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Accent Image to accompany hero

Seadrain Pokémon Heart & Soul

water

Pokédex Entry

Dragon Pokémon

The poisonous barbs all over its body are highly valued as ingredients for making traditional herbal medicine. It shows no mercy to anything approaching its nest.

Seadra in Pokémon Heart & Soul

Seadra is #117 in the Pokédex for Pokémon seadra. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 49 encounter locations.

Type
Water
Dex
#117
Abilities
POISON POINT(Primary)

Poisons foe on contact.

DAMP(Secondary)

Prevents self-destruction.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
mon_egg_groups, p_updated_abilities
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
EV Yield
1 Defense1 SpecialAttack
Wild Held Items
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Look for Seadra common in Alola Water Hns while fishing with Super Rod, common in Melemele Isle Hns while fishing with Super Rod, and common in Safari Zone Top Right Hns while surfing or fishing with Super Rod, among 27 other areas. Wild ones range from level 19 to 45.

Wild Encounters (31)

Level Up Moves (11)

BubbleLevel: 1water
010030
Attack using bubbles. May lower the foe's Speed.
SmokescreenLevel: 1normal
010020
Lowers the foe's accuracy using smoke, ink, etc.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
Water GunLevel: 1water
4010025
Squirts water to attack the foe.
SmokescreenLevel: 8normal
010020
Lowers the foe's accuracy using smoke, ink, etc.
LeerLevel: 15normal
010030
Frightens the foes with a leer to lower Defense.
Water GunLevel: 22water
4010025
Squirts water to attack the foe.
TwisterLevel: 29dragon
4010020
Whips up a vicious twister to tear at foes. May flinch.
AgilityLevel: 40psychic
0030
Relaxes the body to sharply boost Speed.
Hydro PumpLevel: 51water
0805
Blasts water at high power to strike the foe.
Dragon DanceLevel: 62dragon
0020
A mystical dance that ups Attack and Speed.

Egg Moves (7)

Flailnormal
110015
Inflicts more damage when the user's HP is down.
Aurora Beamice
6510020
Fires a rainbow-colored beam that may lower Attack.
Octazookawater
658510
Fires a lump of ink to damage and cut accuracy.
Disablenormal
05520
For 4 turns, prevents foe For 4-7 turns, prevents foe For 2-5 turns, prevents foe from using last used move.
Splashnormal
0040
It's just a splash... Has no effect whatsoever.
Dragon Ragedragon
110010
Launches shock waves that always inflict 40 HP damage.
Dragon Breathdragon
6010020
Strikes the foe with a blast of breath. May paralyze.

TM/HM Moves (29)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Brinewater
6510010TM55
Does double damage to foes with half HP or less.
Captivatenormal
010020TM78
Makes the opposite gender sharply reduce its Sp. Atk.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Dragon Pulsedragon
010010TM59
Generates a shock wave to damage the foe.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Hailice
0010TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Swaggernormal
0015TM87
Confuses the foe, but also sharply raises its Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Waterfallwater
8010015HM07
Charges with speed to climb waterfalls. May flinch.
Water Pulsewater
6010020TM03
Attacks with ultrasonic waves. May confuse the foe.
Whirlpoolwater
0015HM08
Traps and hurts the foe in a whirlpool for turns.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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