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Accent Image to accompany hero

Spoinkin Pokémon Modern Emerald

psychic
Pokemon #351
Type
Psychic
Dex
#351
Abilities
Thick Fat(Primary)

Heat-and-cold protection.

Own Tempo(Secondary)

Prevents confusion.

Growth Rate
fast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
89
EV Yield
1 SpecialDefense
Wild Held Items
None
Weak To
bug ×2ghost ×2dark ×2
Resists
fighting ×0.5psychic ×0.5

How to Obtain

Look for Spoink in Jagged Pass (rare). Wild ones range from level 20 to 22.

Wild Encounters (1)

Level Up Moves (14)

SplashLevel: 1normal
0040
It's just a splash... Has no effect whatsoever.
ConfusionLevel: 1psychic
5010025
A psychic attack that may cause confusion.
PsywaveLevel: 7psychic
110015
Attacks with a psychic wave of varying intensity.
Odor SleuthLevel: 10normal
010040
Negates the foe's efforts to heighten evasiveness.
PsybeamLevel: 16psychic
6510020
Fires a peculiar ray that may confuse the foe.
Psych UpLevel: 19normal
0010
Copies the foe's effect(s) and gives to the user.
Confuse RayLevel: 25ghost
010010
A sinister ray that confuses the foe.
Magic CoatLevel: 28psychic
010015
Reflects special effects back to the attacker.
Power GemLevel: 29rock
8010020
Attacks with rays of light that sparkle like diamonds.
PsychicLevel: 34psychic
9010010
A powerful psychic attack that may lower Sp. Def.
RestLevel: 37psychic
005
The user sleeps for 2 turns, restoring HP and status.
SnoreLevel: 37normal
5010015
A loud attack that can be used only while asleep.
BounceLevel: 43flying
85855
Bounces up, then down the next turn. May paralyze.
Flash CannonLevel: 47steel
8010010
Releases a blast of light that may lower Sp. Def.

Egg Moves (10)

Future Sightpsychic
12010010
Heightens inner power to strike 2 turns later.
Amnesiapsychic
0020
Forgets about something and sharply raises Sp. Def.
Mirror Coatpsychic
110020
Counters the foe's special attack at double the power.
Extrasensorypsychic
8010020
Attacks with a peculiar power. May cause flinching.
Substitutenormal
0010
Creates a decoy using 1/4 of the user's maximum HP.
Trickpsychic
010010
Tricks the foe into trading held items.
Future Sightpsychic
12010010
Heightens inner power to strike 2 turns later.
Extrasensorypsychic
8010020
Attacks with a peculiar power. May cause flinching.
Substitutenormal
0010
Creates a decoy using 1/4 of the user's maximum HP.
Trickpsychic
010010
Tricks the foe into trading held items.

TM/HM Moves (25)

Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Light Screenpsychic
0030TM16
Creates a wall of light that lowers Sp. Atk damage.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Reflectpsychic
0020TM33
Creates a wall of light that weakens physical attacks.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Thiefdark
5010025TM46
While attacking, it may steal the foe's held item.
Skill Swappsychic
010010TM48
The user swaps special abilities with the target.
Snatchdark
010010TM49
Steals the effects of the move the target uses next.
Flashnormal
010020HM05
Looses a powerful blast of light that cuts accuracy.

Pokédex Entry

Bounce Pokémon

A Pokémon that manipulates psychic power at will. It doesn't stop bouncing even when it is asleep. It loves eating mushrooms that grow underground.

Spoink in Pokémon Modern Emerald

Spoink is #351 in the Pokédex for Pokémon spoink. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 8 encounter locations.

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