Accent Image to accompany hero

Yamaskin Pokémon SoulGold

ghost

Pokédex Entry

Spirit Pokémon

These Pokémon arose from the spirits of people interred in graves in past ages. Each of them carries a mask that used to be its face when it was human.

Yamask in Pokémon SoulGold

Yamask is #562 in the Pokédex for Pokémon SoulGold. This page covers its ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.

Type
Ghost
Dex
#562
Abilities

Spreads with contact.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
mineral, amorphous
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
61
EV Yield
1 Defense
Wild Held Items
Weak To
ghost ×2dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Level up Yamask to Lv. 34
Script Trigger
Level up Yamask to Lv. 34

How to Obtain

Look for Yamask in Safari Zone Gate (rare), in Sprout Tower 2F (rare), and in Sprout Tower 3F (rare). Wild ones range from level three to 40.

Wild Encounters (3)

Level Up Moves (16)

AstonishLevel: 1ghost
3010015
An attack that may shock the foe into flinching.
Mean LookLevel: 3normal
005
Fixes the foe with a mean look that prevents escape.
HazeLevel: 4ice
0030
Creates a black haze that eliminates all stat changes.
Night ShadeLevel: 8ghost
110015
Inflicts damage identical to the user's level.
DisableLevel: 12normal
05520
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Will O WispLevel: 16fire
0015
Inflicts a burn on the foe with intense fire.
Crafty ShieldLevel: 20fairy
0010
Evades status moves for one turn.
HexLevel: 24ghost
010010
Does double damage if the foe has a status problem.
ProtectLevel: 28normal
0010
Evades attack, but may fail if used in succession.
GrudgeLevel: 32ghost
005
If the user faints, deletes all PP of foe's last move.
CurseLevel: 36ghost
0010
A move that functions differently for GHOSTS.
Shadow BallLevel: 40ghost
8010015
Hurls a black blob that may lower the foe's Sp. Def.
Dark PulseLevel: 44dark
8010015
Attacks with a horrible aura. May cause flinching.
Power SplitLevel: 48psychic
0010
Averages changes to Attack and Sp. Atk with the foe.
Guard SplitLevel: 48psychic
0010
Averages changes to Defense and Sp. Def with the foe.
Destiny BondLevel: 52ghost
005
If the user faints, the foe is also made to faint.

Egg Moves (11)

Mementodark
0010
The user faints and harshly lowers foes Atk and Sp.Atk.
Fake Tearsdark
010020
Feigns crying to sharply lower the foe's Sp. Def.
Nasty Plotdark
0020
Thinks bad thoughts to sharply boost Sp. Atk.
Endurenormal
0010
Endures any attack for 1 turn, leaving at least 1HP.
Heal Blockpsychic
010015
Prevents the foes from recovering HP for 5 turns.
Imprisonpsychic
0010
Prevents foes from using moves known by the user.
Nightmareghost
0015
Inflicts 1/4 damage on a sleeping foe every turn.
Disablenormal
05520
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Ally Switchpsychic
0015
The user switches places with its partner.
Toxic Spikespoison
0020
Sets spikes that poison a foe switching in.
Crafty Shieldfairy
0010
Evades status moves for one turn.

TM/HM Moves (25)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Dark Pulsedark
8010015TM97
Attacks with a horrible aura. May cause flinching.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Hexghost
010010TM05
Does double damage if the foe has a status problem.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Infestationbug
2010020TM83
The foe is infested and attacked for turns.
Paybackdark
5010010TM66
An attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
9010010TM29
A powerful psychic attack that may lower Sp. Def.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trick Roompsychic
005TM92
Slower Pokémon get to move first for 5 turns.
Will O Wispfire
0015TM61
Inflicts a burn on the foe with intense fire.

Type Summary

2
Weaknesses
2
Resistances
2
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Yamask. Use these types to counter it effectively.

Resistances & Immunities

Types that Yamask resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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