Azelfin Pokémon Heart & Soul
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Pokédex Entry
Willpower Pokémon
This Pokémon is said to have endowed humans with the determination needed to do things. It is thought that Uxie, Mesprit and Azelf all came from the same egg.
Azelf in Pokémon Heart & Soul
Azelf is #482 in the Pokédex for Pokémon Heart & Soul. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Not hit by Ground attacks.
Evolution Chain
How to Obtain
Gen 7 Moves
The movepool a new game starts with.
Level Up (14)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Natural GiftLevel: 1Natural Gift | normal | PWR1 | ACC100 | PP15 | ||
| The effectiveness varies with the held Berry. | ||||||
| Last ResortLevel: 1Last Resort | normal | PWR0 | ACC100 | PP5 | ||
| Can only be used if every other move has been used. | ||||||
| RestLevel: 1Rest | psychic | PWR0 | ACC0 | PP0 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ConfusionLevel: 1Confusion | psychic | PWR50 | ACC100 | PP25 | ||
| A psychic attack that may cause confusion. | ||||||
| ImprisonLevel: 6Imprison | psychic | PWR0 | ACC0 | PP10 | ||
| Prevents foes from using moves known by the user. | ||||||
| DetectLevel: 16Detect | fighting | PWR0 | ACC0 | PP5 | ||
| Evades attack, but may fail if used in succession. | ||||||
| SwiftLevel: 21Swift | normal | PWR60 | ACC0 | PP20 | ||
| Sprays star-shaped rays that never miss. | ||||||
| UproarLevel: 31Uproar | normal | PWR0 | ACC100 | PP10 | ||
| Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep. | ||||||
| Future SightLevel: 36Future Sight | psychic | PWR80 | ACC0 | PP0 | ||
| Heightens inner power to strike 2 turns later. | ||||||
| Nasty PlotLevel: 46Nasty Plot | dark | PWR0 | ACC0 | PP20 | ||
| Thinks bad thoughts to sharply boost Sp. Atk. | ||||||
| ExtrasensoryLevel: 50Extrasensory | psychic | PWR80 | ACC100 | PP0 | ||
| Attacks with a peculiar power. May cause flinching. | ||||||
| Last ResortLevel: 61Last Resort | normal | PWR0 | ACC100 | PP5 | ||
| Can only be used if every other move has been used. | ||||||
| Natural GiftLevel: 66Natural Gift | normal | PWR1 | ACC100 | PP15 | ||
| The effectiveness varies with the held Berry. | ||||||
| ExplosionLevel: 76Explosion | normal | PWR0 | ACC100 | PP5 | ||
| Inflicts severe damage but makes the user faint. | ||||||
Gen 3 Moves
Used when the “Pokémon Movepool” challenge setting is set to Gen 3.
Level Up (12)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| RestLevel: 1Rest | psychic | PWR0 | ACC0 | PP0 | ||
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ConfusionLevel: 1Confusion | psychic | PWR50 | ACC100 | PP25 | ||
| A psychic attack that may cause confusion. | ||||||
| ImprisonLevel: 6Imprison | psychic | PWR0 | ACC0 | PP10 | ||
| Prevents foes from using moves known by the user. | ||||||
| DetectLevel: 16Detect | fighting | PWR0 | ACC0 | PP5 | ||
| Evades attack, but may fail if used in succession. | ||||||
| SwiftLevel: 21Swift | normal | PWR60 | ACC0 | PP20 | ||
| Sprays star-shaped rays that never miss. | ||||||
| UproarLevel: 31Uproar | normal | PWR0 | ACC100 | PP10 | ||
| Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep. | ||||||
| Future SightLevel: 36Future Sight | psychic | PWR80 | ACC0 | PP0 | ||
| Heightens inner power to strike 2 turns later. | ||||||
| Nasty PlotLevel: 46Nasty Plot | dark | PWR0 | ACC0 | PP20 | ||
| Thinks bad thoughts to sharply boost Sp. Atk. | ||||||
| ExtrasensoryLevel: 51Extrasensory | psychic | PWR80 | ACC100 | PP0 | ||
| Attacks with a peculiar power. May cause flinching. | ||||||
| Last ResortLevel: 61Last Resort | normal | PWR0 | ACC100 | PP5 | ||
| Can only be used if every other move has been used. | ||||||
| Natural GiftLevel: 66Natural Gift | normal | PWR1 | ACC100 | PP15 | ||
| The effectiveness varies with the held Berry. | ||||||
| ExplosionLevel: 76Explosion | normal | PWR0 | ACC100 | PP5 | ||
| Inflicts severe damage but makes the user faint. | ||||||
TM/HM Moves (50)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Calm MindCalm Mind | psychic | PWR0 | ACC0 | PP20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Charge BeamCharge Beam | electric | PWR50 | ACC90 | PP10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Drain PunchDrain Punch | fighting | PWR0 | ACC100 | PP0 | TM60TM60 | |
| Attack that absorbs half the damage inflicted. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM85TM85 | |
| Takes one half the damage inflicted on a sleeping foe. | ||||||
| EndureEndure | normal | PWR0 | ACC0 | PP10 | TM58TM58 | |
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Energy BallEnergy Ball | grass | PWR0 | ACC100 | PP10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| ExplosionExplosion | normal | PWR0 | ACC100 | PP5 | TM64TM64 | |
| Inflicts severe damage but makes the user faint. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Fire BlastFire Blast | fire | PWR0 | ACC85 | PP5 | TM38TM38 | |
| Incinerates everything it strikes. May cause a burn. | ||||||
| FlamethrowerFlamethrower | fire | PWR0 | ACC100 | PP15 | TM35TM35 | |
| A powerful fire attack that may inflict a burn. | ||||||
| FlashFlash | normal | PWR0 | ACC0 | PP20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| Attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | PWR150 | ACC90 | PP5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Grass KnotGrass Knot | grass | PWR1 | ACC100 | PP20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Iron TailIron Tail | steel | PWR100 | ACC75 | PP15 | TM23TM23 | |
| Attacks with a rock-hard tail. May lower Defense. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC0 | PP30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| Natural GiftNatural Gift | normal | PWR1 | ACC100 | PP15 | TM83TM83 | |
| The effectiveness varies with the held Berry. | ||||||
| PaybackPayback | dark | PWR50 | ACC100 | PP10 | TM66TM66 | |
| Attack that gains power if the user moves last. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| Psych UpPsych Up | normal | PWR0 | ACC0 | PP10 | TM77TM77 | |
| Copies foe's stat changes and gives to the user. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RecycleRecycle | normal | PWR0 | ACC0 | PP10 | TM67TM67 | |
| Recycles a used item for one more use. | ||||||
| ReflectReflect | psychic | PWR0 | ACC0 | PP20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| Attack that increases in power with friendship. | ||||||
| SafeguardSafeguard | normal | PWR0 | ACC0 | PP25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| SandstormSandstorm | rock | PWR0 | ACC0 | PP10 | TM37TM37 | |
| Causes a sandstorm that rages for several turns. | ||||||
| Secret PowerSecret Power | normal | PWR70 | ACC100 | PP20 | TM43TM43 | |
| Attack with effects that vary by location. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Shock WaveShock Wave | electric | PWR60 | ACC0 | PP20 | TM34TM34 | |
| A fast and unavoidable electric attack. | ||||||
| Skill SwapSkill Swap | psychic | PWR0 | ACC0 | PP10 | TM48TM48 | |
| The user swaps special abilities with the target. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM82TM82 | |
| Uses an available move randomly while asleep. | ||||||
| Stealth RockStealth Rock | rock | PWR0 | ACC0 | PP20 | TM76TM76 | |
| Sets floating stones that hurt a foe switching in. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC0 | PP5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| SwaggerSwagger | normal | PWR0 | ACC0 | PP15 | TM87TM87 | |
| Confuses the foe, but also sharply raises its Attack. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThunderThunder | electric | PWR0 | ACC70 | PP10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | PWR0 | ACC100 | PP15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | PWR0 | ACC0 | PP20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| TormentTorment | dark | PWR0 | ACC100 | PP15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Trick RoomTrick Room | psychic | PWR0 | ACC0 | PP5 | TM92TM92 | |
| Slower Pokémon get to move first for 5 turns. | ||||||
| U TurnU Turn | bug | PWR70 | ACC100 | PP20 | TM89TM89 | |
| Does damage then switches out the user. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM03TM03 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Azelf. Use these types to counter it effectively.
Resistances & Immunities
Types that Azelf resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Azelf, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.