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Toxtricityampedin Pokémon Heart & Soul

electricpoison

Pokédex Entry

Punk Pokémon

When this Pokémon sounds as if it's strumming a guitar, it's actually clawing at the protrusions on its chest to generate electricity.

Toxtricityamped in Pokémon Heart & Soul

Toxtricityamped is #849 in the Pokédex for Pokémon toxtricityamped. This page covers its electric/poison typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
ElectricPoison
Dex
#849
Abilities
PUNK ROCK(Primary)

Ups and resists sound.

PLUS(Secondary)

Powers up with Minus.

TECHNICIAN(Hidden)

Boosts weaker moves.

Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
humanlike
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
176
EV Yield
2 SpecialAttack
Wild Held Items
None
Weak To
ground ×4psychic ×2
Resists
electric ×0.5grass ×0.5fighting ×0.5poison ×0.5flying ×0.5bug ×0.5steel ×0.5fairy ×0.5

How to Obtain

Toxtricityamped isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (26)

SparkLevel: 0electric
6510020
An electrified tackle that may paralyze the foe.
SparkLevel: 1electric
6510020
An electrified tackle that may paralyze the foe.
Eerie ImpulseLevel: 1electric
010015
Exposes the foe to a pulse that sharply cuts Sp. Atk.
BelchLevel: 1poison
1209010
Lets out a loud belch. Must eat a Berry to use it.
Tearful LookLevel: 1normal
0020
The user tears up, dropping Attack and Sp. Attack.
NuzzleLevel: 1electric
2010020
Rubs its cheeks against the foe, paralyzing it.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
FlailLevel: 1normal
110015
Inflicts more damage when the user's HP is down.
AcidLevel: 1poison
4010030
Sprays a hide-melting acid. May lower Sp. Def.May lower Defense.
Thunder ShockLevel: 1electric
4010030
An electrical attack that may paralyze the foe.
Acid SprayLevel: 1poison
4010020
Sprays a hide-melting acid. Sharply reduces Sp. Def.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
Noble RoarLevel: 1normal
010030
Intimidates the foe, to cut Attack and Sp. Atk.
ChargeLevel: 4electric
0020
Charges power to boost the Electric move used next.
Shock WaveLevel: 8electric
60020
A fast and unavoidable electric attack.
Scary FaceLevel: 12normal
0010
Frightens with a scary face to sharply reduce Speed.
TauntLevel: 16dark
010020
Taunts the foe into only using attack moves.
VenoshockLevel: 20poison
6510010
Does double damage if the foe is poisoned.
ScreechLevel: 24normal
08540
Emits a screech to sharply reduce the foe's Defense.
SwaggerLevel: 28normal
0015
Confuses the foe, but also sharply raises its Attack.
ToxicLevel: 32poison
0010
Poisons the foe with an intensifying toxin.
DischargeLevel: 36electric
8010015
Zaps all other {PKMN} with electricity. May paralyze.
Poison JabLevel: 40poison
8010020
A stabbing attack that may poison the foe.
OverdriveLevel: 44electric
8010010
The user twangs its guitar, causing strong vibrations.
BoomburstLevel: 48normal
14010010
Attacks everything with a destructive sound wave.
Shift GearLevel: 52steel
0010
Rotates its gears to raise Attack and Speed.

TM/HM Moves (31)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Charge Beamelectric
509010TM57
Fires a beam of electricity. May raise Sp. Atk.
Drain Punchfighting
01000TM60
Attack that absorbs half the damage inflicted.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
110010TM56
The effectiveness varies with the held item.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Paybackdark
5010010TM66
Attack that gains power if the user moves last.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Shock Waveelectric
60020TM34
A fast and unavoidable electric attack.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
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