Accent Image to accompany hero

Zoruain Pokémon SoulGold

dark

Pokédex Entry

Tricky Fox Pokémon

To protect themselves from danger, they hide their true identities by transforming into people and Pokémon. Apparently, it often transforms into a silent child.

Zorua in Pokémon SoulGold

Zorua is #570 in the Pokédex for Pokémon SoulGold. This page covers its dark typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.

Type
Dark
Dex
#570
Abilities

Appears as a partner.

Growth Rate
mediumslow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
field
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
66
EV Yield
1 SpecialAttack
Wild Held Items
None
Weak To
fighting ×2bug ×2fairy ×2
Resists
ghost ×0.5dark ×0.5
Immune To
psychic

How to Obtain

You can catch Zorua in Safari Zone Gate (uncommon), and in Ruins Of Alph Outside (very rare). Wild ones range from level seven to 40.

Wild Encounters (2)

Level Up Moves (14)

ScratchLevel: 1normal
4010035
Scratches the foe with sharp claws.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
TormentLevel: 4dark
010015
Torments the foe and stops successive use of a move.
Hone ClawsLevel: 8dark
0015
Sharpens its claws to raise Attack and Accuracy.
Fury SwipesLevel: 12normal
188015
Rakes the foe with sharp claws, etc., 2 to 5 times.
Scary FaceLevel: 16normal
0010
Frightens with a scary face to sharply reduce Speed.
TauntLevel: 20dark
010020
Taunts the foe into only using attack moves.
Knock OffLevel: 24dark
010020
Knocks down the foe's held item to prevent its use.
Fake TearsLevel: 28dark
010020
Feigns crying to sharply lower the foe's Sp. Def.
AgilityLevel: 32psychic
0030
Relaxes the body to sharply boost Speed.
ImprisonLevel: 36psychic
0010
Prevents foes from using moves known by the user.
Night DazeLevel: 40dark
859510
Looses a pitch-black shock wave. May lower accuracy.
Nasty PlotLevel: 44dark
0020
Thinks bad thoughts to sharply boost Sp. Atk.
Foul PlayLevel: 48dark
9510015
The higher the foe's Attack the more damage caused.

Egg Moves (9)

Detectfighting
005
Evades attack, but may fail if used in succession.
Captivatenormal
010020
Makes the opposite gender sharply reduce its Sp. Atk.
Dark Pulsedark
8010015
Attacks with a horrible aura. May cause flinching.
Snatchdark
0010
Steals the effects of the move the target uses next.
Mementodark
0010
The user faints and harshly lowers foes Atk and Sp.Atk.
Sucker Punchdark
01005
Strikes first if the foe is preparing an attack.
Extrasensorypsychic
801000
Attacks with a peculiar power. May cause flinching.
Counterfighting
110020
Retaliates any physical hit with double the power.
Copycatnormal
0020
The user mimics the last move used by a foe.

TM/HM Moves (32)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Calm Mindpsychic
0020TM04
Raises Sp. Atk and Sp. Def by focusing the mind.
Cutsteel
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Dark Pulsedark
8010015TM97
Attacks with a horrible aura. May cause flinching.
Digground
10010010TM77
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flingdark
110010TM56
The effectiveness varies with the held item.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Hexghost
010010TM05
Does double damage if the foe has a status problem.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hone Clawsdark
0015TM76
Sharpens its claws to raise Attack and Accuracy.
Paybackdark
5010010TM66
An attack that gains power if the user moves last.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Shadow Clawghost
7010015TM65
Strikes with a shadow claw. High critical-hit ratio.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Snarldark
559515TM95
Yells and rants at the foe lowering its Sp. Atk.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
U Turnbug
7010020TM89
Does damage then switches out the user.

Type Summary

3
Weaknesses
2
Resistances
1
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Zorua. Use these types to counter it effectively.

Resistances & Immunities

Types that Zorua resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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