Regielekiin Pokémon Heart & Soul
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Pokédex Entry
Electron Pokémon
This Pokémon is a cluster of electrical energy. It's said that removing the rings on Regieleki's body will unleash the Pokémon's latent power.
Regieleki in Pokémon Heart & Soul
Regieleki is #894 in the Pokédex for Pokémon Heart & Soul. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Ups Electric-type moves.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Thunder ShockLevel: 1Thunder Shock | electric | PWR40 | ACC100 | PP30 | ||
| An electrical attack that may paralyze the foe. | ||||||
| Rapid SpinLevel: 1Rapid Spin | normal | PWR0 | ACC100 | PP40 | ||
| User spins and removes some effects, while upping speed.effects. | ||||||
| ElectrowebLevel: 6Electroweb | electric | PWR55 | ACC95 | PP15 | ||
| Snares the foes with an electric net. Lowers Speed. | ||||||
| Ancient PowerLevel: 12Ancient Power | rock | PWR60 | ACC100 | PP5 | ||
| Attack that may raise all stats. | ||||||
| Shock WaveLevel: 18Shock Wave | electric | PWR60 | ACC0 | PP20 | ||
| A fast and unavoidable electric attack. | ||||||
| Thunder WaveLevel: 24Thunder Wave | electric | PWR0 | ACC0 | PP20 | ||
| A weak jolt of electricity that paralyzes the foe. | ||||||
| Extreme SpeedLevel: 30Extreme Speed | normal | PWR80 | ACC100 | PP5 | ||
| An extremely fast and powerful attack. | ||||||
| Thunder CageLevel: 36Thunder Cage | electric | PWR80 | ACC90 | PP15 | ||
| Traps the foe in a cage of electricity for turns. | ||||||
| ThunderboltLevel: 42Thunderbolt | electric | PWR0 | ACC100 | PP15 | ||
| A strong electrical attack that may paralyze the foe. | ||||||
| Magnet RiseLevel: 48Magnet Rise | electric | PWR0 | ACC0 | PP10 | ||
| The user levitates with electromagnetism. | ||||||
| ThrashLevel: 54Thrash | normal | PWR0 | ACC100 | PP0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| Lock OnLevel: 60Lock On | normal | PWR0 | ACC0 | PP5 | ||
| Locks on to the foe to ensure the next move hits. | ||||||
| Zap CannonLevel: 66Zap Cannon | electric | PWR0 | ACC50 | PP5 | ||
| Powerful and sure to cause paralysis, but inaccurate. | ||||||
| Hyper BeamLevel: 72Hyper Beam | normal | PWR150 | ACC90 | PP5 | ||
| Leaves the user immobile if target is not KO'd. | ||||||
| Thunderous KickLevel: 78Thunderous Kick | fighting | PWR90 | ACC100 | PP10 | ||
| Uses a lightning-like kick to hit. Lowers foe's Defense. | ||||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Thunder ShockLevel: 1Thunder Shock | electric | PWR40 | ACC100 | PP30 | ||
| An electrical attack that may paralyze the foe. | ||||||
| Rapid SpinLevel: 1Rapid Spin | normal | PWR0 | ACC100 | PP40 | ||
| User spins and removes some effects, while upping speed.effects. | ||||||
| ElectrowebLevel: 6Electroweb | electric | PWR55 | ACC95 | PP15 | ||
| Snares the foes with an electric net. Lowers Speed. | ||||||
| Ancient PowerLevel: 12Ancient Power | rock | PWR60 | ACC100 | PP5 | ||
| Attack that may raise all stats. | ||||||
| Shock WaveLevel: 18Shock Wave | electric | PWR60 | ACC0 | PP20 | ||
| A fast and unavoidable electric attack. | ||||||
| Thunder WaveLevel: 24Thunder Wave | electric | PWR0 | ACC0 | PP20 | ||
| A weak jolt of electricity that paralyzes the foe. | ||||||
| Extreme SpeedLevel: 30Extreme Speed | normal | PWR80 | ACC100 | PP5 | ||
| An extremely fast and powerful attack. | ||||||
| Thunder CageLevel: 36Thunder Cage | electric | PWR80 | ACC90 | PP15 | ||
| Traps the foe in a cage of electricity for turns. | ||||||
| ThunderboltLevel: 42Thunderbolt | electric | PWR0 | ACC100 | PP15 | ||
| A strong electrical attack that may paralyze the foe. | ||||||
| Magnet RiseLevel: 48Magnet Rise | electric | PWR0 | ACC0 | PP10 | ||
| The user levitates with electromagnetism. | ||||||
| ThrashLevel: 54Thrash | normal | PWR0 | ACC100 | PP0 | ||
| A rampage of 2 to 3 turns that confuses the user. | ||||||
| Lock OnLevel: 60Lock On | normal | PWR0 | ACC0 | PP5 | ||
| Locks on to the foe to ensure the next move hits. | ||||||
| Zap CannonLevel: 66Zap Cannon | electric | PWR0 | ACC50 | PP5 | ||
| Powerful and sure to cause paralysis, but inaccurate. | ||||||
| Hyper BeamLevel: 72Hyper Beam | normal | PWR150 | ACC90 | PP5 | ||
| Leaves the user immobile if target is not KO'd. | ||||||
| ExplosionLevel: 78Explosion | normal | PWR0 | ACC100 | PP5 | ||
| Inflicts severe damage but makes the user faint. | ||||||
TM/HM Moves (22)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Charge BeamCharge Beam | electric | PWR50 | ACC90 | PP10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| ExplosionExplosion | normal | PWR0 | ACC100 | PP5 | TM64TM64 | |
| Inflicts severe damage but makes the user faint. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| ThunderThunder | electric | PWR0 | ACC70 | PP10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | PWR0 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC0 | PP20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Regieleki. Use these types to counter it effectively.
Resistances & Immunities
Types that Regieleki resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Regieleki, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Regieleki differs across the games we cover →