Zoruain Pokémon SoulGold
Pokédex Entry
Tricky Fox Pokémon
To protect themselves from danger, they hide their true identities by transforming into people and Pokémon. Apparently, it often transforms into a silent child.
Zorua in Pokémon SoulGold
Zorua is #570 in the Pokédex for Pokémon SoulGold. This page covers its dark typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.
Appears as a partner.
Evolution Chain
How to Obtain
Wild Encounters (2)
Level Up Moves (14)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| ScratchLevel: 1Scratch | normal | 40 | 100 | 35 | ||
| Scratches the foe with sharp claws. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| TormentLevel: 4Torment | dark | 0 | 100 | 15 | ||
| Torments the foe and stops successive use of a move. | ||||||
| Hone ClawsLevel: 8Hone Claws | dark | 0 | 0 | 15 | ||
| Sharpens its claws to raise Attack and Accuracy. | ||||||
| Fury SwipesLevel: 12Fury Swipes | normal | 18 | 80 | 15 | ||
| Rakes the foe with sharp claws, etc., 2 to 5 times. | ||||||
| Scary FaceLevel: 16Scary Face | normal | 0 | 0 | 10 | ||
| Frightens with a scary face to sharply reduce Speed. | ||||||
| TauntLevel: 20Taunt | dark | 0 | 100 | 20 | ||
| Taunts the foe into only using attack moves. | ||||||
| Knock OffLevel: 24Knock Off | dark | 0 | 100 | 20 | ||
| Knocks down the foe's held item to prevent its use. | ||||||
| Fake TearsLevel: 28Fake Tears | dark | 0 | 100 | 20 | ||
| Feigns crying to sharply lower the foe's Sp. Def. | ||||||
| AgilityLevel: 32Agility | psychic | 0 | 0 | 30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| ImprisonLevel: 36Imprison | psychic | 0 | 0 | 10 | ||
| Prevents foes from using moves known by the user. | ||||||
| Night DazeLevel: 40Night Daze | dark | 85 | 95 | 10 | ||
| Looses a pitch-black shock wave. May lower accuracy. | ||||||
| Nasty PlotLevel: 44Nasty Plot | dark | 0 | 0 | 20 | ||
| Thinks bad thoughts to sharply boost Sp. Atk. | ||||||
| Foul PlayLevel: 48Foul Play | dark | 95 | 100 | 15 | ||
| The higher the foe's Attack the more damage caused. |
Egg Moves (9)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| DetectDetect | fighting | 0 | 0 | 5 | |
| Evades attack, but may fail if used in succession. | |||||
| CaptivateCaptivate | normal | 0 | 100 | 20 | |
| Makes the opposite gender sharply reduce its Sp. Atk. | |||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | |
| Attacks with a horrible aura. May cause flinching. | |||||
| SnatchSnatch | dark | 0 | 0 | 10 | |
| Steals the effects of the move the target uses next. | |||||
| MementoMemento | dark | 0 | 0 | 10 | |
| The user faints and harshly lowers foes Atk and Sp.Atk. | |||||
| Sucker PunchSucker Punch | dark | 0 | 100 | 5 | |
| Strikes first if the foe is preparing an attack. | |||||
| ExtrasensoryExtrasensory | psychic | 80 | 100 | 0 | |
| Attacks with a peculiar power. May cause flinching. | |||||
| CounterCounter | fighting | 1 | 100 | 20 | |
| Retaliates any physical hit with double the power. | |||||
| CopycatCopycat | normal | 0 | 0 | 20 | |
| The user mimics the last move used by a foe. |
TM/HM Moves (32)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | 60 | 0 | 20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM97TM97 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| DigDig | ground | 100 | 100 | 10 | TM77TM77 | |
| Digs underground the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlingFling | dark | 1 | 100 | 10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| HexHex | ghost | 0 | 100 | 10 | TM05TM05 | |
| Does double damage if the foe has a status problem. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hone ClawsHone Claws | dark | 0 | 0 | 15 | TM76TM76 | |
| Sharpens its claws to raise Attack and Accuracy. | ||||||
| PaybackPayback | dark | 50 | 100 | 10 | TM66TM66 | |
| An attack that gains power if the user moves last. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Shadow ClawShadow Claw | ghost | 70 | 100 | 15 | TM65TM65 | |
| Strikes with a shadow claw. High critical-hit ratio. | ||||||
| Sludge BombSludge Bomb | poison | 90 | 100 | 10 | TM36TM36 | |
| Sludge is hurled to inflict damage. May also poison. | ||||||
| SnarlSnarl | dark | 55 | 95 | 15 | TM95TM95 | |
| Yells and rants at the foe lowering its Sp. Atk. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Swords DanceSwords Dance | normal | 0 | 0 | 0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| U TurnU Turn | bug | 70 | 100 | 20 | TM89TM89 | |
| Does damage then switches out the user. |
Type Summary
Weaknesses
Types that deal increased damage to Zorua. Use these types to counter it effectively.
Resistances & Immunities
Types that Zorua resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Zorua, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.