Electabuzzin Pokémon SoulGold
Pokédex Entry
Electric Pokémon
When a storm approaches, it competes with others to scale heights that are likely to be stricken by lightning. Some towns use Electabuzz in place of lightning rods.
Electabuzz in Pokémon SoulGold
Electabuzz is #125 in the Pokédex for Pokémon SoulGold. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.
Paralyzes on contact.
Prevents sleep.
Evolution Chain
How to Obtain
Wild Encounters (1)
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| Thunder ShockLevel: 1Thunder Shock | electric | 40 | 100 | 30 | ||
| An electrical attack that may paralyze the foe. | ||||||
| Quick AttackLevel: 1Quick Attack | normal | 40 | 100 | 30 | ||
| An extremely fast attack that always strikes first. | ||||||
| ChargeLevel: 1Charge | electric | 0 | 0 | 20 | ||
| Charges power to boost the Electric move used next. | ||||||
| SwiftLevel: 12Swift | normal | 60 | 0 | 20 | ||
| Sprays star-shaped rays that never miss. | ||||||
| Shock WaveLevel: 16Shock Wave | electric | 60 | 0 | 20 | ||
| A fast and unavoidable electric attack. | ||||||
| Thunder WaveLevel: 20Thunder Wave | electric | 0 | 0 | 20 | ||
| A weak jolt of electricity that paralyzes the foe. | ||||||
| ScreechLevel: 24Screech | normal | 0 | 85 | 40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| Thunder PunchLevel: 28Thunder Punch | electric | 75 | 100 | 15 | ||
| An electrified punch that may paralyze the foe. | ||||||
| DischargeLevel: 34Discharge | electric | 80 | 100 | 15 | ||
| Zaps all other {PKMN} with electricity. May paralyze. | ||||||
| Low KickLevel: 40Low Kick | fighting | 0 | 0 | 20 | ||
| A low, tripping kick that may cause flinching. | ||||||
| ThunderboltLevel: 46Thunderbolt | electric | 0 | 100 | 15 | ||
| A strong electrical attack that may paralyze the foe. | ||||||
| Light ScreenLevel: 52Light Screen | psychic | 0 | 0 | 30 | ||
| Wall of light cuts special damage for 5 turns. | ||||||
| ThunderLevel: 58Thunder | electric | 0 | 70 | 10 | ||
| A lightning attack that may cause paralysis. | ||||||
| Giga ImpactLevel: 64Giga Impact | normal | 150 | 90 | 5 | ||
| Leaves the user immobile if target is not KO'd. |
Egg Moves (11)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Karate ChopKarate Chop | fighting | 50 | 100 | 25 | |
| A chopping attack with a high critical-hit ratio. | |||||
| BarrierBarrier | psychic | 0 | 0 | 0 | |
| Creates a barrier that sharply raises Defense. | |||||
| Rolling KickRolling Kick | fighting | 60 | 85 | 15 | |
| A fast kick delivered from a rapid spin. May flinch. | |||||
| MeditateMeditate | psychic | 0 | 0 | 40 | |
| Meditates in a peaceful fashion to raise Attack. | |||||
| Cross ChopCross Chop | fighting | 100 | 80 | 5 | |
| A double-chopping attack. High critical-hit ratio. | |||||
| Fire PunchFire Punch | fire | 75 | 100 | 15 | |
| A fiery punch that may burn the foe. | |||||
| Ice PunchIce Punch | ice | 75 | 100 | 15 | |
| An icy punch that may leave the foe with frostbite.freeze the foe. | |||||
| Dynamic PunchDynamic Punch | fighting | 100 | 50 | 5 | |
| Powerful and sure to cause confusion, but inaccurate. | |||||
| FeintFeint | normal | 0 | 100 | 10 | |
| An attack that hits foes using moves like Protect. | |||||
| Hammer ArmHammer Arm | fighting | 100 | 90 | 10 | |
| A swinging fist attack that also lowers Speed. | |||||
| Focus PunchFocus Punch | fighting | 150 | 100 | 20 | |
| Powerful attack, moves last. The user flinches if hit. |
TM/HM Moves (38)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Bulk UpBulk Up | fighting | 0 | 0 | 20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| Charge BeamCharge Beam | electric | 50 | 90 | 10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Fire PunchFire Punch | fire | 75 | 100 | 15 | TM69TM69 | |
| A fiery punch that may burn the foe. | ||||||
| FlashFlash | normal | 0 | 0 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FlingFling | dark | 1 | 100 | 10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Ice PunchIce Punch | ice | 75 | 100 | 15 | TM100TM100 | |
| An icy punch that may leave the foe with frostbite.freeze the foe. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| Low SweepLow Sweep | fighting | 0 | 100 | 20 | TM47TM47 | |
| Attacks the foe's legs lowering its Speed. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Rock ClimbRock Climb | normal | 90 | 85 | 20 | HM09HM09 | |
| A charging attack that may confuse the foe. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ThunderThunder | electric | 0 | 70 | 10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | 0 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder PunchThunder Punch | electric | 75 | 100 | 15 | TM63TM63 | |
| An electrified punch that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 0 | 20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| TrailblazeTrailblaze | grass | 50 | 100 | 20 | TM60TM60 | |
| The user attacks suddenly, raising its Speed. | ||||||
| Volt SwitchVolt Switch | electric | 70 | 100 | 20 | TM72TM72 | |
| Does damage then switches out the user. | ||||||
| Wild ChargeWild Charge | electric | 90 | 100 | 15 | TM93TM93 | |
| An electrical tackle that also hurts the user. |
Type Summary
Weaknesses
Types that deal increased damage to Electabuzz. Use these types to counter it effectively.
Resistances & Immunities
Types that Electabuzz resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Electabuzz, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
electabuzz in Polished Crystalelectric
electabuzz in Modern Emeraldelectric
electabuzz in Sour Crystalelectric
electabuzz in Emerald Legacyelectric
electabuzz in Pokémon Orangeelectric
electabuzz in Heart & Soulelectric
electabuzz in Red++electric
electabuzz in Ambrosiaelectric
electabuzz in Johto Legendselectric