Accent Image to accompany hero

Iron Crownin Pokémon Heart & Soul

steelpsychic
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Pokédex Entry

Paradox Pokémon

It resembles a mysterious object introduced in a paranormal magazine as a cutting-edge weapon shaped like Cobalion.

Iron Crown in Pokémon Heart & Soul

Iron Crown is #1023 in the Pokédex for Pokémon Heart & Soul. This page covers its steel/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
SteelPsychic
Dex
#1023
Abilities

Elec. field ups best stat.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
10
pokeball
Poké Ball1.6%
greatball
Great Ball2.7%
ultraball
Ultra Ball2.7%
Base Exp
295
EV Yield
3 SpecialAttack
Wild Held Items
Weak To
fire ×2ground ×2ghost ×2dark ×2
Resists
normal ×0.5grass ×0.5ice ×0.5flying ×0.5psychic ×0.25rock ×0.5dragon ×0.5steel ×0.5fairy ×0.5
Immune To
poison

How to Obtain

Iron Crown has no wild encounters recorded in this game, and no other in-game source is recorded yet.

Gen 7 Moves

The movepool a new game starts with.

Level Up (17)

LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Electric TerrainLevel: 1electric
PWR0ACC0PP10
Electrifies the ground for 5 turns. Prevents sleep.
ConfusionLevel: 1psychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
Metal ClawLevel: 1steel
PWR50ACC95PP35
A claw attack that may raise the user's Attack.
Smart StrikeLevel: 7steel
PWR70ACC0PP10
Hits with an accurate horn that never misses.
SlashLevel: 14normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
Iron DefenseLevel: 21steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
PsyshockLevel: 28psychic
PWR80ACC100PP10
Attacks with a psychic wave that does physical damage.
Psycho CutLevel: 35psychic
PWR70ACC100PP20
Tears with psychic blades. High critical-hit ratio.
Flash CannonLevel: 42steel
PWR80ACC100PP10
Releases a blast of light that may lower Sp. Def.
Sacred SwordLevel: 49fighting
PWR90ACC100PP0
Strikes through the foe's stat changes.
Tachyon CutterLevel: 56steel
PWR50ACC0PP10
Launches particle blades at the target. Strikes twice.
Future SightLevel: 63psychic
PWR80ACC0PP0
Heightens inner power to strike 2 turns later.
Volt SwitchLevel: 70electric
PWR70ACC100PP20
Does damage then switches out the user.
Quick GuardLevel: 77fighting
PWR0ACC0PP15
Evades priority attacks for one turn.
Metal BurstLevel: 84steel
PWR1ACC100PP10
Retaliates any hit with greater power.
Hyper BeamLevel: 91normal
PWR150ACC90PP5
Leaves the user immobile if target is not KO'd.

Gen 3 Moves

Used when the “Pokémon Movepool” challenge setting is set to Gen 3.

Level Up (17)

LeerLevel: 1normal
PWR0ACC100PP30
Frightens the foes with a leer to lower Defense.
Electric TerrainLevel: 1electric
PWR0ACC0PP10
Electrifies the ground for 5 turns. Prevents sleep.
ConfusionLevel: 1psychic
PWR50ACC100PP25
A psychic attack that may cause confusion.
Metal ClawLevel: 1steel
PWR50ACC95PP35
A claw attack that may raise the user's Attack.
Smart StrikeLevel: 7steel
PWR70ACC0PP10
Hits with an accurate horn that never misses.
SlashLevel: 14normal
PWR70ACC100PP20
Slashes with claws, etc. Has a high critical-hit ratio.
Iron DefenseLevel: 21steel
PWR0ACC0PP15
Hardens the body's surface to sharply raise Defense.
PsyshockLevel: 28psychic
PWR80ACC100PP10
Attacks with a psychic wave that does physical damage.
Psycho CutLevel: 35psychic
PWR70ACC100PP20
Tears with psychic blades. High critical-hit ratio.
Flash CannonLevel: 42steel
PWR80ACC100PP10
Releases a blast of light that may lower Sp. Def.
Sacred SwordLevel: 49fighting
PWR90ACC100PP0
Strikes through the foe's stat changes.
Tachyon CutterLevel: 56steel
PWR50ACC0PP10
Launches particle blades at the target. Strikes twice.
Future SightLevel: 63psychic
PWR80ACC0PP0
Heightens inner power to strike 2 turns later.
Volt SwitchLevel: 70electric
PWR70ACC100PP20
Does damage then switches out the user.
Quick GuardLevel: 77fighting
PWR0ACC0PP15
Evades priority attacks for one turn.
Metal BurstLevel: 84steel
PWR1ACC100PP10
Retaliates any hit with greater power.
Hyper BeamLevel: 91normal
PWR150ACC90PP5
Leaves the user immobile if target is not KO'd.

TM/HM Moves (20)

Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Calm Mindpsychic
PWR0ACC0PP20TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Endurenormal
PWR0ACC0PP10TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Focus Blastfighting
PWR120ACC70PP5TM52
Attacks at full power. May lower Sp. Def.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Psychicpsychic
PWR90ACC100PP10TM29
A powerful psychic attack that may lower Sp. Def.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Sleep Talknormal
PWR0ACC0PP10TM82
Uses an available move randomly while asleep.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Swords Dancenormal
PWR0ACC0PP0TM75
A fighting dance that sharply raises Attack.
X Scissorbug
PWR80ACC100PP15TM81
Slashes the foe with crossed scythes, claws, etc.
Frustrationnormal
PWR1ACC100PP20TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
PWR1ACC100PP15TM83
The effectiveness varies with the held Berry.
Returnnormal
PWR1ACC100PP20TM27
Attack that increases in power with friendship.
Secret Powernormal
PWR70ACC100PP20TM43
Attack with effects that vary by location.

Type Summary

4
Weaknesses
9
Resistances
1
Immunities
4
Neutral

Weaknesses

Types that deal increased damage to Iron Crown. Use these types to counter it effectively.

Resistances & Immunities

Types that Iron Crown resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Iron Crown differs across the games we cover →

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