Glaliein Pokémon Modern Emerald
Pokédex Entry
Face Pokémon
A Glalie has the power to instantaneously freeze moisture in the atmosphere. A dazzling cloud of diamondlike ice crystals forms around its body.
Glalie in Pokémon Modern Emerald
Glalie is #362 in the Pokédex for Pokémon Modern Emerald. This page covers its ice typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Prevents flinching.
Evolution Chain
How to Obtain
Level Up Moves (18)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Powder SnowLevel: 1Powder Snow | ice | PWR40 | ACC100 | PP25 | ||
| Blasts the foe with a snowy gust. May cause freezing. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Frightens the foe with a leer to lower Defense. | ||||||
| Morning SunLevel: 1Morning Sun | normal | PWR0 | ACC0 | PP5 | ||
| Restores HP. The amount varies with the weather. | ||||||
| AstonishLevel: 1Astonish | ghost | PWR30 | ACC100 | PP15 | ||
| An attack that may shock the foe into flinching. | ||||||
| Double TeamLevel: 1Double Team | normal | PWR0 | ACC0 | PP15 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| BiteLevel: 1Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| Double TeamLevel: 7Double Team | normal | PWR0 | ACC0 | PP15 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| BiteLevel: 10Bite | dark | PWR60 | ACC100 | PP25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| Icy WindLevel: 16Icy Wind | ice | PWR55 | ACC95 | PP15 | ||
| A chilling attack that lowers the foe's Speed. | ||||||
| HeadbuttLevel: 19Headbutt | normal | PWR70 | ACC100 | PP15 | ||
| A ramming attack that may cause flinching. | ||||||
| ProtectLevel: 25Protect | normal | PWR0 | ACC0 | PP10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| CrunchLevel: 28Crunch | dark | PWR80 | ACC100 | PP15 | ||
| Crunches with sharp fangs. May lower Defense. | ||||||
| Ice BeamLevel: 34Ice Beam | ice | PWR90 | ACC100 | PP10 | ||
| Blasts the foe with an icy beam that may freeze it. | ||||||
| Dark PulseLevel: 39Dark Pulse | dark | PWR80 | ACC100 | PP15 | ||
| Attacks with a horrible aura. May cause flinching. | ||||||
| HailLevel: 42Hail | ice | PWR0 | ACC0 | PP10 | ||
| Summons a hailstorm that strikes every turn. | ||||||
| Weather BallLevel: 45Weather Ball | normal | PWR50 | ACC100 | PP10 | ||
| The move's type and power change with the weather. | ||||||
| BlizzardLevel: 53Blizzard | ice | PWR110 | ACC70 | PP5 | ||
| Hits the foe with an icy storm that may freeze it. | ||||||
| Sheer ColdLevel: 61Sheer Cold | ice | PWR1 | ACC30 | PP5 | ||
| A chilling attack that causes fainting if it hits. | ||||||
Egg Moves (6)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| BlockBlock | normal | PWR0 | ACC100 | PP5 | |
| Blocks the foe's way to prevent escape. | |||||
| BideBide | normal | PWR1 | ACC100 | PP10 | |
| Endures attack for 2 turns to retaliate double. | |||||
| DisableDisable | normal | PWR0 | ACC100 | PP20 | |
| Psychically disables one of the foe's moves. | |||||
| RolloutRollout | rock | PWR30 | ACC90 | PP20 | |
| An attack lasting 5 turns with rising intensity. | |||||
| Weather BallWeather Ball | normal | PWR50 | ACC100 | PP10 | |
| The move's type and power change with the weather. | |||||
| SpikesSpikes | ground | PWR0 | ACC0 | PP20 | |
| Sets spikes that hurt a foe switching in. | |||||
TM/HM Moves (23)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| ToxicToxic | poison | PWR0 | ACC70 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| HailHail | ice | PWR0 | ACC0 | PP10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The effectiveness varies with the user. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| Ice BeamIce Beam | ice | PWR90 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam that may freeze it. | ||||||
| BlizzardBlizzard | ice | PWR110 | ACC70 | PP5 | TM14TM14 | |
| Hits the foe with an icy storm that may freeze it. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Powerful, but leaves the user immobile the next turn. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Creates a wall of light that lowers Sp. Atk damage. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | TM20TM20 | |
| A mystical force prevents all status problems. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake, but has no effect on flying foes. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| TormentTorment | dark | PWR0 | ACC100 | PP15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| FlashFlash | normal | PWR0 | ACC100 | PP20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
Move Tutor Moves (12)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Body Slam(Battle Frontier Lounge 7)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| A full-body slam that may cause paralysis. | |||||||
| Defense Curl(Battle Frontier Lounge 7)Defense Curl | normal | PWR0 | ACC0 | PP40 | TutorTutor | ||
| Curls up to conceal weak spots and raise Defense. | |||||||
| Double Edge(Sootopolis City Pokemon Center 1F)Double Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A life-risking tackle that also hurts the user. | |||||||
| Endure(Battle Frontier Lounge 7)Endure | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Endures any attack for 1 turn, leaving at least 1HP. | |||||||
| Explosion(Pacifidlog Town Pokemon Center 1F)Explosion | normal | PWR250 | ACC100 | PP5 | TutorTutor | ||
| Inflicts severe damage but makes the user faint. | |||||||
| Icy Wind(Battle Frontier Lounge 7)Icy Wind | ice | PWR55 | ACC95 | PP15 | TutorTutor | ||
| A chilling attack that lowers the foe's Speed. | |||||||
| Mimic(Lavaridge Town House)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| Copies a move used by the foe during one battle. | |||||||
| Rollout(Mauville City)Rollout | rock | PWR30 | ACC90 | PP20 | TutorTutor | ||
| An attack lasting 5 turns with rising intensity. | |||||||
| Sleep Talk(Fortree City House 2)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Uses an available move randomly while asleep. | |||||||
| Snore(Battle Frontier Lounge 7)Snore | normal | PWR50 | ACC100 | PP15 | TutorTutor | ||
| A loud attack that can be used only while asleep. | |||||||
| Substitute(Lilycove City Department Store Rooftop)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Creates a decoy using 1/4 of the user's maximum HP. | |||||||
| Swagger(Slateport City Pokemon Fan Club)Swagger | normal | PWR0 | ACC85 | PP15 | TutorTutor | ||
| Confuses the foe, but also sharply raises Attack. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Glalie. Use these types to counter it effectively.
Resistances & Immunities
Types that Glalie resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Glalie, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Glalie differs across the games we cover →
glalie in Ghost Greyiceghostdifferent typingHP 70 -10Attack 90 +10Defense 70 -10Sp. Atk 70 -10Speed 100 +20
glalie in 2 gamesiceHP 85 +5Attack 85 +5Defense 85 +5Sp. Atk 85 +5Sp. Def 85 +5Speed 85 +5