Chimechoin Pokémon Modern Emerald
Pokédex Entry
Wind Chime Pokémon
They fly about very actively when the hot season arrives. They communicate among themselves using seven different and distinguishing cries.
Chimecho in Pokémon Modern Emerald
Chimecho is #358 in the Pokédex for Pokémon Modern Emerald. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.
Not hit by Ground attacks.
Evolution Chain
How to Obtain
Wild Encounters (1)
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| WrapLevel: 1Wrap | normal | PWR15 | ACC90 | PP20 | ||
| Wraps and squeezes the foe 2 to 5 times with vines, etc. | ||||||
| GrowlLevel: 4Growl | normal | PWR0 | ACC100 | PP40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| AstonishLevel: 7Astonish | ghost | PWR30 | ACC100 | PP15 | ||
| An attack that may shock the foe into flinching. | ||||||
| ConfusionLevel: 10Confusion | psychic | PWR50 | ACC100 | PP25 | ||
| A psychic attack that may cause confusion. | ||||||
| YawnLevel: 13Yawn | normal | PWR0 | ACC100 | PP10 | ||
| Lulls the foe into yawning, then sleeping next turn. | ||||||
| Light ScreenLevel: 16Light Screen | psychic | PWR0 | ACC0 | PP30 | ||
| Creates a wall of light that lowers Sp. Atk damage. | ||||||
| PsywaveLevel: 17Psywave | psychic | PWR1 | ACC100 | PP15 | ||
| Attacks with a psychic wave of varying intensity. | ||||||
| Take DownLevel: 19Take Down | normal | PWR90 | ACC85 | PP20 | ||
| A reckless charge attack that also hurts the user. | ||||||
| ExtrasensoryLevel: 22Extrasensory | psychic | PWR80 | ACC100 | PP20 | ||
| Attacks with a peculiar power. May cause flinching. | ||||||
| Heal BellLevel: 27Heal Bell | normal | PWR0 | ACC0 | PP5 | ||
| Chimes soothingly to heal all status abnormalities. | ||||||
| UproarLevel: 32Uproar | normal | PWR70 | ACC100 | PP10 | ||
| Causes an uproar for 2 to 5 turns and prevents sleep. | ||||||
| SafeguardLevel: 37Safeguard | normal | PWR0 | ACC0 | PP25 | ||
| A mystical force prevents all status problems. | ||||||
| Double EdgeLevel: 42Double Edge | normal | PWR120 | ACC100 | PP15 | ||
| A life-risking tackle that also hurts the user. | ||||||
| PsychicLevel: 46Psychic | psychic | PWR90 | ACC100 | PP10 | ||
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Heal PulseLevel: 47Heal Pulse | psychic | PWR0 | ACC0 | PP10 | ||
| Recovers up to half the target's maximum HP. | ||||||
Pre-evolution-only Moves (1)
These moves must be learned before evolving; Chimecho cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.
| Level | Move | Type | Cat. | Power | Acc. | PP | Learned from |
|---|---|---|---|---|---|---|---|
| Double SlapLevel: 22(Chingling · Level 22)Double Slap | normal | PWR20 | ACC85 | PP10 | |||
| Repeatedly slaps the foe 2 to 5 times. | |||||||
Egg Moves (7)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| DisableDisable | normal | PWR0 | ACC100 | PP20 | |
| Psychically disables one of the foe's moves. | |||||
| CurseCurse | normal | PWR0 | ACC0 | PP10 | |
| A move that functions differently for Ghosts. | |||||
| HypnosisHypnosis | psychic | PWR0 | ACC60 | PP20 | |
| A hypnotizing move that may induce sleep. | |||||
| Future SightFuture Sight | psychic | PWR120 | ACC100 | PP10 | |
| Heightens inner power to strike 2 turns later. | |||||
| RecoverRecover | normal | PWR0 | ACC0 | PP5 | |
| Recovers up to half the user's maximum HP. | |||||
| WishWish | normal | PWR0 | ACC100 | PP10 | |
| A wish that restores HP. It takes time to work. | |||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | |
| Takes one half the damage inflicted on a sleeping foe. | |||||
TM/HM Moves (24)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| ToxicToxic | poison | PWR0 | ACC70 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| The effectiveness varies with the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Creates a wall of light that lowers Sp. Atk damage. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | TM20TM20 | |
| A mystical force prevents all status problems. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| Creates a wall of light that weakens physical attacks. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| TormentTorment | dark | PWR0 | ACC100 | PP15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts Attack when burned, paralyzed, or poisoned. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| An attack with effects that vary by location. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP5 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Skill SwapSkill Swap | psychic | PWR0 | ACC100 | PP10 | TM48TM48 | |
| The user swaps special abilities with the target. | ||||||
| SnatchSnatch | dark | PWR0 | ACC100 | PP10 | TM49TM49 | |
| Steals the effects of the move the target uses next. | ||||||
| FlashFlash | normal | PWR0 | ACC100 | PP20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
Move Tutor Moves (13)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Defense Curl(Battle Frontier Lounge 7)Defense Curl | normal | PWR0 | ACC0 | PP40 | TutorTutor | ||
| Curls up to conceal weak spots and raise Defense. | |||||||
| Double Edge(Sootopolis City Pokemon Center 1F)Double Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A life-risking tackle that also hurts the user. | |||||||
| Dream Eater(Battle Frontier Lounge 7)Dream Eater | psychic | PWR100 | ACC100 | PP15 | TutorTutor | ||
| Takes one half the damage inflicted on a sleeping foe. | |||||||
| Endure(Battle Frontier Lounge 7)Endure | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Endures any attack for 1 turn, leaving at least 1HP. | |||||||
| Icy Wind(Battle Frontier Lounge 7)Icy Wind | ice | PWR55 | ACC95 | PP15 | TutorTutor | ||
| A chilling attack that lowers the foe's Speed. | |||||||
| Mimic(Lavaridge Town House)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| Copies a move used by the foe during one battle. | |||||||
| Psych Up(Battle Frontier Lounge 7)Psych Up | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Copies the foe's effect(s) and gives to the user. | |||||||
| Rollout(Mauville City)Rollout | rock | PWR30 | ACC90 | PP20 | TutorTutor | ||
| An attack lasting 5 turns with rising intensity. | |||||||
| Sleep Talk(Fortree City House 2)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Uses an available move randomly while asleep. | |||||||
| Snore(Battle Frontier Lounge 7)Snore | normal | PWR50 | ACC100 | PP15 | TutorTutor | ||
| A loud attack that can be used only while asleep. | |||||||
| Substitute(Lilycove City Department Store Rooftop)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| Creates a decoy using 1/4 of the user's maximum HP. | |||||||
| Swagger(Slateport City Pokemon Fan Club)Swagger | normal | PWR0 | ACC85 | PP15 | TutorTutor | ||
| Confuses the foe, but also sharply raises Attack. | |||||||
| Thunder Wave(Battle Frontier Lounge 7)Thunder Wave | electric | PWR0 | ACC90 | PP20 | TutorTutor | ||
| A weak jolt of electricity that paralyzes the foe. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Chimecho. Use these types to counter it effectively.
Resistances & Immunities
Types that Chimecho resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Chimecho, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Chimecho differs across the games we cover →
chimecho in 4 gamespsychicSame typing and stats as this game