Accent Image to accompany hero

Deinoin Pokémon SoulGold

darkdragon

Pokédex Entry

Irate Pokémon

Lacking sight, it's unaware of its surroundings, so it bumps into things and eats anything that moves. Approaching it carelessly is dangerous.

Deino in Pokémon SoulGold

Deino is #633 in the Pokédex for Pokémon SoulGold. This page covers its dark/dragon typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.

Type
DarkDragon
Dex
#633
Abilities

Trades accuracy for power.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
60
EV Yield
1 Attack
Wild Held Items
None
Weak To
ice ×2fighting ×2bug ×2dragon ×2fairy ×4
Resists
fire ×0.5water ×0.5electric ×0.5grass ×0.5ghost ×0.5dark ×0.5
Immune To
psychic

How to Obtain

You can catch Deino in Tohjo Falls Cavern (uncommon), and in Kitakami Village (very rare). Wild ones range from level 30 to 55.

Wild Encounters (2)

Level Up Moves (17)

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
Focus EnergyLevel: 1normal
0030
Focuses power to raise the critical-hit ratio.
Dragon BreathLevel: 4dragon
6010020
Strikes the foe with a blast of breath. May paralyze.
BiteLevel: 8dark
6010025
Bites with vicious fangs. May cause flinching.
RoarLevel: 12normal
0020
Switches the foe out or ends wild battle.
AssuranceLevel: 16dark
010010
An attack that gains power if the foe has been hurt.
HeadbuttLevel: 20normal
7010015
A ramming attack that may cause flinching.
Work UpLevel: 24normal
0030
The user is roused. Ups Attack and Sp. Atk.
SlamLevel: 28normal
807520
Slams the foe with a long tail, vine, etc.
CrunchLevel: 32dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Scary FaceLevel: 36normal
0010
Frightens with a scary face to sharply reduce Speed.
Dragon PulseLevel: 40dragon
010010
Generates a shock wave to damage the foe.
Body SlamLevel: 44normal
8510015
A full-body slam that may cause paralysis.
Hyper VoiceLevel: 48normal
9010010
A loud attack that uses sound waves to injure.
Dragon RushLevel: 52dragon
1007510
Tackles the foe with menace. May cause flinching.
Nasty PlotLevel: 56dark
0020
Thinks bad thoughts to sharply boost Sp. Atk.
OutrageLevel: 60dragon
01000
A rampage of 2 to 3 turns that confuses the user.

Egg Moves (11)

Fire Fangfire
659515
May cause flinching or leave the foe with a burn.
Thunder Fangelectric
659515
May cause flinching or leave the foe paralyzed.
Ice Fangice
659515
May cause flinching or leave the foe with frostbite.leave the foe frozen.
Double Hitnormal
359010
Slams the foe with a tail etc. Strikes twice.
Astonishghost
3010015
An attack that may shock the foe into flinching.
Earth Powerground
9010010
Makes the ground erupt with power. May lower Sp. Def.
Screechnormal
08540
Emits a screech to sharply reduce the foe's Defense.
Head Smashrock
150805
A life-risking headbutt that seriously hurts the user.
Assurancedark
010010
An attack that gains power if the foe has been hurt.
Dark Pulsedark
8010015
Attacks with a horrible aura. May cause flinching.
Belchpoison
1209010
Lets out a loud belch. Must eat a Berry to use it.

TM/HM Moves (23)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Dark Pulsedark
8010015TM97
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dragon Taildragon
609010TM82
Knocks foe away to switch it out or end wild battle.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Snarldark
559515TM95
Yells and rants at the foe lowering its Sp. Atk.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Work Upnormal
0030TM01
The user is roused. Ups Attack and Sp. Atk.

Type Summary

5
Weaknesses
6
Resistances
1
Immunities
6
Neutral

Weaknesses

Types that deal increased damage to Deino. Use these types to counter it effectively.

Resistances & Immunities

Types that Deino resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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