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Accent Image to accompany hero

Horseain Pokémon Modern Emerald

water
Pokemon #116

Pokédex Entry

Dragon Pokémon

By cleverly flicking the fins on its back side to side, it moves in any direction while facing forward. It spits ink to escape if it senses danger.

Horsea in Pokémon Modern Emerald

Horsea is #116 in the Pokédex for Pokémon horsea. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.

Type
Water
Dex
#116
Abilities

Raises Speed in rain.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
225
pokeball
Poké Ball17.7%
greatball
Great Ball24.4%
ultraball
Ultra Ball29.7%
Base Exp
83
EV Yield
1 SpecialAttack
Wild Held Items
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Look for Horsea in Route 132 while fishing with Super Rod (uncommon), in Route 133 while fishing with Super Rod (uncommon), and in Route 134 while fishing with Super Rod (uncommon). Wild ones range from level 25 to 30.

Wild Encounters (3)

Level Up Moves (13)

BubbleLevel: 1water
3010030
An attack using bubbles. May lower the foe's Speed.
SmokescreenLevel: 8normal
010020
Lowers the foe's accuracy using smoke, ink, etc.
LeerLevel: 15normal
010030
Frightens the foe with a leer to lower Defense.
Focus EnergyLevel: 16normal
0030
Focuses power to raise the critical-hit ratio.
Dragon BreathLevel: 20dragon
6010020
Strikes the foe with an incredible blast of breath.
Water GunLevel: 22water
4010025
Squirts water to attack the foe.
TwisterLevel: 29dragon
6510020
Whips up a vicious twister to tear at the foe.
Bubble BeamLevel: 30water
6510020
Forcefully sprays bubbles that may lower Speed.
AgilityLevel: 36psychic
0030
Relaxes the body to sharply boost Speed.
Dragon PulseLevel: 41dragon
8510010
Generates a shock wave to damage the foe.
Hydro PumpLevel: 43water
120805
Blasts water at high power to strike the foe.
Flash CannonLevel: 49steel
8010010
Releases a blast of light that may lower Sp. Def.
Dragon DanceLevel: 50dragon
0020
A mystical dance that ups Attack and Speed.

Egg Moves (16)

Flailnormal
110015
Inflicts more damage when the user's HP is down.
Aurora Beamice
6510020
Fires a rainbow-colored beam that may lower Attack.
Muddy Waterground
908510
Attacks with muddy water. May lower accuracy.
Signal Beambug
7510015
A strange beam attack that may confuse the foe.
Octazookawater
658510
Fires a lump of ink to damage and cut accuracy.
Disablenormal
010020
Psychically disables one of the foe's moves.
Splashnormal
0040
It's just a splash... Has no effect whatsoever.
Dragon Ragedragon
110010
Launches shock waves that always inflict 40 HP damage.
Dragon Breathdragon
6010020
Strikes the foe with an incredible blast of breath.
Flailnormal
110015
Inflicts more damage when the user's HP is down.
Aurora Beamice
6510020
Fires a rainbow-colored beam that may lower Attack.
Octazookawater
658510
Fires a lump of ink to damage and cut accuracy.
Disablenormal
010020
Psychically disables one of the foe's moves.
Splashnormal
0040
It's just a splash... Has no effect whatsoever.
Dragon Ragedragon
110010
Launches shock waves that always inflict 40 HP damage.
Dragon Breathdragon
6010020
Strikes the foe with an incredible blast of breath.

TM/HM Moves (18)

Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
07010TM06
Poisons the foe with an intensifying toxin.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
6010015TM10
The effectiveness varies with the user.
Ice Beamice
9010010TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
110705TM14
Hits the foe with an icy storm that may freeze it.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Facadenormal
7010020TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
7010020TM43
An attack with effects that vary by location.
Restpsychic
005TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Surfwater
9010015HM03
Creates a huge wave, then crashes it down on the foe.
Waterfallwater
8010015HM07
Charges the foe with speed to climb waterfalls.
Divewater
9010010HM08
Dives underwater the first turn and strikes next turn.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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