Donphanin Pokémon Orange
Pokédex Entry
Armor Pokémon
Because this Pokémon's skin is so tough, a normal attack won't even leave a scratch on it.
Donphan in Pokémon Pokémon Orange
Donphan is #232 in the Pokédex for Pokémon Pokémon Orange. This page covers its ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 5 encounter locations.
Evolution Chain
How to Obtain
Wild Encounters (5)
Level Up Moves (8)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Horn AttackLevel: 1Horn Attack | normal | PWR65 | ACC100 | PP25 | ||
| An attack using a horn to jab. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Reduces the foe's ATTACK. | ||||||
| Defense CurlLevel: 9Defense Curl | normal | PWR0 | ACC100 | PP40 | ||
| Raises the user's DEFENSE. | ||||||
| FlailLevel: 17Flail | normal | PWR1 | ACC100 | PP15 | ||
| Stronger if the user's HP is low. | ||||||
| Fury AttackLevel: 25Fury Attack | normal | PWR15 | ACC85 | PP20 | ||
| Jabs the target 2-5 times. | ||||||
| RolloutLevel: 33Rollout | rock | PWR30 | ACC90 | PP20 | ||
| Attacks 5 turns with rising power. | ||||||
| Rapid SpinLevel: 41Rapid Spin | normal | PWR20 | ACC100 | PP40 | ||
| A high-speed spinning attack. | ||||||
| EarthquakeLevel: 49Earthquake | ground | PWR100 | ACC100 | PP10 | ||
| Tough but useless vs. flying foes. | ||||||
Pre-evolution-only Moves (3)
These moves must be learned before evolving; Donphan cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| TackleLevel: 1(Phanpy · Level 1)Tackle | normal | PWR40 | ACC100 | PP35 | |||
| A full-body charge attack. | |||||||
| Take DownLevel: 25(Phanpy · Level 25)Take Down | normal | PWR90 | ACC85 | PP20 | |||
| A tackle that also hurts the user. | |||||||
| Double EdgeLevel: 49(Phanpy · Level 49)Double Edge | normal | PWR120 | ACC100 | PP15 | |||
| A tackle that also hurts the user. | |||||||
TM/HM Moves (17)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC90 | PP5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| ProtectProtect | normal | PWR0 | ACC100 | PP10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| An attack that may lower DEFENSE. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC100 | PP15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| Earth PowerEarth Power | ground | PWR90 | ACC100 | PP10 | TM33TM33 | |
| An attack that may lower SPCL.DEF. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM34TM34 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| SandstormSandstorm | rock | PWR0 | ACC100 | PP10 | TM37TM37 | |
| Inflicts damage every turn. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Double damage with PSN, BRN, or PRZ. | ||||||
| RestRest | psychic | PWR0 | ACC100 | PP10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| Seed BombSeed Bomb | grass | PWR80 | ACC100 | PP15 | TM45TM45 | |
| Slams a barrage of seeds at the foe. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM48TM48 | |
| An attack that may cause flinching. | ||||||
| StrengthStrength | normal | PWR90 | ACC100 | PP15 | HM04HM04 | |
| A powerful physical attack. | ||||||
| Rock SmashRock Smash | fighting | PWR40 | ACC100 | PP15 | HM05HM05 | |
| An attack that may lower DEFENSE. | ||||||
Move Tutor Moves (2)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Headbutt(Moro House1)Headbutt | normal | PWR70 | ACC100 | PP15 | TutorTutor | ||
| An attack that may cause flinching. | |||||||
| Attract(Kumquat House3)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| Makes the opposite gender infatuated. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Donphan. Use these types to counter it effectively.
Resistances & Immunities
Types that Donphan resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Donphan, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Donphan differs across the games we cover →
donphan in 7 gamesgroundSame typing and stats as this game