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Archaludonin Pokémon Heart & Soul

steeldragon

Pokédex Entry

Alloy Pokémon

It gathers static electricity from its surroundings. The beams it launches when down on all fours are tremendously powerful.

Archaludon in Pokémon Heart & Soul

Archaludon is #1425 in the Pokédex for Pokémon archaludon. This page covers its steel/dragon typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
SteelDragon
Dex
#1425
Abilities
STAMINA(Primary)

Boosts Defense when hit.

STURDY(Secondary)

Negates 1-hit KO attacks.

STALWART(Hidden)

Ignores foe's redirection.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
mineral, dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
10
pokeball
Poké Ball1.6%
greatball
Great Ball2.7%
ultraball
Ultra Ball2.7%
Base Exp
300
EV Yield
3 Defense
Wild Held Items
None
Weak To
fighting ×2ground ×2
Resists
normal ×0.5water ×0.5electric ×0.5grass ×0.25flying ×0.5psychic ×0.5bug ×0.5rock ×0.5steel ×0.5
Immune To
poison

How to Obtain

Archaludon isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (14)

Electro ShotLevel: 0electric
13010010
Gathers electricity, then fires a high-voltage shot.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
Metal ClawLevel: 1steel
509535
A claw attack that may raise the user's Attack.
Rock SmashLevel: 6fighting
010015
A rock-crushing attack that may lower Defense.
Hone ClawsLevel: 12dark
0015
Sharpens its claws to raise Attack and Accuracy.
Metal SoundLevel: 18steel
08540
Emits a horrible screech that sharply lowers Sp. Def.
Breaking SwipeLevel: 24dragon
6010015
Swings its tail to attack. Lowers the Atk of those hit.
Dragon TailLevel: 30dragon
609010
Knocks foe away to switch it out or end wild battle.
Iron DefenseLevel: 36steel
0015
Hardens the body's surface to sharply raise Defense.
Focus EnergyLevel: 42normal
0030
Focuses power to raise the critical-hit ratio.
Dragon ClawLevel: 48dragon
8010015
Slashes the foe with sharp claws.
Flash CannonLevel: 54steel
8010010
Releases a blast of light that may lower Sp. Def.
Metal BurstLevel: 60steel
110010
Retaliates any hit with greater power.
Hyper BeamLevel: 66normal
150905
Leaves the user immobile if target is not KO'd.

TM/HM Moves (33)

Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Dark Pulsedark
8010015TM79
Attacks with a horrible aura. May cause flinching.
Dragon Clawdragon
8010015TM02
Slashes the foe with sharp claws.
Dragon Pulsedragon
010010TM59
Generates a shock wave to damage the foe.
Earthquakeground
10010010TM26
A powerful quake that hits all other POKéMON.
Endurenormal
0010TM58
Endures any attack for 1 turn, leaving at least 1HP.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Roarnormal
0020TM05
Switches the foe out or ends wild battle.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Sleep Talknormal
0010TM82
Uses an available move randomly while asleep.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Stealth Rockrock
0020TM76
Sets floating stones that hurt a foe switching in.
Stone Edgerock
100805TM71
Stabs the foe with stones. High critical-hit ratio.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Waveelectric
0020TM73
A weak jolt of electricity that paralyzes the foe.
Frustrationnormal
110020TM21
Attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Natural Giftnormal
110015TM83
The effectiveness varies with the held Berry.
Returnnormal
110020TM27
Attack that increases in power with friendship.
Secret Powernormal
7010020TM43
Attack with effects that vary by location.
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