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Dachsbunin Pokémon Heart & Soul
fairy
Pokédex Entry
Dog Pokémon
The pleasant aroma that emanates from this Pokémon's body helps wheat grow, so Dachsbun has been treasured by farming villages.
Dachsbun in Pokémon Heart & Soul
Dachsbun is #1312 in the Pokédex for Pokémon dachsbun. This page covers its fairy typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
Fairy
Dex
#1312
Abilities
WELL-BAKED BODY(Primary)
Strengthened by Fire.
AROMA VEIL(Secondary)
Prevents limiting of moves.
Growth Rate
mediumslow
Gender Ratio
50% Male, 50% Female
Egg Groups
field, mineral
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
90
Base Exp
167
EV Yield
2 Speed
Wild Held Items
None
Weak To
poison ×2steel ×2
Resists
fighting ×0.5bug ×0.5dark ×0.5
Immune To
dragon
Evolution Chain
How to Obtain
Dachsbun isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| GrowlLevel: 1Growl | normal | 0 | 100 | 40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| LickLevel: 3Lick | ghost | 0 | 100 | 30 | ||
| Licks with a long tongue to injure. May also paralyze. | ||||||
| Tail WhipLevel: 6Tail Whip | normal | 0 | 100 | 30 | ||
| Wags the tail to lower the foe's Defense. | ||||||
| CovetLevel: 8Covet | normal | 0 | 100 | 0 | ||
| Cutely begs to obtain an item held by the foe. | ||||||
| BiteLevel: 11Bite | normal | 60 | 100 | 25 | ||
| Bites with vicious fangs. May cause flinching. | ||||||
| Baby Doll EyesLevel: 15Baby Doll Eyes | fairy | 0 | 100 | 30 | ||
| Lowers the foe's Attack before it can move. | ||||||
| Play RoughLevel: 18Play Rough | fairy | 90 | 90 | 10 | ||
| Plays rough with the foe. May lower Attack. | ||||||
| Work UpLevel: 22Work Up | normal | 0 | 0 | 30 | ||
| The user is roused. Ups Attack and Sp. Atk. | ||||||
| Baton PassLevel: 29Baton Pass | normal | 0 | 0 | 40 | ||
| Switches out the user while keeping effects in play. | ||||||
| RoarLevel: 33Roar | normal | 0 | 0 | 20 | ||
| Switches the foe out or ends wild battle. | ||||||
| Double EdgeLevel: 38Double Edge | normal | 0 | 100 | 15 | ||
| A life-risking tackle that also hurts the user. | ||||||
| CharmLevel: 42Charm | normal | 0 | 100 | 20 | ||
| Charms the foe and sharply reduces its Attack. | ||||||
| CrunchLevel: 47Crunch | dark | 80 | 100 | 15 | ||
| Crunches with sharp fangs. May lower Defense.May lower Sp. Def. | ||||||
| Last ResortLevel: 53Last Resort | normal | 0 | 100 | 5 | ||
| Can only be used if every other move has been used. |
Related Guides
TM/HM Moves (18)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| DigDig | ground | 100 | 100 | 10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| EndureEndure | normal | 0 | 0 | 10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Psych UpPsych Up | normal | 0 | 0 | 10 | TM77TM77 | |
| Copies foe's stat changes and gives to the user. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| RoarRoar | normal | 0 | 0 | 20 | TM05TM05 | |
| Switches the foe out or ends wild battle. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Natural GiftNatural Gift | normal | 1 | 100 | 15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Secret PowerSecret Power | normal | 70 | 100 | 20 | TM43TM43 | |
| Attack with effects that vary by location. |
Base Stats
Related tools