75ACC100PP10TM19
A harsh attack that absorbs half the damage it inflicted to restore HP.
Solarbeamgrass
PWR120ACC100PP10TM22
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Defense Curlnormal
PWR0ACC0PP40TM40
The user curls up to conceal weak spots and raise its Defense stat.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Flashnormal
PWR0ACC100PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.

Move Tutor Moves (18)

Grass Knot(National Park, New Bark Town)grass
PWR1ACC100PP20Tutor
Grass snares and trips the foe. It does more damage to heavier foes.
Aerial Ace(Pallet Town)flying
PWR60ACC0PP20Tutor
An extremely fast attack against one target. It can't be evaded.
Dazzling Gleam(Route 26)fairy
PWR80ACC100PP10Tutor
The user damages opposing Pokémon by emitting a powerful flash.
False Swipe(Ruins Of Alph)normal
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Energy Ball(Celadon City)grass
PWR80ACC100PP10Tutor
The foe is blasted with natural energy. It may also lower the foe's Sp. Def.
Baton Pass(Goldenrod Dept.)normal
PWR0ACC0PP40Tutor
The user switches out, passing along any stat changes to the new battler.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Leaf Blade(Battle Tower, Safari Zone)grass
PWR90ACC100PP15Tutor
The foe is slashed with a sharp leaf. It has a high critical-hit ratio.
Swords Dance(Battle Tower)normal
PWR0ACC0PP30Tutor
A frenetic dance of fighting. It sharply raises the Attack stat.
Switcheroo(Goldenrod Dept., Rocket Hideout, Underwater Sevii)dark
PWR0ACC100PP10Tutor
Trades user held item with the foe faster than the eye can follow.
Magical Leaf(Battle Tower, The Bug Catching Contest)grass
PWR60ACC0PP20Tutor
The foe is attacked with a strange leaf that cannot be evaded.
U-Turn(Battle Tower, Goldenrod City)bug
PWR70ACC100PP20Tutor
After attacking, the user switches places with a party Pokémon.
Charm(Goldenrod Dept.)fairy
PWR0ACC100PP20Tutor
The foe is charmed by the user's cute appeals, sharply cutting its Attack.
Pay Day(Goldenrod Dept., Route 36)normal
PWR40ACC100PP20Tutor
Numerous coins are hurled at the foe. Money is earned after battle.
Encore(Goldenrod Dept.)normal
PWR0ACC100PP5Tutor
Makes the foe use the move it last used repeatedly for three turns.

Type Summary

6
Weaknesses
3
Resistances
1
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Hoppip. Use these types to counter it effectively.

Resistances & Immunities

Types that Hoppip resists or is immune to. Avoid using these types against it.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Hoppip differs across the games we cover →

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