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White Handin Pokémon Ghost Grey

ghost

White Hand in Pokémon Ghost Grey

White Hand is #301 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Ghost
Dex
#301 Regional Dex
Abilities

Raises accuracy.

Growth Rate
erratic
Gender Ratio
Genderless
Egg Groups
bug
Hatch Rate
Fast (15 cycles)
Catch Rate
255
pokeball
Poké Ball19.4%
greatball
Great Ball26.7%
ultraball
Ultra Ball33.0%
Base Exp
65
EV Yield
None
Wild Held Items
None
Weak To
ghost ×2dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Level up White hand to Lv. 20
Level up White hand to Lv. 20 (with an open party slot & spare Poké Ball)

How to Obtain

White Hand isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (10)

ScrapeLevel: 1ghost
4010035
Eerie, sharpened edges swipe the foe.
HardenLevel: 1normal
0030
The user stiffens all the muscles in its body to raise its Defense stat.
Leech LifeLevel: 5bug
6510015
An attack that absorbs half the damage it inflicted to restore HP.
Sand-AttackLevel: 9ground
010015
A lot of sand is hurled in the foe's face, reducing its accuracy.
Feral SwipesLevel: 14ghost
188015
The foe is raked with sharp claws or scythes two to five times.
Mind ReaderLevel: 19normal
01005
The user predicts the foe's action to ensure its next attack hits.
MercyLevel: 25ghost
4010040
A restrained attack that always leaves the foe with at least 1 HP.
Mud-SlapLevel: 31ground
2010010
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Metal ClawLevel: 38steel
509535
The foe is attacked with steel claws. It may also raise the user's Attack.
DigLevel: 45ground
8010010
An attack that hits on the 2nd turn. Can also be used to exit dungeons.

TM/HM Moves (21)

Night Shadeghost
110015TM02
An attack with a mirage that inflicts damage matching the user's level.
Toxicpoison
09010TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
X-Scissorbug
8010015TM10
The user slashes the foe with crossed claws as if they were scissors.
Flame Chargefire
5010020TM11
The user cloaks itself in flames and attacks. It also raises the user's Speed.
Protectnormal
0010TM17
Enables the user to evade all attacks. It may fail if used in succession.
Giga Draingrass
7510010TM19
A harsh attack that absorbs half the damage it inflicted to restore HP.
Dazzlefairy
8010010TM21
The user damages opposing Pokémon by emitting a powerful flash.
Swords Dancenormal
0020TM22
A frenetic dance of fighting. It sharply raises the Attack stat.
Tombstonerghost
7510015TM28
A devastating piledriver which may paralyze the foe.
Shadow Ballghost
8010010TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Hone Clawsdark
0015TM32
The user sharpens its claws to raise its Attack and Accuracy.
U-turnbug
7010020TM37
After attacking, the user switches places with a party Pokémon.
Acrobaticsflying
5510015TM40
A nimble attack that does double damage if the user has no held item.
Dream Eaterpsychic
10010015TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
0010TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
12010020TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
0010TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Hypnosispsychic
06020TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Soul Shiftpsychic
1010035HM02
Swaps the user with another Ally. Use it to warp to any known town.
Strengthnormal
10010015HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
07020HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.

Move Tutor Moves (2)

Refreshnormal
010020Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresightnormal
010040Tutor
Completely negates the foe's efforts to heighten its ability to evade.

Type Summary

1
Weaknesses
2
Resistances
0
Immunities
15
Neutral

Weaknesses

Types that deal increased damage to White Hand. Use these types to counter it effectively.

Resistances & Immunities

Types that White Hand resists or is immune to. Avoid using these types against it.

Base Stats

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