Accent Image to accompany hero

Sawsbuckin Pokémon Heart & Soul

normalgrass

Pokédex Entry

Season Pokémon

Some people call Sawsbuck the harbingers of spring because the plants growing on its horns change according to the season. The leader possesses magnificent horns.

Sawsbuck in Pokémon Heart & Soul

Summer Sawsbuck is #586 in the Pokédex for Pokémon Heart & Soul. This page covers its normal/grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
NormalGrass
Dex
#586
Abilities
Chlorophyll(Primary)

Raises Speed in sunshine.

Sap Sipper(Secondary)

Grass increases Attack.

Serene Grace(Hidden)

Promotes added effects.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
166
EV Yield
2 Attack
Wild Held Items
None
Weak To
fire ×2ice ×2fighting ×2poison ×2flying ×2bug ×2
Resists
water ×0.5electric ×0.5grass ×0.5ground ×0.5
Immune To
ghost

Evolution Chain

Base form
Level up Deerling to Lv. 34
Level up Deerling to Lv. 34
Level up Deerling to Lv. 34
Level up Deerling to Lv. 34

How to Obtain

This form of Sawsbuck isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Gen 7 Moves

The movepool a new game starts with.

Level Up (20)

Horn LeechLevel: 0grass
7510010
Attack that absorbs half the damage inflicted.
Horn LeechLevel: 1grass
7510010
Attack that absorbs half the damage inflicted.
MegahornLevel: 1bug
1208510
A brutal ramming attack using out-thrust horns.
TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
CamouflageLevel: 1normal
0020
Alters the Pokémon's type depending on the location.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
Sand AttackLevel: 1ground
010015
Reduces the foe's accuracy by hurling sand in its face.
GrowlLevel: 4normal
010040
Growls cutely to reduce the foe's Attack.
Sand AttackLevel: 7ground
010015
Reduces the foe's accuracy by hurling sand in its face.
Double KickLevel: 10fighting
3010030
A double-kicking attack that strikes the foe twice.
Leech SeedLevel: 13grass
09010
Plants a seed on the foe to steal HP on every turn.
Feint AttackLevel: 16dark
60020
Draws the foe close, then strikes without fail.
Take DownLevel: 20normal
908520
A reckless charge attack that also hurts the user.
Jump KickLevel: 24fighting
70950
A strong jumping kick. May miss and hurt the kicker.
AromatherapyLevel: 28grass
005
Heals all status problems with a soothing scent.
Energy BallLevel: 32grass
010010
Draws power from nature to attack. May lower Sp. Def.
CharmLevel: 36fairy
010020
Charms the foe and sharply reduces its Attack.
Nature PowerLevel: 44normal
1020
The type of attack varies depending on the location.
Double EdgeLevel: 52normal
010015
A life-risking tackle that also hurts the user.
Solar BeamLevel: 60grass
12010010
Absorbs light in one turn, then attacks next turn.

Egg Moves (10)

Fake Tearsdark
010020
Feigns crying to sharply lower the foe's Sp. Def.
Natural Giftnormal
110015
The effectiveness varies with the held Berry.
Synthesisgrass
005
Restores HP. The amount varies with the weather.
Worry Seedgrass
010010
Plants a seed on the foe giving it Insomnia.
Odor Sleuthnormal
0040
Negate evasiveness and Ghost type's immunities.
Agilitypsychic
0030
Relaxes the body to sharply boost Speed.
Sleep Talknormal
0010
Uses an available move randomly while asleep.
Baton Passnormal
0040
Switches out the user while keeping effects in play.
Grass Whistlegrass
05515
Lulls the foe into sleep with a pleasant melody.
Headbuttnormal
7010015
A ramming attack that may cause flinching.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (19)

MegahornLevel: 1bug
1208510
A brutal ramming attack using out-thrust horns.
TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
CamouflageLevel: 1normal
0020
Alters the Pokémon's type depending on the location.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
Sand AttackLevel: 1ground
010015
Reduces the foe's accuracy by hurling sand in its face.
GrowlLevel: 4normal
010040
Growls cutely to reduce the foe's Attack.
Sand AttackLevel: 7ground
010015
Reduces the foe's accuracy by hurling sand in its face.
Double KickLevel: 10fighting
3010030
A double-kicking attack that strikes the foe twice.
Leech SeedLevel: 13grass
09010
Plants a seed on the foe to steal HP on every turn.
Feint AttackLevel: 16dark
60020
Draws the foe close, then strikes without fail.
Take DownLevel: 20normal
908520
A reckless charge attack that also hurts the user.
Jump KickLevel: 24fighting
70950
A strong jumping kick. May miss and hurt the kicker.
AromatherapyLevel: 28grass
005
Heals all status problems with a soothing scent.
Energy BallLevel: 32grass
010010
Draws power from nature to attack. May lower Sp. Def.
CharmLevel: 36fairy
010020
Charms the foe and sharply reduces its Attack.
Horn LeechLevel: 37grass
7510010
Attack that absorbs half the damage inflicted.
Nature PowerLevel: 44normal
1020
The type of attack varies depending on the location.
Double EdgeLevel: 52normal
010015
A life-risking tackle that also hurts the user.
Solar BeamLevel: 60grass
12010010
Absorbs light in one turn, then attacks next turn.

TM/HM Moves (33)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Bullet Seedgrass
010030TM09
Shoots 2 to 5 seeds in a row to strike the foe.
Cutnormal
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Draingrass
010025TM19
Attack that steals half the damage inflicted.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.

Type Summary

6
Weaknesses
4
Resistances
1
Immunities
7
Neutral

Weaknesses

Types that deal increased damage to Sawsbuck. Use these types to counter it effectively.

Resistances & Immunities

Types that Sawsbuck resists or is immune to. Avoid using these types against it.

Immunities (0×)

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