Fennekinin Pokémon Heart & Soul
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Pokédex Entry
Fox Pokémon
As it walks, it munches on a twig to fill itself with energy in place of a snack. It intimidates opponents by puffing hot air out of its roomy ears.
Fennekin in Pokémon Heart & Soul
Fennekin is #653 in the Pokédex for Pokémon Heart & Soul. This page covers its fire typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ScratchLevel: 1Scratch | normal | PWR40 | ACC100 | PP35 | ||
| Scratches the foe with sharp claws. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Wags the tail to lower the foe's Defense. | ||||||
| EmberLevel: 5Ember | fire | PWR40 | ACC100 | PP25 | ||
| A weak fire attack that may inflict a burn. | ||||||
| HowlLevel: 11Howl | normal | PWR0 | ACC0 | PP40 | ||
| Howls to raise the spirit and boosts Attack. | ||||||
| Flame ChargeLevel: 14Flame Charge | fire | PWR50 | ACC100 | PP20 | ||
| Attacks in a cloak of flames. Raises Speed. | ||||||
| PsybeamLevel: 17Psybeam | psychic | PWR65 | ACC100 | PP20 | ||
| Fires a peculiar ray that may confuse the foe. | ||||||
| Fire SpinLevel: 20Fire Spin | fire | PWR0 | ACC0 | PP15 | ||
| Traps the foe in a ring of fire for turns. | ||||||
| Lucky ChantLevel: 25Lucky Chant | normal | PWR0 | ACC0 | PP30 | ||
| Prevents the foe from landing critical hits. | ||||||
| Light ScreenLevel: 27Light Screen | psychic | PWR0 | ACC0 | PP30 | ||
| Wall of light cuts special damage for 5 turns. | ||||||
| PsyshockLevel: 31Psyshock | psychic | PWR80 | ACC100 | PP10 | ||
| Attacks with a psychic wave that does physical damage. | ||||||
| FlamethrowerLevel: 35Flamethrower | fire | PWR0 | ACC100 | PP15 | ||
| A powerful fire attack that may inflict a burn. | ||||||
| Will O WispLevel: 38Will O Wisp | fire | PWR0 | ACC0 | PP15 | ||
| Inflicts a burn on the foe with intense fire. | ||||||
| PsychicLevel: 41Psychic | psychic | PWR90 | ACC100 | PP10 | ||
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Sunny DayLevel: 43Sunny Day | fire | PWR0 | ACC0 | PP5 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Magic RoomLevel: 46Magic Room | psychic | PWR0 | ACC0 | PP10 | ||
| Hold items lose their effects for 5 turns. | ||||||
| Fire BlastLevel: 48Fire Blast | fire | PWR0 | ACC85 | PP5 | ||
| Incinerates everything it strikes. May cause a burn. | ||||||
Egg Moves (5)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| WishWish | normal | PWR0 | ACC0 | PP10 | |
| A wish that restores HP. It takes time to work. | |||||
| HypnosisHypnosis | psychic | PWR0 | ACC60 | PP20 | |
| A hypnotizing move that may induce sleep. | |||||
| Heat WaveHeat Wave | fire | PWR0 | ACC90 | PP10 | |
| Exhales a hot breath on the foes. May inflict a burn. | |||||
| Magic CoatMagic Coat | psychic | PWR0 | ACC0 | PP15 | |
| Reflects special effects back to the attacker. | |||||
| Psychic TerrainPsychic Terrain | psychic | PWR0 | ACC0 | PP10 | |
| The ground turns weird for 5 turns. Blocks priority. | |||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ScratchLevel: 1Scratch | normal | PWR40 | ACC100 | PP35 | ||
| Scratches the foe with sharp claws. | ||||||
| Tail WhipLevel: 1Tail Whip | normal | PWR0 | ACC100 | PP30 | ||
| Wags the tail to lower the foe's Defense. | ||||||
| EmberLevel: 5Ember | fire | PWR40 | ACC100 | PP25 | ||
| A weak fire attack that may inflict a burn. | ||||||
| HowlLevel: 11Howl | normal | PWR0 | ACC0 | PP40 | ||
| Howls to raise the spirit and boosts Attack. | ||||||
| Flame ChargeLevel: 14Flame Charge | fire | PWR50 | ACC100 | PP20 | ||
| Attacks in a cloak of flames. Raises Speed. | ||||||
| PsybeamLevel: 17Psybeam | psychic | PWR65 | ACC100 | PP20 | ||
| Fires a peculiar ray that may confuse the foe. | ||||||
| Fire SpinLevel: 20Fire Spin | fire | PWR0 | ACC0 | PP15 | ||
| Traps the foe in a ring of fire for turns. | ||||||
| Lucky ChantLevel: 25Lucky Chant | normal | PWR0 | ACC0 | PP30 | ||
| Prevents the foe from landing critical hits. | ||||||
| Light ScreenLevel: 27Light Screen | psychic | PWR0 | ACC0 | PP30 | ||
| Wall of light cuts special damage for 5 turns. | ||||||
| PsyshockLevel: 31Psyshock | psychic | PWR80 | ACC100 | PP10 | ||
| Attacks with a psychic wave that does physical damage. | ||||||
| FlamethrowerLevel: 35Flamethrower | fire | PWR0 | ACC100 | PP15 | ||
| A powerful fire attack that may inflict a burn. | ||||||
| Will O WispLevel: 38Will O Wisp | fire | PWR0 | ACC0 | PP15 | ||
| Inflicts a burn on the foe with intense fire. | ||||||
| PsychicLevel: 41Psychic | psychic | PWR90 | ACC100 | PP10 | ||
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Sunny DayLevel: 43Sunny Day | fire | PWR0 | ACC0 | PP5 | ||
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Magic RoomLevel: 46Magic Room | psychic | PWR0 | ACC0 | PP10 | ||
| Hold items lose their effects for 5 turns. | ||||||
| Fire BlastLevel: 48Fire Blast | fire | PWR0 | ACC85 | PP5 | ||
| Incinerates everything it strikes. May cause a burn. | ||||||
TM/HM Moves (35)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| CutCut | normal | PWR50 | ACC95 | PP30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM85TM85 | |
| Takes one half the damage inflicted on a sleeping foe. | ||||||
| EmbargoEmbargo | dark | PWR0 | ACC100 | PP15 | TM63TM63 | |
| Prevents the foe from using any items. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Fire BlastFire Blast | fire | PWR0 | ACC85 | PP5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FlamethrowerFlamethrower | fire | PWR0 | ACC100 | PP15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Grass KnotGrass Knot | grass | PWR1 | ACC100 | PP20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| OverheatOverheat | fire | PWR0 | ACC90 | PP5 | TM50TM50 | |
| Allows a full-power attack, but sharply lowers Sp. Atk. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Psych UpPsych Up | normal | PWR0 | ACC0 | PP10 | TM77TM77 | |
| Copies foe's stat changes and gives to the user. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Skill SwapSkill Swap | psychic | PWR0 | ACC0 | PP10 | TM48TM48 | |
| The user swaps special abilities with the target. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Solar BeamSolar Beam | grass | PWR120 | ACC100 | PP10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| ThiefThief | dark | PWR0 | ACC100 | PP0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Trick RoomTrick Room | psychic | PWR0 | ACC0 | PP5 | TM92TM92 | |
| Slower Pokémon get to move first for 5 turns. | ||||||
| Will O WispWill O Wisp | fire | PWR0 | ACC0 | PP15 | TM61TM61 | |
| Inflicts a burn on the foe with intense fire. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Fennekin. Use these types to counter it effectively.
Resistances & Immunities
Types that Fennekin resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Fennekin, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.