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Buizelin Pokémon Heart & Soul

water

Pokédex Entry

Sea Weasel Pokémon

It inflates its flotation sac, keeping its face above water in order to watch for prey movement. It swims by rotating its two tails like a screw.

Buizel in Pokémon Heart & Soul

Buizel is #418 in the Pokédex for Pokémon buizel. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Water
Dex
#418
Abilities
SWIFT SWIM(Primary)

Raises Speed in rain.

WATER VEIL(Secondary)

Prevents burns.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
190
pokeball
Poké Ball15.6%
greatball
Great Ball21.3%
ultraball
Ultra Ball26.1%
Base Exp
EV Yield
1 Speed
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Buizel isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (11)

Sonic BoomLevel: 1normal
19020
Launches shock waves that always inflict 20 HP damage.
GrowlLevel: 1normal
010040
Growls cutely to reduce the foe's Attack.
Water SportLevel: 1water
0015
The user becomes soaked to weaken all Fire moves.
Quick AttackLevel: 3normal
4010030
An extremely fast attack that always strikes first.
Water GunLevel: 6water
4010025
Squirts water to attack the foe.
PursuitLevel: 10dark
4010020
Inflicts bad damage if used on a foe switching out.
SwiftLevel: 15normal
60020
Sprays star-shaped rays that never miss.
Aqua JetLevel: 21water
4010020
Strikes first by dashing at the foe at a high speed.
AgilityLevel: 28psychic
0030
Relaxes the body to sharply boost Speed.
WhirlpoolLevel: 36water
0015
Traps and hurts the foe in a whirlpool for turns.
Razor WindLevel: 45normal
80010
A 2-turn move with a high critical-hit ratio.

TM/HM Moves (37)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Brinewater
6510010TM55
Does double damage to foes with half HP or less.
Bulk Upfighting
0020TM08
Bulks up the body to boost both Attack and Defense.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Digground
10010010TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
110010TM56
The effectiveness varies with the held item.
Focus Punchfighting
15010020TM01
Powerful attack, moves last. The user flinches if hit.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Iron Tailsteel
1007515TM23
Attacks with a rock-hard tail. May lower Defense.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.
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