Pachirisuin Pokémon Heart & Soul
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Pokédex Entry
EleSquirrel Pokémon
A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity. It stores them with berries in tree holes.
Pachirisu in Pokémon Heart & Soul
Pachirisu is #417 in the Pokédex for Pokémon Heart & Soul. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Makes escaping easier.
May pick up items.
Turns electricity into HP.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (15)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| BideLevel: 1Bide | normal | PWR1 | ACC0 | PP10 | ||
| Endures attack for 2 turns to retaliate double. | ||||||
| Quick AttackLevel: 5Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| An extremely fast attack that always strikes first. | ||||||
| CharmLevel: 9Charm | fairy | PWR0 | ACC100 | PP20 | ||
| Charms the foe and sharply reduces its Attack. | ||||||
| SparkLevel: 13Spark | electric | PWR65 | ACC100 | PP20 | ||
| An electrified tackle that may paralyze the foe. | ||||||
| EndureLevel: 17Endure | normal | PWR0 | ACC0 | PP10 | ||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| NuzzleLevel: 19Nuzzle | electric | PWR20 | ACC100 | PP20 | ||
| Rubs its cheeks against the foe, paralyzing it. | ||||||
| SwiftLevel: 21Swift | normal | PWR60 | ACC0 | PP20 | ||
| Sprays star-shaped rays that never miss. | ||||||
| Electro BallLevel: 25Electro Ball | electric | PWR1 | ACC100 | PP10 | ||
| Hurls an orb that does more damage to slower foes. | ||||||
| Sweet KissLevel: 29Sweet Kiss | fairy | PWR0 | ACC75 | PP10 | ||
| Demands a kiss with a cute look. May cause confusion. | ||||||
| Thunder WaveLevel: 33Thunder Wave | electric | PWR0 | ACC0 | PP20 | ||
| A weak jolt of electricity that paralyzes the foe. | ||||||
| Super FangLevel: 37Super Fang | normal | PWR1 | ACC90 | PP10 | ||
| Attacks with sharp fangs and cuts half the foe's HP. | ||||||
| DischargeLevel: 41Discharge | electric | PWR80 | ACC100 | PP15 | ||
| Zaps all other {PKMN} with electricity. May paralyze. | ||||||
| Last ResortLevel: 45Last Resort | normal | PWR0 | ACC100 | PP5 | ||
| Can only be used if every other move has been used. | ||||||
| Hyper FangLevel: 49Hyper Fang | normal | PWR80 | ACC90 | PP15 | ||
| Attacks with sharp fangs. May cause flinching. | ||||||
Egg Moves (14)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| CovetCovet | normal | PWR0 | ACC100 | PP0 | |
| Cutely begs to obtain an item held by the foe. | |||||
| BiteBite | dark | PWR60 | ACC100 | PP25 | |
| Bites with vicious fangs. May cause flinching. | |||||
| Fake TearsFake Tears | dark | PWR0 | ACC100 | PP20 | |
| Feigns crying to sharply lower the foe's Sp. Def. | |||||
| Defense CurlDefense Curl | normal | PWR0 | ACC0 | PP40 | |
| Curls up to conceal weak spots and raise Defense. | |||||
| RolloutRollout | rock | PWR30 | ACC90 | PP20 | |
| Attack lasting 5 turns with rising intensity. | |||||
| FlatterFlatter | dark | PWR0 | ACC100 | PP15 | |
| Confuses the foe, but raises its Sp. Atk. | |||||
| FlailFlail | normal | PWR1 | ACC100 | PP15 | |
| Inflicts more damage when the user's HP is down. | |||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | |
| Attacks with a rock-hard tail. May lower Defense. | |||||
| Tail WhipTail Whip | normal | PWR0 | ACC100 | PP30 | |
| Wags the tail to lower the foe's Defense. | |||||
| Follow MeFollow Me | normal | PWR0 | ACC0 | PP20 | |
| Draws attention to make foes attack only the user. | |||||
| ChargeCharge | electric | PWR0 | ACC0 | PP20 | |
| Charges power to boost the Electric move used next. | |||||
| BestowBestow | normal | PWR0 | ACC0 | PP15 | |
| The user gives its held item to the foe. | |||||
| Ion DelugeIon Deluge | electric | PWR0 | ACC0 | PP25 | |
| Electrifies Normal-type moves with charged atoms. | |||||
| Baby Doll EyesBaby Doll Eyes | fairy | PWR0 | ACC100 | PP30 | |
| Lowers the foe's Attack before it can move. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (11)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| BideLevel: 1Bide | normal | PWR1 | ACC0 | PP10 | ||
| Endures attack for 2 turns to retaliate double. | ||||||
| Quick AttackLevel: 5Quick Attack | normal | PWR40 | ACC100 | PP30 | ||
| An extremely fast attack that always strikes first. | ||||||
| CharmLevel: 9Charm | fairy | PWR0 | ACC100 | PP20 | ||
| Charms the foe and sharply reduces its Attack. | ||||||
| SparkLevel: 13Spark | electric | PWR65 | ACC100 | PP20 | ||
| An electrified tackle that may paralyze the foe. | ||||||
| EndureLevel: 17Endure | normal | PWR0 | ACC0 | PP10 | ||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| SwiftLevel: 21Swift | normal | PWR60 | ACC0 | PP20 | ||
| Sprays star-shaped rays that never miss. | ||||||
| Sweet KissLevel: 25Sweet Kiss | fairy | PWR0 | ACC75 | PP10 | ||
| Demands a kiss with a cute look. May cause confusion. | ||||||
| DischargeLevel: 29Discharge | electric | PWR80 | ACC100 | PP15 | ||
| Zaps all other {PKMN} with electricity. May paralyze. | ||||||
| Super FangLevel: 33Super Fang | normal | PWR1 | ACC90 | PP10 | ||
| Attacks with sharp fangs and cuts half the foe's HP. | ||||||
| Last ResortLevel: 37Last Resort | normal | PWR0 | ACC100 | PP5 | ||
| Can only be used if every other move has been used. | ||||||
TM/HM Moves (35)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | PWR60 | ACC0 | PP20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| CaptivateCaptivate | normal | PWR0 | ACC100 | PP20 | TM78TM78 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | ||||||
| Charge BeamCharge Beam | electric | PWR50 | ACC90 | PP10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| CutCut | normal | PWR50 | ACC95 | PP30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM28TM28 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlashFlash | normal | PWR0 | ACC0 | PP20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Grass KnotGrass Knot | grass | PWR1 | ACC100 | PP20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ThunderThunder | electric | PWR0 | ACC70 | PP10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | PWR0 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC0 | PP20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| U TurnU Turn | bug | PWR70 | ACC100 | PP20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Pachirisu. Use these types to counter it effectively.
Resistances & Immunities
Types that Pachirisu resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Pachirisu, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.