Vivillainin Pokémon Ghost Grey
bugghost
Pokédex Entry
Fungalbeing Pokémon
Through death, a fungus forged new life. An entire living parasitic mushroom, with each flap of its wings, 1000s of spores disperse.
Vivillain in Pokémon Ghost Grey
Vivillain is #12 in the Pokédex for Pokémon Ghost Grey. This page covers its bug/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Front
Normal
Shiny
Back
Normal
Shiny
Type
BugGhost
Dex
#012 Regional Dex
Abilities
Shield Dust(Primary)
Prevents added effects.
Compoundeyes(Secondary)
Raises accuracy.
Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
bug
Hatch Rate
Fast (15 cycles)
Catch Rate
45
Base Exp
160
EV Yield
None
Wild Held Items
Weak To
fire ×2flying ×2rock ×2ghost ×2dark ×2
Resists
grass ×0.5poison ×0.5ground ×0.5bug ×0.5
Immune To
normalfighting
Evolution Chain
How to Obtain
Vivillain isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| PoisonpowderLevel: 1Poisonpowder | poison | 0 | 75 | 35 | ||
| A cloud of toxic dust is scattered. It may poison the foe. | ||||||
| Stun SporeLevel: 1Stun Spore | grass | 0 | 75 | 30 | ||
| Paralyzing dust is scattered wildly. It may paralyze the foe. | ||||||
| Sleep PowderLevel: 1Sleep Powder | grass | 0 | 75 | 15 | ||
| A sleep-inducing dust is scattered in high volume around a foe. | ||||||
| Light ScreenLevel: 1Light Screen | psychic | 0 | 0 | 30 | ||
| A wall of light cuts damage from Sp. Atk attacks for five turns. | ||||||
| Air SlashLevel: 1Air Slash | flying | 75 | 95 | 15 | ||
| The foe is sliced by a blade of air. It may also make the foe flinch. | ||||||
| GustLevel: 12Gust | flying | 40 | 100 | 35 | ||
| Strikes the foe with a gust of wind whipped up by wings. | ||||||
| Struggle BugLevel: 12Struggle Bug | bug | 50 | 100 | 20 | ||
| While resisting, the user attacks the foe, lowerings its Sp. Atk stat. | ||||||
| PsybeamLevel: 17Psybeam | psychic | 65 | 100 | 20 | ||
| A peculiar ray is shot at the foe. It may leave the foe confused. | ||||||
| Confuse RayLevel: 21Confuse Ray | ghost | 0 | 100 | 10 | ||
| The foe is exposed to a sinister ray that triggers confusion. | ||||||
| Mega DrainLevel: 25Mega Drain | grass | 40 | 100 | 15 | ||
| A tough attack that drains half the damage it inflicted to restore HP. | ||||||
| AromatherapyLevel: 31Aromatherapy | grass | 0 | 0 | 5 | ||
| A soothing scent is released to heal all status problems in the user's party. | ||||||
| Bug BuzzLevel: 35Bug Buzz | bug | 90 | 100 | 10 | ||
| The user creates a damaging sound wave that may lower the foe's Sp. Def. | ||||||
| GrudgeLevel: 41Grudge | ghost | 0 | 100 | 5 | ||
| If the user faints, this move deletes the PP of the move that finished it. | ||||||
| Quiver DanceLevel: 45Quiver Dance | bug | 0 | 0 | 20 | ||
| The user dances to raise its Sp. Atk Sp. Def. and Speed stats. | ||||||
| HurricaneLevel: 50Hurricane | flying | 110 | 70 | 10 | ||
| The foe is caught in a fierce wind. It may also confuse the foe. | ||||||
| Destiny BondLevel: 55Destiny Bond | ghost | 0 | 0 | 5 | ||
| If the user faints, the foe delivering the final hit also faints. |
TM/HM Moves (26)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Play RoughPlay Rough | fairy | 90 | 90 | 10 | TM01TM01 | |
| The foe is roughed up by the user. This may lower the foe's Attack. | ||||||
| Night ShadeNight Shade | ghost | 1 | 100 | 15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | 0 | 0 | 10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| The user focuses its mind to raise the Sp. Atk and Sp. Def stats. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Seed BombSeed Bomb | grass | 80 | 100 | 15 | TM07TM07 | |
| The user shoots a barrage of hard seeds at the foe. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| A wall of light cuts damage from Sp. Atk attacks for five turns. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Giga DrainGiga Drain | grass | 75 | 100 | 10 | TM19TM19 | |
| A harsh attack that absorbs half the damage it inflicted to restore HP. | ||||||
| DazzleDazzle | fairy | 80 | 100 | 10 | TM21TM21 | |
| The user damages opposing Pokémon by emitting a powerful flash. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| A wall of light cuts damage from physical attacks for five turns. | ||||||
| U-turnU-turn | bug | 70 | 100 | 20 | TM37TM37 | |
| After attacking, the user switches places with a party Pokémon. | ||||||
| AcrobaticsAcrobatics | flying | 55 | 100 | 15 | TM40TM40 | |
| A nimble attack that does double damage if the user has no held item. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 0 | 10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| RestRest | psychic | 0 | 0 | 10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | 0 | 85 | 15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| HypnosisHypnosis | psychic | 0 | 60 | 20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | 10 | 100 | 35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| StrengthStrength | normal | 100 | 100 | 15 | HM04HM04 | |
| The foe is slugged at maximum power. Can also be used to move boulders. | ||||||
| FlashFlash | normal | 0 | 70 | 20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| ShatterpointShatterpoint | psychic | 80 | 100 | 15 | HM06HM06 | |
| An attack that will use Psychic power to shatter invisible walls and barriers. |
Move Tutor Moves (20)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| RefreshRefresh | normal | 0 | 100 | 20 | TutorTutor | |
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | ||||||
| ForesightForesight | normal | 0 | 100 | 40 | TutorTutor | |
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| MercyMercy | ghost | 40 | 100 | 40 | TutorTutor | |
| A restrained attack that always leaves the foe with at least 1 HP. | ||||||
| Double-EdgeDouble-Edge | normal | 120 | 100 | 15 | TutorTutor | |
| A reckless, life- risking tackle that also hurts the user a little. | ||||||
| SolarbeamSolarbeam | grass | 120 | 100 | 10 | TutorTutor | |
| A 2-turn move that blasts the foe with absorbed energy in the 2nd turn. | ||||||
| Mirror CoatMirror Coat | psychic | 1 | 100 | 20 | TutorTutor | |
| A retaliation move that pays back the foe's special attack double. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TutorTutor | |
| The user creates a decoy using one- quarter of its full HP. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TutorTutor | |
| It enrages the foe, making it incapable of using the same move successively. | ||||||
| RoostRoost | flying | 0 | 0 | 10 | TutorTutor | |
| A self-healing move that restores HP by up to half of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TutorTutor | |
| The sun blazes for five turns, powering up Fire-type moves. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TutorTutor | |
| A heavy rain falls for five turns, powering up Water- type moves. | ||||||
| Weather BallWeather Ball | normal | 50 | 100 | 10 | TutorTutor | |
| An attack that varies in power and type depending on the weather. | ||||||
| Skill SwapSkill Swap | psychic | 0 | 100 | 10 | TutorTutor | |
| The user employs its psychic power to swap abilities with the foe. | ||||||
| GrudgeGrudge | ghost | 0 | 100 | 5 | TutorTutor | |
| If the user faints, this move deletes the PP of the move that finished it. | ||||||
| Sky UppercutSky Uppercut | fighting | 85 | 90 | 15 | TutorTutor | |
| The user attacks with an uppercut thrown skywards with force. | ||||||
| Drain PunchDrain Punch | fighting | 75 | 100 | 10 | TutorTutor | |
| A harsh punch that absorbs half the damage it inflicted to restore HP. | ||||||
| CurseCurse | typeless | 0 | 0 | 10 | TutorTutor | |
| A move that works differently for the Ghost-type and all the other types. | ||||||
| Future SightFuture Sight | psychic | 120 | 100 | 15 | TutorTutor | |
| Two turns after this move is used, the foe is attacked psychically. | ||||||
| Nasty PlotNasty Plot | dark | 0 | 0 | 20 | TutorTutor | |
| The user thinks bad thoughts. It sharply raises the Sp. Atk stat. | ||||||
| Earth PowerEarth Power | ground | 90 | 100 | 10 | TutorTutor | |
| The ground under the foe erupts with power. It may also lower the foe's Sp. Def. |
Type Summary
4
Weaknesses
5
Resistances
0
Immunities
9
Neutral
Weaknesses
Types that deal increased damage to Vivillain. Use these types to counter it effectively.
Resistances & Immunities
Types that Vivillain resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Vivillain, either offensively or defensively.
Chatot
normalflying
2× STAB damage • Resists bug
2×Good
Litwick
fireghost
2× STAB damage • Resists bug
2×Good
Lampent
fireghost
2× STAB damage • Resists bug
2×Good
Chandelure
fireghost
2× STAB damage • Resists bug
2×Good
Scarly
ghostflying
2× STAB damage • Resists bug
2×Good
Scaravia
ghostflying
2× STAB damage • Resists bug
2×Good
Scaraptor
ghostflying
2× STAB damage • Resists bug
2×Good
Woobat
flyingghost
2× STAB damage • Resists bug
2×Good
Swoobat
flyingghost
2× STAB damage • Resists bug
2×Good
Drifloon
ghostflying
2× STAB damage • Resists bug
2×Good
Drifblim
ghostflying
2× STAB damage • Resists bug
2×Good
Sparrowe
flyingghost
2× STAB damage • Resists bug
2×Good
Farrowe
flyingghost
2× STAB damage • Resists bug
2×Good
Ponyta
fireghost
2× STAB damage • Resists bug
2×Good
Rapidash
fireghost
2× STAB damage • Resists bug
2×Good
Oricorio
ghostflying
2× STAB damage • Resists bug
2×Good
Charcadet
fireghost
2× STAB damage • Resists bug
2×Good
Gauntrise
fireghost
2× STAB damage • Resists bug
2×Good
Cubone
fireghost
2× STAB damage • Resists bug
2×Good
Marowak
fireghost
2× STAB damage • Resists bug
2×Good
Base Stats
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