Accent Image to accompany hero

Regielekiin Pokémon Heart & Soul

electric
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Pokédex Entry

Electron Pokémon

This Pokémon is a cluster of electrical energy. It's said that removing the rings on Regieleki's body will unleash the Pokémon's latent power.

Regieleki in Pokémon Heart & Soul

Regieleki is #894 in the Pokédex for Pokémon Heart & Soul. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Electric
Dex
#894
Abilities

Ups Electric-type moves.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
pokeball
Poké Ball1.6%
greatball
Great Ball1.6%
ultraball
Ultra Ball1.6%
Base Exp
290
EV Yield
3 Speed
Wild Held Items
None
Weak To
ground ×2
Resists
electric ×0.5flying ×0.5steel ×0.5

How to Obtain

Regieleki has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (15)

Thunder ShockLevel: 1electric
PWR40ACC100PP30
An electrical attack that may paralyze the foe.
Rapid SpinLevel: 1normal
PWR0ACC100PP40
User spins and removes some effects, while upping speed.effects.
ElectrowebLevel: 6electric
PWR55ACC95PP15
Snares the foes with an electric net. Lowers Speed.
Ancient PowerLevel: 12rock
PWR60ACC100PP5
Attack that may raise all stats.
Shock WaveLevel: 18electric
PWR60ACC0PP20
A fast and unavoidable electric attack.
Thunder WaveLevel: 24electric
PWR0ACC0PP20
A weak jolt of electricity that paralyzes the foe.
Extreme SpeedLevel: 30normal
PWR80ACC100PP5
An extremely fast and powerful attack.
Thunder CageLevel: 36electric
PWR80ACC90PP15
Traps the foe in a cage of electricity for turns.
ThunderboltLevel: 42electric
PWR0ACC100PP15
A strong electrical attack that may paralyze the foe.
Magnet RiseLevel: 48electric
PWR0ACC0PP10
The user levitates with electromagnetism.
ThrashLevel: 54normal
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
Lock OnLevel: 60normal
PWR0ACC0PP5
Locks on to the foe to ensure the next move hits.
Zap CannonLevel: 66electric
PWR0ACC50PP5
Powerful and sure to cause paralysis, but inaccurate.
Hyper BeamLevel: 72normal
PWR150ACC90PP5
Leaves the user immobile if target is not KO'd.
Thunderous KickLevel: 78fighting
PWR90ACC100PP10
Uses a lightning-like kick to hit. Lowers foe's Defense.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (15)

Thunder ShockLevel: 1electric
PWR40ACC100PP30
An electrical attack that may paralyze the foe.
Rapid SpinLevel: 1normal
PWR0ACC100PP40
User spins and removes some effects, while upping speed.effects.
ElectrowebLevel: 6electric
PWR55ACC95PP15
Snares the foes with an electric net. Lowers Speed.
Ancient PowerLevel: 12rock
PWR60ACC100PP5
Attack that may raise all stats.
Shock WaveLevel: 18electric
PWR60ACC0PP20
A fast and unavoidable electric attack.
Thunder WaveLevel: 24electric
PWR0ACC0PP20
A weak jolt of electricity that paralyzes the foe.
Extreme SpeedLevel: 30normal
PWR80ACC100PP5
An extremely fast and powerful attack.
Thunder CageLevel: 36electric
PWR80ACC90PP15
Traps the foe in a cage of electricity for turns.
ThunderboltLevel: 42electric
PWR0ACC100PP15
A strong electrical attack that may paralyze the foe.
Magnet RiseLevel: 48electric
PWR0ACC0PP10
The user levitates with electromagnetism.
ThrashLevel: 54normal
PWR0ACC100PP0
A rampage of 2 to 3 turns that confuses the user.
Lock OnLevel: 60normal
PWR0ACC0PP5
Locks on to the foe to ensure the next move hits.
Zap CannonLevel: 66electric
PWR0ACC50PP5
Powerful and sure to cause paralysis, but inaccurate.
Hyper BeamLevel: 72normal
PWR150ACC90PP5
Leaves the user immobile if target is not KO'd.
ExplosionLevel: 78normal
PWR0ACC100PP5
Inflicts severe damage but makes the user faint.

TM/HM Moves (22)

Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Explosionnormal
PWR0ACC100PP5TM64
Inflicts severe damage but makes the user faint.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Reflectpsychic
PWR0ACC0PP20TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

1
Weaknesses
3
Resistances
0
Immunities
14
Neutral

Weaknesses

Types that deal increased damage to Regieleki. Use these types to counter it effectively.

Resistances & Immunities

Types that Regieleki resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Regieleki differs across the games we cover →

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