Yamaskin Pokémon SoulGold
Pokédex Entry
Spirit Pokémon
These Pokémon arose from the spirits of people interred in graves in past ages. Each of them carries a mask that used to be its face when it was human.
Yamask in Pokémon SoulGold
Yamask is #562 in the Pokédex for Pokémon SoulGold. This page covers its ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.
Spreads with contact.
Evolution Chain
How to Obtain
Wild Encounters (3)
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| AstonishLevel: 1Astonish | ghost | 30 | 100 | 15 | ||
| An attack that may shock the foe into flinching. | ||||||
| Mean LookLevel: 3Mean Look | normal | 0 | 0 | 5 | ||
| Fixes the foe with a mean look that prevents escape. | ||||||
| HazeLevel: 4Haze | ice | 0 | 0 | 30 | ||
| Creates a black haze that eliminates all stat changes. | ||||||
| Night ShadeLevel: 8Night Shade | ghost | 1 | 100 | 15 | ||
| Inflicts damage identical to the user's level. | ||||||
| DisableLevel: 12Disable | normal | 0 | 55 | 20 | ||
| For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move. | ||||||
| Will O WispLevel: 16Will O Wisp | fire | 0 | 0 | 15 | ||
| Inflicts a burn on the foe with intense fire. | ||||||
| Crafty ShieldLevel: 20Crafty Shield | fairy | 0 | 0 | 10 | ||
| Evades status moves for one turn. | ||||||
| HexLevel: 24Hex | ghost | 0 | 100 | 10 | ||
| Does double damage if the foe has a status problem. | ||||||
| ProtectLevel: 28Protect | normal | 0 | 0 | 10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| GrudgeLevel: 32Grudge | ghost | 0 | 0 | 5 | ||
| If the user faints, deletes all PP of foe's last move. | ||||||
| CurseLevel: 36Curse | ghost | 0 | 0 | 10 | ||
| A move that functions differently for GHOSTS. | ||||||
| Shadow BallLevel: 40Shadow Ball | ghost | 80 | 100 | 15 | ||
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Dark PulseLevel: 44Dark Pulse | dark | 80 | 100 | 15 | ||
| Attacks with a horrible aura. May cause flinching. | ||||||
| Power SplitLevel: 48Power Split | psychic | 0 | 0 | 10 | ||
| Averages changes to Attack and Sp. Atk with the foe. | ||||||
| Guard SplitLevel: 48Guard Split | psychic | 0 | 0 | 10 | ||
| Averages changes to Defense and Sp. Def with the foe. | ||||||
| Destiny BondLevel: 52Destiny Bond | ghost | 0 | 0 | 5 | ||
| If the user faints, the foe is also made to faint. |
Egg Moves (11)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| MementoMemento | dark | 0 | 0 | 10 | |
| The user faints and harshly lowers foes Atk and Sp.Atk. | |||||
| Fake TearsFake Tears | dark | 0 | 100 | 20 | |
| Feigns crying to sharply lower the foe's Sp. Def. | |||||
| Nasty PlotNasty Plot | dark | 0 | 0 | 20 | |
| Thinks bad thoughts to sharply boost Sp. Atk. | |||||
| EndureEndure | normal | 0 | 0 | 10 | |
| Endures any attack for 1 turn, leaving at least 1HP. | |||||
| Heal BlockHeal Block | psychic | 0 | 100 | 15 | |
| Prevents the foes from recovering HP for 5 turns. | |||||
| ImprisonImprison | psychic | 0 | 0 | 10 | |
| Prevents foes from using moves known by the user. | |||||
| NightmareNightmare | ghost | 0 | 0 | 15 | |
| Inflicts 1/4 damage on a sleeping foe every turn. | |||||
| DisableDisable | normal | 0 | 55 | 20 | |
| For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move. | |||||
| Ally SwitchAlly Switch | psychic | 0 | 0 | 15 | |
| The user switches places with its partner. | |||||
| Toxic SpikesToxic Spikes | poison | 0 | 0 | 20 | |
| Sets spikes that poison a foe switching in. | |||||
| Crafty ShieldCrafty Shield | fairy | 0 | 0 | 10 | |
| Evades status moves for one turn. |
TM/HM Moves (25)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM97TM97 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Energy BallEnergy Ball | grass | 0 | 100 | 10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlashFlash | normal | 0 | 0 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| HexHex | ghost | 0 | 100 | 10 | TM05TM05 | |
| Does double damage if the foe has a status problem. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| InfestationInfestation | bug | 20 | 100 | 20 | TM83TM83 | |
| The foe is infested and attacked for turns. | ||||||
| PaybackPayback | dark | 50 | 100 | 10 | TM66TM66 | |
| An attack that gains power if the user moves last. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Trick RoomTrick Room | psychic | 0 | 0 | 5 | TM92TM92 | |
| Slower Pokémon get to move first for 5 turns. | ||||||
| Will O WispWill O Wisp | fire | 0 | 0 | 15 | TM61TM61 | |
| Inflicts a burn on the foe with intense fire. |
Type Summary
Weaknesses
Types that deal increased damage to Yamask. Use these types to counter it effectively.
Resistances & Immunities
Types that Yamask resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Yamask, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.