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Hauntotopin Pokémon Ghost Grey

fightingghost

Pokédex Entry

Look Inward Pokémon

WHAT LIVES CAN DIE WHAT DIES CAN LIVE AGAIN A NEW ERA. A FRESH START.

Hauntotop in Pokémon Ghost Grey

Hauntotop is #142 in the Pokédex for Pokémon Ghost Grey. This page covers its fighting/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
FightingGhost
Dex
#142 Regional Dex
Abilities
Scrappy(Primary)

Moves hit Ghost-type Pokémon.

Intimidate(Secondary)

Lowers the foe's Attack.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
flying
Hatch Rate
Slower (35 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
202
EV Yield
None
Wild Held Items
None
Weak To
flying ×2psychic ×2ghost ×2fairy ×2
Resists
poison ×0.5bug ×0.25rock ×0.5
Immune To
normalfighting

Evolution Chain

How to Obtain

Hauntotop isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (16)

StartleLevel: 1ghost
409535
A physical attack in which the user scares the foe and charges into them.
Focus EnergyLevel: 1normal
0030
The user takes a deep breath and focuses to raise its critical-hit ratio.
ForesightLevel: 1normal
010040
Completely negates the foe's efforts to heighten its ability to evade.
JumpscareLevel: 1ghost
3010010
An attack that hits first and causes flinching. Usable only on 1st turn.
Speedy ScareLevel: 4ghost
1710030
An almost invisibly fast attack that is certain to scare first.
Triple KickLevel: 8fighting
109010
A 3-kick attack that becomes more powerful with each successive hit.
DetectLevel: 12fighting
005
Enables the user to evade all attacks. It may fail if used in succession.
Sonic SpinLevel: 16flying
5010040
An attack that frees the user from Bind, Wrap, Leech Seed, and Spikes.
Rolling KickLevel: 21fighting
608515
A quick kick from a rolling spin. It may make the foe flinch.
Morning SunLevel: 24normal
005
Restores the user's HP. The amount of HP regained varies with the weather.
Sucker PunchLevel: 24dark
601005
This move allows the user to strike first, if the foe is readying an attack.
Heal BellLevel: 28normal
005
A soothing bell chimes to heal the status problems of all allies.
YOU WILL DIELevel: 32ghost
1107010
EVERYONE WILL DIE EVEN YOU ARE NO EXCEPTION ONLY DEATH IS REAL
Close CombatLevel: 36fighting
1201005
The foe is fought up close. It also cuts the user's Defensive stats.
CounterLevel: 40ghost
110020
A retaliation move that counters any physical hit with double the damage.
Eye for EyeLevel: 44ghost
11005
Gains power the fewer HP the user has compared with the foe.

TM/HM Moves (38)

Play Roughfairy
909010TM01
The foe is roughed up by the user. This may lower the foe's Attack.
Night Shadeghost
110015TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
0010TM03
Waggles a finger and stimulates the brain into using any move at random.
Roarnormal
010020TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
09010TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Bulk Upfighting
0020TM08
The user bulks up its body to boost both its Attack and Defense stats.
X-Scissorbug
8010015TM10
The user slashes the foe with crossed claws as if they were scissors.
Tauntdark
010020TM12
The foe is taunted into a rage that allows it to use only attack moves.
Ice Beamice
9010010TM13
The foe is struck with an icy beam. It may freeze the foe solid.
Blizzardice
110705TM14
The foe is blasted with a blizzard. It may freeze the foe solid.
Hyper Beamnormal
150905TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
0010TM17
Enables the user to evade all attacks. It may fail if used in succession.
Flash Cannonsteel
8010010TM18
Light energy is shot at the foe. It may also lower the foe's Sp. Def.
Giga Draingrass
7510010TM19
A harsh attack that absorbs half the damage it inflicted to restore HP.
Rock Sliderock
759010TM20
Large boulders are hurled at the foe. It may make the foe flinch.
Iron Headsteel
8010015TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Earthquakeground
10010010TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Tombstonerghost
7510015TM28
A devastating piledriver which may paralyze the foe.
Psychicpsychic
9010010TM29
A strong telekinetic attack. It may also lower the foe's Sp. Def stat.
Shadow Ballghost
8010010TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Rock Tombrock
609515TM39
Boulders are hurled at the foe. It also lowers the foe's Speed if it hits.
Acrobaticsflying
5510015TM40
A nimble attack that does double damage if the user has no held item.
Dream Eaterpsychic
10010015TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
0010TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
12010020TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
0010TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
08515TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Thiefdark
4010010TM46
An attack that may take the foe's held item if the user isn't holding one.
Hypnosispsychic
06020TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
0030TM49
The user relaxes and lightens its body to sharply boost its Speed.
Cutsteel
509530HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
1010035HM02
Swaps the user with another Ally. Use it to warp to any known town.
Surfwater
9010015HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Strengthnormal
10010015HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
07020HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Shatterpointpsychic
8010015HM06
An attack that will use Psychic power to shatter invisible walls and barriers.
Waterfallwater
8010015HM07
A powerful charge attack. It can also be used to climb a waterfall.
Divewater
6010010HM08
The user dives underwater on the first turn and strikes next turn.

Move Tutor Moves (23)

Purifydark
1010020Tutor
The user purges the foe's soul, making it lose its Ghost immunities.
Knock Offdark
2010025Tutor
Knocks down the foe's held item to prevent its use during the battle.
Refreshnormal
010020Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresightnormal
010040Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercyghost
4010040Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edgenormal
12010015Tutor
A reckless, life- risking tackle that also hurts the user a little.
Heal Bellnormal
005Tutor
A soothing bell chimes to heal the status problems of all allies.
Mirror Coatpsychic
110020Tutor
A retaliation move that pays back the foe's special attack double.
Substitutenormal
0010Tutor
The user creates a decoy using one- quarter of its full HP.
Tormentdark
010015Tutor
It enrages the foe, making it incapable of using the same move successively.
Roostflying
0010Tutor
A self-healing move that restores HP by up to half of the user's maximum HP.
Sunny Dayfire
005Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dancewater
005Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ballnormal
5010010Tutor
An attack that varies in power and type depending on the weather.
Skill Swappsychic
010010Tutor
The user employs its psychic power to swap abilities with the foe.
Grudgeghost
01005Tutor
If the user faints, this move deletes the PP of the move that finished it.
Close Combatfighting
1201005Tutor
The foe is fought up close. It also cuts the user's Defensive stats.
Sky Uppercutfighting
859015Tutor
The user attacks with an uppercut thrown skywards with force.
Drain Punchfighting
7510010Tutor
A harsh punch that absorbs half the damage it inflicted to restore HP.
Cursetypeless
0010Tutor
A move that works differently for the Ghost-type and all the other types.
Future Sightpsychic
12010015Tutor
Two turns after this move is used, the foe is attacked psychically.
Nasty Plotdark
0020Tutor
The user thinks bad thoughts. It sharply raises the Sp. Atk stat.
Earth Powerground
9010010Tutor
The ground under the foe erupts with power. It may also lower the foe's Sp. Def.

Type Summary

3
Weaknesses
3
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Hauntotop. Use these types to counter it effectively.

Resistances & Immunities

Types that Hauntotop resists or is immune to. Avoid using these types against it.

Base Stats

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