Accent Image to accompany hero

Simisearin Pokémon Heart & Soul

fire
Where am I?

Set how far you are and everything you cannot reach yet is marked. Gated items and moves stay on the page — they are marked, never hidden.

Loading badge options…

Pokédex Entry

Ember Pokémon

It loves sweets because they become energy for the fire burning inside its body. It scatters embers from its head and tail to sear its opponents.

Simisear in Pokémon Heart & Soul

Simisear is #514 in the Pokédex for Pokémon Heart & Soul. This page covers its fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Fire
Dex
#514
Abilities
Gluttony(Primary)

Eats Berries early.

Blaze(Secondary)

Ups Fire moves in a pinch.

Growth Rate
mediumfast
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
174
EV Yield
2 Speed
Wild Held Items
None
Weak To
water ×2ground ×2rock ×2
Resists
fire ×0.5grass ×0.5ice ×0.5bug ×0.5steel ×0.5fairy ×0.5

How to Obtain

Simisear has no wild encounters recorded in this game. Evolve pansear to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (4)

LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
LickLevel: 1ghost
PWR0ACC100PP30
Licks with a long tongue to injure. May also paralyze.
Fury SwipesLevel: 1normal
PWR18ACC80PP15
Rakes the foe with sharp claws, etc., 2 to 5 times.
Flame BurstLevel: 1fire
PWR70ACC100PP15
A bursting flame that does damage to all foes.

Egg Moves (13)

Covetnormal
PWR0ACC100PP0
Cutely begs to obtain an item held by the foe.
Low Kickfighting
PWR0ACC0PP20
A low, tripping kick that may cause flinching.
Ticklenormal
PWR0ACC100PP20
Makes the foe laugh to lower Attack and Defense.
Nasty Plotdark
PWR0ACC0PP20
Thinks bad thoughts to sharply boost Sp. Atk.
Role Playpsychic
PWR0ACC0PP10
Mimics the target and copies its Ability.
Astonishghost
PWR30ACC100PP15
Attack that may shock the foe into flinching.
Sleep Talknormal
PWR0ACC0PP10
Uses an available move randomly while asleep.
Fire Spinfire
PWR0ACC0PP15
Traps the foe in a ring of fire for turns.
Fire Punchfire
PWR75ACC100PP15
A fiery punch that may burn the foe.
Heat Wavefire
PWR0ACC90PP10
Exhales a hot breath on the foes. May inflict a burn.
Disarming Voicefairy
PWR40ACC0PP15
Lets out a charming cry that cannot be evaded.
Belchpoison
PWR120ACC90PP10
Lets out a loud belch. Must eat a Berry to use it.
Flare Blitzfire
PWR120ACC100PP15
A charge that may burn the foe. Also hurts the user.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (4)

LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
LickLevel: 1ghost
PWR0ACC100PP30
Licks with a long tongue to injure. May also paralyze.
Fury SwipesLevel: 1normal
PWR18ACC80PP15
Rakes the foe with sharp claws, etc., 2 to 5 times.
Flame BurstLevel: 1fire
PWR70ACC100PP15
A bursting flame that does damage to all foes.

Pre-evolution-only Moves (8)

These moves must be learned before evolving; Simisear cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

ScratchLevel: 1(Pansear · Level 1)normal
PWR40ACC100PP35
Scratches the foe with sharp claws.
Play NiceLevel: 1(Pansear · Level 1)normal
PWR0ACC0PP20
Befriend the foe, lowering its Attack without fail.
IncinerateLevel: 10(Pansear · Level 10)fire
PWR0ACC100PP15
Burns up Berries and Gems preventing their use.
YawnLevel: 16(Pansear · Level 16)normal
PWR0ACC0PP10
Lulls the foe into yawning, then sleeping next turn.
BiteLevel: 19(Pansear · Level 19)dark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
AmnesiaLevel: 25(Pansear · Level 25)psychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
AcrobaticsLevel: 31(Pansear · Level 31)flying
PWR55ACC100PP15
Does double damage if the user has no item.
CrunchLevel: 43(Pansear · Level 43)dark
PWR80ACC100PP15
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.

TM/HM Moves (40)

Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
PWR0ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Focus Punchfighting
PWR150ACC100PP20TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Overheatfire
PWR0ACC90PP5TM50
Allows a full-power attack, but sharply lowers Sp. Atk.
Paybackdark
PWR50ACC100PP10TM66
Attack that gains power if the user moves last.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Recyclenormal
PWR0ACC0PP10TM67
Recycles a used item for one more use.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shadow Clawghost
PWR70ACC100PP15TM65
Strikes with a shadow claw. High critical-hit ratio.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Solar Beamgrass
PWR120ACC100PP10TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
PWR0ACC100PP20TM12
Taunts the foe into only using attack moves.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Tormentdark
PWR0ACC100PP15TM41
Torments the foe and stops successive use of a move.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Will O Wispfire
PWR0ACC0PP15TM61
Inflicts a burn on the foe with intense fire.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.

Type Summary

3
Weaknesses
6
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Simisear. Use these types to counter it effectively.

Resistances & Immunities

Types that Simisear resists or is immune to. Avoid using these types against it.

Related tools
Use ← → arrow keys to navigate