Accent Image to accompany hero

Registeelin Pokémon SoulGold

steel

Pokédex Entry

Iron Pokémon

Its body is harder than any other kind of metal. The body metal is composed of a mysterious substance. Not only is it hard, it shrinks and stretches flexibly.

Registeel in Pokémon SoulGold

Registeel is #379 in the Pokédex for Pokémon SoulGold. This page covers its steel typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Steel
Dex
#379
Abilities
Clear Body(Primary)

Prevents ability reduction.

Light Metal(Secondary)

Halves weight.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
6
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball2.7%
Base Exp
290
EV Yield
2 Defense1 SpecialDefense
Wild Held Items
None
Weak To
fire ×2fighting ×2ground ×2
Resists
normal ×0.5grass ×0.5ice ×0.5flying ×0.5psychic ×0.5bug ×0.5rock ×0.5dragon ×0.5steel ×0.5fairy ×0.5
Immune To
poison

How to Obtain

There's a one-time encounter in Ancient Tomb at level 40.

LocationLevelMethodFormHeld ItemPrerequisite
Ancient TombLv. 40legendary---

Level Up Moves (17)

Metal ClawLevel: 1steel
509535
A claw attack that may raise the user's Attack.
Charge BeamLevel: 1electric
509010
Fires a beam of electricity. May raise Sp. Atk.
BulldozeLevel: 6ground
6010020
Stomps down on the ground. Hits all and lowers Speed.
Ancient PowerLevel: 12rock
601005
An attack that may raise all stats.
StompLevel: 18normal
6510020
Stomps the enemy with a big foot. May cause flinching.
Flash CannonLevel: 24steel
8010010
Releases a blast of light that may lower Sp. Def.
Iron HeadLevel: 24steel
8010015
Slams the foe with a hard head. May cause flinching.
CurseLevel: 30ghost
0010
A move that functions differently for GHOSTS.
AmnesiaLevel: 36psychic
0020
Forgets about something and sharply raises Sp. Def.
Iron DefenseLevel: 36steel
0015
Hardens the body's surface to sharply raise Defense.
Hammer ArmLevel: 42fighting
1009010
A swinging fist attack that also lowers Speed.
Heavy SlamLevel: 48steel
110010
Does more damage if the user outweighs the foe.
SuperpowerLevel: 54fighting
1201005
Boosts strength sharply, but lowers abilities.
Lock OnLevel: 60normal
005
Locks on to the foe to ensure the next move hits.
Zap CannonLevel: 66electric
0505
Powerful and sure to cause paralysis, but inaccurate.
Hyper BeamLevel: 72normal
150905
Leaves the user immobile if target is not KO'd.
ExplosionLevel: 78normal
01005
Inflicts severe damage but makes the user faint.

TM/HM Moves (37)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Bulldozeground
6010020TM78
Stomps down on the ground. Hits all and lowers Speed.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Earthquakeground
10010010TM26
A powerful quake that hits all other Pokémon.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Blastfighting
120705TM52
Attacks at full power. May lower Sp. Def.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hone Clawsdark
0015TM76
Sharpens its claws to raise Attack and Accuracy.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Punchice
7510015TM100
An icy punch that may leave the foe with frostbite.freeze the foe.
Ice Spinnerice
8010015TM94
Ice-covered feet hit a foe and destroy the terrain.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Rock Climbnormal
908520HM09
A charging attack that may confuse the foe.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Punchelectric
7510015TM63
An electrified punch that may paralyze the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.

Type Summary

3
Weaknesses
10
Resistances
1
Immunities
4
Neutral

Weaknesses

Types that deal increased damage to Registeel. Use these types to counter it effectively.

Resistances & Immunities

Types that Registeel resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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