Hauntotopin Pokémon Ghost Grey
fightingghost
Pokédex Entry
Look Inward Pokémon
WHAT LIVES CAN DIE WHAT DIES CAN LIVE AGAIN A NEW ERA. A FRESH START.
Hauntotop in Pokémon Ghost Grey
Hauntotop is #142 in the Pokédex for Pokémon Ghost Grey. This page covers its fighting/ghost typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 1 encounter location.
Front
Normal
Shiny
Back
Normal
Shiny
Type
FightingGhost
Dex
#142 Regional Dex
Abilities
Scrappy(Primary)
Moves hit Ghost-type Pokémon.
Intimidate(Secondary)
Lowers the foe's Attack.
Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
flying
Hatch Rate
Slower (35 cycles)
Catch Rate
45
Base Exp
202
EV Yield
None
Wild Held Items
None
Weak To
flying ×2psychic ×2ghost ×2fairy ×2
Resists
poison ×0.5bug ×0.25rock ×0.5
Immune To
normalfighting
Evolution Chain
How to Obtain
You can catch Hauntotop in Offshore Facility (very rare). Wild ones range from level 31 to 36. You can also receive one as a gift in Paradise Moonbase at level five.
| Location | Level | Method | Form | Held Item | Prerequisite |
|---|---|---|---|---|---|
| Paradise Moonbase | Lv. 5 | gift | - | - | - |
Wild Encounters (1)
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| StartleLevel: 1Startle | ghost | PWR40 | ACC95 | PP35 | ||
| A physical attack in which the user scares the foe and charges into them. | ||||||
| Focus EnergyLevel: 1Focus Energy | normal | PWR0 | ACC0 | PP30 | ||
| The user takes a deep breath and focuses to raise its critical-hit ratio. | ||||||
| ForesightLevel: 1Foresight | normal | PWR0 | ACC100 | PP40 | ||
| Completely negates the foe's efforts to heighten its ability to evade. | ||||||
| JumpscareLevel: 1Jumpscare | ghost | PWR30 | ACC100 | PP10 | ||
| An attack that hits first and causes flinching. Usable only on 1st turn. | ||||||
| Speedy ScareLevel: 4Speedy Scare | ghost | PWR17 | ACC100 | PP30 | ||
| An almost invisibly fast attack that is certain to scare first. | ||||||
| Triple KickLevel: 8Triple Kick | fighting | PWR10 | ACC90 | PP10 | ||
| A 3-kick attack that becomes more powerful with each successive hit. | ||||||
| DetectLevel: 12Detect | fighting | PWR0 | ACC0 | PP5 | ||
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Sonic SpinLevel: 16Sonic Spin | flying | PWR50 | ACC100 | PP40 | ||
| An attack that frees the user from Bind, Wrap, Leech Seed, and Spikes. | ||||||
| Rolling KickLevel: 21Rolling Kick | fighting | PWR60 | ACC85 | PP15 | ||
| A quick kick from a rolling spin. It may make the foe flinch. | ||||||
| Morning SunLevel: 24Morning Sun | normal | PWR0 | ACC0 | PP5 | ||
| Restores the user's HP. The amount of HP regained varies with the weather. | ||||||
| Sucker PunchLevel: 24Sucker Punch | dark | PWR60 | ACC100 | PP5 | ||
| This move allows the user to strike first, if the foe is readying an attack. | ||||||
| Heal BellLevel: 28Heal Bell | normal | PWR0 | ACC0 | PP5 | ||
| A soothing bell chimes to heal the status problems of all allies. | ||||||
| YOU WILL DIELevel: 32YOU WILL DIE | ghost | PWR110 | ACC70 | PP10 | ||
| EVERYONE WILL DIE EVEN YOU ARE NO EXCEPTION ONLY DEATH IS REAL | ||||||
| Close CombatLevel: 36Close Combat | fighting | PWR120 | ACC100 | PP5 | ||
| The foe is fought up close. It also cuts the user's Defensive stats. | ||||||
| CounterLevel: 40Counter | ghost | PWR1 | ACC100 | PP20 | ||
| A retaliation move that counters any physical hit with double the damage. | ||||||
| Eye for EyeLevel: 44Eye for Eye | ghost | PWR1 | ACC100 | PP5 | ||
| Gains power the fewer HP the user has compared with the foe. | ||||||
Egg Moves (10)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| WhirlwindWhirlwind | normal | PWR0 | ACC100 | PP20 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | |||||
| PursuitPursuit | dark | PWR40 | ACC100 | PP20 | |
| An attack move that works especially well on a foe that is switching out. | |||||
| ForesightForesight | normal | PWR0 | ACC100 | PP40 | |
| Completely negates the foe's efforts to heighten its ability to evade. | |||||
| Steel WingSteel Wing | steel | PWR70 | ACC90 | PP25 | |
| The foe is hit with wings of steel. It may also raise the user's Defense. | |||||
| DragonbreathDragonbreath | dragon | PWR60 | ACC100 | PP20 | |
| The foe is hit with an incredible blast of breath that may also paralyze. | |||||
| CurseCurse | typeless | PWR0 | ACC0 | PP10 | |
| A move that works differently for the Ghost-type and all the other types. | |||||
| RoostRoost | flying | PWR0 | ACC0 | PP10 | |
| A self-healing move that restores HP by up to half of the user's maximum HP. | |||||
| Stealth RockStealth Rock | rock | PWR0 | ACC0 | PP20 | |
| Levitating rocks are laid around the foe's party to hurt foes switching in. | |||||
| Iron HeadIron Head | steel | PWR80 | ACC100 | PP15 | |
| The foe is slammed with its hard head. It may also make the foe flinch. | |||||
| AssuranceAssurance | dark | PWR30 | ACC100 | PP10 | |
| Does double damage if the foe has already taken damage this turn. | |||||
TM/HM Moves (38)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Play RoughPlay Rough | fairy | PWR90 | ACC90 | PP10 | TM01TM01 | |
| The foe is roughed up by the user. This may lower the foe's Attack. | ||||||
| Night ShadeNight Shade | ghost | PWR1 | ACC100 | PP15 | TM02TM02 | |
| An attack with a mirage that inflicts damage matching the user's level. | ||||||
| MetronomeMetronome | normal | PWR0 | ACC0 | PP10 | TM03TM03 | |
| Waggles a finger and stimulates the brain into using any move at random. | ||||||
| RoarRoar | normal | PWR0 | ACC100 | PP20 | TM05TM05 | |
| The foe is made to switch out with an ally. In the wild, the battle ends. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A move that badly poisons the foe. Its poison damage worsens every turn. | ||||||
| Bulk UpBulk Up | fighting | PWR0 | ACC0 | PP20 | TM08TM08 | |
| The user bulks up its body to boost both its Attack and Defense stats. | ||||||
| X-ScissorX-Scissor | bug | PWR80 | ACC100 | PP15 | TM10TM10 | |
| The user slashes the foe with crossed claws as if they were scissors. | ||||||
| TauntTaunt | dark | PWR0 | ACC100 | PP20 | TM12TM12 | |
| The foe is taunted into a rage that allows it to use only attack moves. | ||||||
| Ice BeamIce Beam | ice | PWR90 | ACC100 | PP10 | TM13TM13 | |
| The foe is struck with an icy beam. It may freeze the foe solid. | ||||||
| BlizzardBlizzard | ice | PWR110 | ACC70 | PP5 | TM14TM14 | |
| The foe is blasted with a blizzard. It may freeze the foe solid. | ||||||
| Hyper BeamHyper Beam | normal | PWR150 | ACC90 | PP5 | TM15TM15 | |
| A severely damaging attack that makes the user rest on the next turn. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Enables the user to evade all attacks. It may fail if used in succession. | ||||||
| Flash CannonFlash Cannon | steel | PWR80 | ACC100 | PP10 | TM18TM18 | |
| Light energy is shot at the foe. It may also lower the foe's Sp. Def. | ||||||
| Giga DrainGiga Drain | grass | PWR75 | ACC100 | PP10 | TM19TM19 | |
| A harsh attack that absorbs half the damage it inflicted to restore HP. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM20TM20 | |
| Large boulders are hurled at the foe. It may make the foe flinch. | ||||||
| Iron HeadIron Head | steel | PWR80 | ACC100 | PP15 | TM23TM23 | |
| The foe is slammed with its hard head. It may also make the foe flinch. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| An earthquake that strikes all Pokémon in battle excluding the user. | ||||||
| TombstonerTombstoner | ghost | PWR75 | ACC100 | PP15 | TM28TM28 | |
| A devastating piledriver which may paralyze the foe. | ||||||
| PsychicPsychic | psychic | PWR90 | ACC100 | PP10 | TM29TM29 | |
| A strong telekinetic attack. It may also lower the foe's Sp. Def stat. | ||||||
| Shadow BallShadow Ball | ghost | PWR80 | ACC100 | PP10 | TM30TM30 | |
| A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def. | ||||||
| Rock TombRock Tomb | rock | PWR60 | ACC95 | PP15 | TM39TM39 | |
| Boulders are hurled at the foe. It also lowers the foe's Speed if it hits. | ||||||
| AcrobaticsAcrobatics | flying | PWR55 | ACC100 | PP15 | TM40TM40 | |
| A nimble attack that does double damage if the user has no held item. | ||||||
| Dream EaterDream Eater | psychic | PWR100 | ACC100 | PP15 | TM41TM41 | |
| Absorbs half the damage it inflicted on a sleeping foe to restore HP. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC0 | PP10 | TM42TM42 | |
| While asleep, the user randomly uses one of the moves it knows. | ||||||
| Poison JabPoison Jab | poison | PWR120 | ACC100 | PP20 | TM43TM43 | |
| The foe is stabbed by an arm steeped in poison. It may also poison the foe. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP10 | TM44TM44 | |
| The user sleeps for two turns to fully restore HP and heal any status problem. | ||||||
| Will-O-WispWill-O-Wisp | fire | PWR0 | ACC85 | PP15 | TM45TM45 | |
| A sinister, bluish white flame is shot at the foe to inflict a burn. | ||||||
| ThiefThief | dark | PWR40 | ACC100 | PP10 | TM46TM46 | |
| An attack that may take the foe's held item if the user isn't holding one. | ||||||
| HypnosisHypnosis | psychic | PWR0 | ACC60 | PP20 | TM48TM48 | |
| Hypnotic suggestion is used to make the foe fall into a deep sleep. | ||||||
| AgilityAgility | psychic | PWR0 | ACC0 | PP30 | TM49TM49 | |
| The user relaxes and lightens its body to sharply boost its Speed. | ||||||
| CutCut | steel | PWR50 | ACC95 | PP30 | HM01HM01 | |
| A basic attack. It can be used to cut down thin trees and grass. | ||||||
| Soul ShiftSoul Shift | psychic | PWR10 | ACC100 | PP35 | HM02HM02 | |
| Swaps the user with another Ally. Use it to warp to any known town. | ||||||
| SurfSurf | water | PWR90 | ACC100 | PP15 | HM03HM03 | |
| A big wave crashes down on the foe. Can also be used for crossing water. | ||||||
| StrengthStrength | normal | PWR100 | ACC100 | PP15 | HM04HM04 | |
| The foe is slugged at maximum power. Can also be used to move boulders. | ||||||
| FlashFlash | normal | PWR0 | ACC70 | PP20 | HM05HM05 | |
| A blast of light that cuts the foe's accuracy. It also illuminates caves. | ||||||
| ShatterpointShatterpoint | psychic | PWR80 | ACC100 | PP15 | HM06HM06 | |
| An attack that will use Psychic power to shatter invisible walls and barriers. | ||||||
| WaterfallWaterfall | water | PWR80 | ACC100 | PP15 | HM07HM07 | |
| A powerful charge attack. It can also be used to climb a waterfall. | ||||||
| DiveDive | water | PWR60 | ACC100 | PP10 | HM08HM08 | |
| The user dives underwater on the first turn and strikes next turn. | ||||||
Move Tutor Moves (23)
| Move | Type | Cat. | Power | Acc. | PP | Location | |
|---|---|---|---|---|---|---|---|
| Purify(Pewter City)Purify | dark | PWR10 | ACC100 | PP20 | TutorTutor | ||
| The user purges the foe's soul, making it lose its Ghost immunities. | |||||||
| Knock Off(Pewter City)Knock Off | dark | PWR20 | ACC100 | PP25 | TutorTutor | ||
| Knocks down the foe's held item to prevent its use during the battle. | |||||||
| Refresh(Pewter City)Refresh | normal | PWR0 | ACC100 | PP20 | TutorTutor | ||
| A self-healing move that cures the user of a poisoning, burn, or paralysis. | |||||||
| Foresight(Pewter City)Foresight | normal | PWR0 | ACC100 | PP40 | TutorTutor | ||
| Completely negates the foe's efforts to heighten its ability to evade. | |||||||
| Mercy(Pewter City)Mercy | ghost | PWR40 | ACC100 | PP40 | TutorTutor | ||
| A restrained attack that always leaves the foe with at least 1 HP. | |||||||
| Double-Edge(Unknown)Double-Edge | normal | PWR120 | ACC100 | PP15 | TutorTutor | ||
| A reckless, life- risking tackle that also hurts the user a little. | |||||||
| Heal Bell(Pewter City)Heal Bell | normal | PWR0 | ACC0 | PP5 | TutorTutor | ||
| A soothing bell chimes to heal the status problems of all allies. | |||||||
| Mirror Coat(Pewter City)Mirror Coat | psychic | PWR1 | ACC100 | PP20 | TutorTutor | ||
| A retaliation move that pays back the foe's special attack double. | |||||||
| Substitute(Fuchsia City, Pewter City)Substitute | normal | PWR0 | ACC0 | PP10 | TutorTutor | ||
| The user creates a decoy using one- quarter of its full HP. | |||||||
| Torment(Pewter City)Torment | dark | PWR0 | ACC100 | PP15 | TutorTutor | ||
| It enrages the foe, making it incapable of using the same move successively. | |||||||
| Roost(Pewter City)Roost | flying | PWR0 | ACC0 | PP10 | TutorTutor | ||
| A self-healing move that restores HP by up to half of the user's maximum HP. | |||||||
| Sunny Day(Pewter City)Sunny Day | fire | PWR0 | ACC0 | PP5 | TutorTutor | ||
| The sun blazes for five turns, powering up Fire-type moves. | |||||||
| Rain Dance(Pewter City)Rain Dance | water | PWR0 | ACC0 | PP5 | TutorTutor | ||
| A heavy rain falls for five turns, powering up Water- type moves. | |||||||
| Weather Ball(Pewter City)Weather Ball | normal | PWR50 | ACC100 | PP10 | TutorTutor | ||
| An attack that varies in power and type depending on the weather. | |||||||
| Skill Swap(Pewter City)Skill Swap | psychic | PWR0 | ACC100 | PP10 | TutorTutor | ||
| The user employs its psychic power to swap abilities with the foe. | |||||||
| Grudge(Pewter City)Grudge | ghost | PWR0 | ACC100 | PP5 | TutorTutor | ||
| If the user faints, this move deletes the PP of the move that finished it. | |||||||
| Close Combat(Pewter City)Close Combat | fighting | PWR120 | ACC100 | PP5 | TutorTutor | ||
| The foe is fought up close. It also cuts the user's Defensive stats. | |||||||
| Sky Uppercut(Pewter City)Sky Uppercut | fighting | PWR85 | ACC90 | PP15 | TutorTutor | ||
| The user attacks with an uppercut thrown skywards with force. | |||||||
| Drain Punch(Pewter City)Drain Punch | fighting | PWR75 | ACC100 | PP10 | TutorTutor | ||
| A harsh punch that absorbs half the damage it inflicted to restore HP. | |||||||
| Curse(Pewter City)Curse | typeless | PWR0 | ACC0 | PP10 | TutorTutor | ||
| A move that works differently for the Ghost-type and all the other types. | |||||||
| Future Sight(Pewter City)Future Sight | psychic | PWR120 | ACC100 | PP15 | TutorTutor | ||
| Two turns after this move is used, the foe is attacked psychically. | |||||||
| Nasty Plot(Pewter City)Nasty Plot | dark | PWR0 | ACC0 | PP20 | TutorTutor | ||
| The user thinks bad thoughts. It sharply raises the Sp. Atk stat. | |||||||
| Earth Power(Pewter City)Earth Power | ground | PWR90 | ACC100 | PP10 | TutorTutor | ||
| The ground under the foe erupts with power. It may also lower the foe's Sp. Def. | |||||||
Type Summary
3
Weaknesses
3
Resistances
0
Immunities
12
Neutral
Weaknesses
Types that deal increased damage to Hauntotop. Use these types to counter it effectively.
Resistances & Immunities
Types that Hauntotop resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Hauntotop, either offensively or defensively.
Chatot
normalflying
2× STAB damage • Immune to ghost
2×Good
Petey
psychicflying
2× STAB damage • Resists fighting
2×Good
Ribombee
bugfairy
2× STAB damage • Resists fighting
2×Good
Scarly
ghostflying
2× STAB damage • Resists fighting
2×Good
Scaravia
ghostflying
2× STAB damage • Resists fighting
2×Good
Scaraptor
ghostflying
2× STAB damage • Resists fighting
2×Good
Klefkorpse
ghostfairy
2× STAB damage • Resists fighting
2×Good
Woobat
flyingghost
2× STAB damage • Resists fighting
2×Good
Swoobat
flyingghost
2× STAB damage • Resists fighting
2×Good
Drifloon
ghostflying
2× STAB damage • Resists fighting
2×Good
Drifblim
ghostflying
2× STAB damage • Resists fighting
2×Good
Tinkatweet
fairyghost
2× STAB damage • Resists fighting
2×Good
Tinkatrick
fairyghost
2× STAB damage • Resists fighting
2×Good
Tinkotreat
fairyghost
2× STAB damage • Resists fighting
2×Good
Mr. Maim
psychicghost
2× STAB damage • Resists fighting
2×Good
Sparrowe
flyingghost
2× STAB damage • Resists fighting
2×Good
Farrowe
flyingghost
2× STAB damage • Resists fighting
2×Good
Oricorio
ghostflying
2× STAB damage • Resists fighting
2×Good
Meditite
ghostpsychic
2× STAB damage • Resists fighting
2×Good
Medimind
ghostpsychic
2× STAB damage • Resists fighting
2×Good
Related Guides
Base Stats
Related tools