Spiritombin Pokémon Crystal Advance Redux
Pokédex Entry
Forbidden Pokémon
It was formed by uniting 108 spirits. It has been bound to the Odd Keystone to keep it from doing any mischief.
Spiritomb in Pokémon Crystal Advance Redux
Spiritomb is #442 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its ghost/dark typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 2 encounter locations.
Foe's PP usage is doubled.
Passes through barriers.
Evolution Chain
How to Obtain
Wild Encounters (2)
Level Up Moves (19)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| HexLevel: 1Hex | ghost | PWR65 | ACC100 | PP10 | ||
| A nasty attack that does double damage to foes with a status condition. | ||||||
| CurseLevel: 1Curse | ghost | PWR0 | ACC0 | PP10 | ||
| A move that works differently for the Ghost type and all the other types. | ||||||
| PursuitLevel: 1Pursuit | dark | PWR40 | ACC100 | PP20 | ||
| An attack move that works especially well on a foe that is switching out. | ||||||
| Confuse RayLevel: 1Confuse Ray | ghost | PWR0 | ACC100 | PP10 | ||
| The foe is exposed to a sinister ray that triggers confusion. | ||||||
| SpiteLevel: 1Spite | ghost | PWR0 | ACC100 | PP10 | ||
| A move that cuts 2 to 5 PP from the move last used by the foe. | ||||||
| AstonishLevel: 3Astonish | ghost | PWR30 | ACC100 | PP15 | ||
| An attack using a startling shout. It also may make the foe flinch. | ||||||
| DefogLevel: 6Defog | flying | PWR0 | ACC0 | PP20 | ||
| Reduces the foe's evasion stat. Also removes Spikes, Barriers etc. | ||||||
| Faint AttackLevel: 9Faint Attack | dark | PWR60 | ACC0 | PP20 | ||
| The user draws up close to the foe disarmingly, then hits without fail. | ||||||
| Night ShadeLevel: 13Night Shade | ghost | PWR1 | ACC100 | PP15 | ||
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| Rock TombLevel: 17Rock Tomb | rock | PWR60 | ACC95 | PP10 | ||
| Boulders are hurled at the foe. It also lowers the foe's Speed if it hits. | ||||||
| Ominous WindLevel: 21Ominous Wind | ghost | PWR60 | ACC100 | PP5 | ||
| Repulsive wind is used to attack. It may also raise all the user's stats. | ||||||
| Sucker PunchLevel: 25Sucker Punch | dark | PWR70 | ACC100 | PP5 | ||
| This move allows the user to strike first, if the foe is readying an attack. | ||||||
| Nasty PlotLevel: 30Nasty Plot | dark | PWR0 | ACC0 | PP20 | ||
| The user thinks bad thoughts. It sharply raises the Sp. Atk stat. | ||||||
| Skill SwapLevel: 35Skill Swap | psychic | PWR0 | ACC100 | PP10 | ||
| The user employs its psychic power to swap abilities with the foe. | ||||||
| Shadow BallLevel: 40Shadow Ball | ghost | PWR80 | ACC100 | PP15 | ||
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Dark PulseLevel: 45Dark Pulse | dark | PWR80 | ACC100 | PP15 | ||
| The user releases a horrible aura that may also make the foe flinch. | ||||||
| HypnosisLevel: 50Hypnosis | psychic | PWR0 | ACC60 | PP20 | ||
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| Dream EaterLevel: 50Dream Eater | psychic | PWR100 | ACC100 | PP15 | ||
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Foul PlayLevel: 56Foul Play | dark | PWR95 | ACC100 | PP15 | ||
| An under-handed attack that uses the foes Attack power against them. | ||||||
Egg Moves (6)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Destiny BondDestiny Bond | ghost | PWR0 | ACC0 | PP5 | |
| If the user faints, the foe delivering the final hit also faints. | |||||
| GrudgeGrudge | ghost | PWR0 | ACC0 | PP5 | |
| If the user faints, this move deletes the PP of the move that finished it. | |||||
| ImprisonImprison | psychic | PWR0 | ACC0 | PP10 | |
| Prevents foes from using any move that is also known by the user. | |||||
| Pain SplitPain Split | normal | PWR0 | ACC0 | PP20 | |
| The user adds its HP to the foe's HP, then equally shares the total HP. | |||||
| Shadow SneakShadow Sneak | ghost | PWR40 | ACC100 | PP30 | |
| The user extends its shadow to attack. It will strike first. | |||||
| SmokescreenSmokescreen | normal | PWR0 | ACC100 | PP20 | |
| An obscuring cloud of smoke or ink reduces the foe's accuracy. | |||||
TM/HM Moves (20)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | TM03TM03 | |
| A move that works differently for the Ghost type and all the other types. | ||||||
| ToxicToxic | poison | PWR0 | ACC85 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM09TM09 | |
| The user focuses its mind to raise the Sp. Atk and Sp. Def stats. | ||||||
| An attack that varies in type and intensity depending on the user. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| This attack move grows more powerful the more the user likes its Trainer. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| The user creates illusory copies of itself to raise its evasiveness. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM33TM33 | |
| An attack with a pulsing blast of water. It may also confuse the foe. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC90 | PP15 | TM34TM34 | |
| A move that makes the foe confused, but also sharply raises its Attack. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM41TM41 | |
| A rapid jolt of electricity strikes the foe. It can't be evaded. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM42TM42 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| DetectDetect | fighting | PWR0 | ACC0 | PP5 | TM43TM43 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| ThiefThief | dark | PWR60 | ACC100 | PP25 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| FlashFlash | normal | PWR0 | ACC100 | PP20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
Move Tutor Moves (14)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Attract(Goldenrod City)Attract | normal | PWR0 | ACC100 | PP15 | TutorTutor | ||
| If it is the other gender, the foe is made infatuated and unlikely to attack. | |||||||
| Sleep Talk(Ecruteak City)Sleep Talk | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| While asleep, the user randomly uses one of the moves it knows. | |||||||
| Will-O-Wisp(Cinnabar Island, Cinnabar Volcano)Will-O-Wisp | fire | PWR0 | ACC85 | PP15 | TutorTutor | ||
| A sinister, bluish white flame is shot at the foe to inflict a burn. | |||||||
| Pain Split(Sprout Tower)Pain Split | normal | PWR0 | ACC0 | PP20 | TutorTutor | ||
| The user adds its HP to the foe's HP, then equally shares the total HP. | |||||||
| Facade(Goldenrod Dept., Ice Path)Facade | normal | PWR70 | ACC100 | PP20 | TutorTutor | ||
| An attack that is boosted if user is burned, poisoned, or paralyzed. | |||||||
| Nasty Plot(Goldenrod Dept., Route 10)Nasty Plot | dark | PWR0 | ACC0 | PP20 | TutorTutor | ||
| The user thinks bad thoughts. It sharply raises the Sp. Atk stat. | |||||||
| Mimic(Goldenrod Dept., Saffron City)Mimic | normal | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user copies the move last used by the foe for the rest of the battle. | |||||||
| Body Slam(Battle Tower, Route 25)Body Slam | normal | PWR85 | ACC100 | PP15 | TutorTutor | ||
| The user drops its full body on the foe. It may leave the foe paralyzed. | |||||||
| Dark Pulse(Battle Tower, Victory Road)Dark Pulse | dark | PWR80 | ACC100 | PP15 | TutorTutor | ||
| The user releases a horrible aura that may also make the foe flinch. | |||||||
| Skill Swap(Goldenrod Dept.)Skill Swap | psychic | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user employs its psychic power to swap abilities with the foe. | |||||||
| Faint Attack(Goldenrod Dept.)Faint Attack | dark | PWR60 | ACC0 | PP20 | TutorTutor | ||
| The user draws up close to the foe disarmingly, then hits without fail. | |||||||
| Ominous Wind(Burnt Tower, Goldenrod Dept.)Ominous Wind | ghost | PWR60 | ACC100 | PP5 | TutorTutor | ||
| Repulsive wind is used to attack. It may also raise all the user's stats. | |||||||
| Taunt(Battle Tower, Three Island, Underwater Sevii)Taunt | dark | PWR0 | ACC100 | PP20 | TutorTutor | ||
| The foe is taunted into a rage that allows it to use only attack moves. | |||||||
| Trick Room(Battle Tower, Tin Tower)Trick Room | psychic | PWR0 | ACC0 | PP5 | TutorTutor | ||
| Slower Pokémon move first in the turn for five turns. | |||||||
Type Summary
Weaknesses
Types that deal increased damage to Spiritomb. Use these types to counter it effectively.
Resistances & Immunities
Types that Spiritomb resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Spiritomb, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Spiritomb differs across the games we cover →
spiritomb in 4 gamesdarkghostSame typing and stats as this game