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Pachirisuin Pokémon Heart & Soul

electric
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Pokédex Entry

EleSquirrel Pokémon

A pair may be seen rubbing their cheek pouches together in an effort to share stored electricity. It stores them with berries in tree holes.

Pachirisu in Pokémon Heart & Soul

Pachirisu is #417 in the Pokédex for Pokémon Heart & Soul. This page covers its electric typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Electric
Dex
#417
Abilities
Run Away(Primary)

Makes escaping easier.

Pickup(Secondary)

May pick up items.

Volt Absorb(Hidden)

Turns electricity into HP.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field, fairy
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
200
pokeball
Poké Ball16.0%
greatball
Great Ball22.3%
ultraball
Ultra Ball27.9%
Base Exp
142
EV Yield
1 Speed
Wild Held Items
None
Weak To
ground ×2
Resists
electric ×0.5flying ×0.5steel ×0.5

How to Obtain

Pachirisu has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (15)

GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
BideLevel: 1normal
PWR1ACC0PP10
Endures attack for 2 turns to retaliate double.
Quick AttackLevel: 5normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
CharmLevel: 9fairy
PWR0ACC100PP20
Charms the foe and sharply reduces its Attack.
SparkLevel: 13electric
PWR65ACC100PP20
An electrified tackle that may paralyze the foe.
EndureLevel: 17normal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
NuzzleLevel: 19electric
PWR20ACC100PP20
Rubs its cheeks against the foe, paralyzing it.
SwiftLevel: 21normal
PWR60ACC0PP20
Sprays star-shaped rays that never miss.
Electro BallLevel: 25electric
PWR1ACC100PP10
Hurls an orb that does more damage to slower foes.
Sweet KissLevel: 29fairy
PWR0ACC75PP10
Demands a kiss with a cute look. May cause confusion.
Thunder WaveLevel: 33electric
PWR0ACC0PP20
A weak jolt of electricity that paralyzes the foe.
Super FangLevel: 37normal
PWR1ACC90PP10
Attacks with sharp fangs and cuts half the foe's HP.
DischargeLevel: 41electric
PWR80ACC100PP15
Zaps all other {PKMN} with electricity. May paralyze.
Last ResortLevel: 45normal
PWR0ACC100PP5
Can only be used if every other move has been used.
Hyper FangLevel: 49normal
PWR80ACC90PP15
Attacks with sharp fangs. May cause flinching.

Egg Moves (14)

Covetnormal
PWR0ACC100PP0
Cutely begs to obtain an item held by the foe.
Bitedark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Fake Tearsdark
PWR0ACC100PP20
Feigns crying to sharply lower the foe's Sp. Def.
Defense Curlnormal
PWR0ACC0PP40
Curls up to conceal weak spots and raise Defense.
Rolloutrock
PWR30ACC90PP20
Attack lasting 5 turns with rising intensity.
Flatterdark
PWR0ACC100PP15
Confuses the foe, but raises its Sp. Atk.
Flailnormal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Iron Tailsteel
PWR100ACC75PP15
Attacks with a rock-hard tail. May lower Defense.
Tail Whipnormal
PWR0ACC100PP30
Wags the tail to lower the foe's Defense.
Follow Menormal
PWR0ACC0PP20
Draws attention to make foes attack only the user.
Chargeelectric
PWR0ACC0PP20
Charges power to boost the Electric move used next.
Bestownormal
PWR0ACC0PP15
The user gives its held item to the foe.
Ion Delugeelectric
PWR0ACC0PP25
Electrifies Normal-type moves with charged atoms.
Baby Doll Eyesfairy
PWR0ACC100PP30
Lowers the foe's Attack before it can move.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (11)

GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
BideLevel: 1normal
PWR1ACC0PP10
Endures attack for 2 turns to retaliate double.
Quick AttackLevel: 5normal
PWR40ACC100PP30
An extremely fast attack that always strikes first.
CharmLevel: 9fairy
PWR0ACC100PP20
Charms the foe and sharply reduces its Attack.
SparkLevel: 13electric
PWR65ACC100PP20
An electrified tackle that may paralyze the foe.
EndureLevel: 17normal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
SwiftLevel: 21normal
PWR60ACC0PP20
Sprays star-shaped rays that never miss.
Sweet KissLevel: 25fairy
PWR0ACC75PP10
Demands a kiss with a cute look. May cause confusion.
DischargeLevel: 29electric
PWR80ACC100PP15
Zaps all other {PKMN} with electricity. May paralyze.
Super FangLevel: 33normal
PWR1ACC90PP10
Attacks with sharp fangs and cuts half the foe's HP.
Last ResortLevel: 37normal
PWR0ACC100PP5
Can only be used if every other move has been used.

TM/HM Moves (35)

Aerial Aceflying
PWR60ACC0PP20TM40
An extremely speedy and unavoidable attack.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Captivatenormal
PWR0ACC100PP20TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Charge Beamelectric
PWR50ACC90PP10TM57
Fires a beam of electricity. May raise Sp. Atk.
Cutnormal
PWR50ACC95PP30HM01
Cuts the foe with sharp scythes, claws, etc.
Digground
PWR100ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
PWR0ACC0PP20HM05
Looses a powerful blast of light that cuts accuracy.
Flingdark
PWR1ACC100PP10TM56
The effectiveness varies with the held item.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Grass Knotgrass
PWR1ACC100PP20TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Light Screenpsychic
PWR0ACC0PP30TM16
Wall of light cuts special damage for 5 turns.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.
Shock Waveelectric
PWR60ACC0PP20TM34
A fast and unavoidable electric attack.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Swaggernormal
PWR0ACC0PP15TM87
Confuses the foe, but also sharply raises its Attack.
Thiefdark
PWR0ACC100PP0TM46
While attacking, it may steal the foe's held item.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
PWR0ACC0PP20TM73
A weak jolt of electricity that paralyzes the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
U Turnbug
PWR70ACC100PP20TM89
Does damage then switches out the user.

Type Summary

1
Weaknesses
3
Resistances
0
Immunities
14
Neutral

Weaknesses

Types that deal increased damage to Pachirisu. Use these types to counter it effectively.

Resistances & Immunities

Types that Pachirisu resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Pachirisu differs across the games we cover →

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