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Houndstonein Pokémon Ghost Grey

ghost

Pokédex Entry

Loyal Hound Pokémon

It will remain loyal to anyone who showed it affection as they lived. All who love Houndstone will be outlived by it.

Houndstone in Pokémon Ghost Grey

Houndstone is #972 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 7 encounter locations.

Type
Ghost
Dex
#020 Regional Dex · #972 National
Abilities
Sand Rush(Primary)

Raises Speed in a sandstorm.

Hustle(Secondary)

Trades accuracy for power.

Growth Rate
mediumfast
Gender Ratio
50% Male, 50% Female
Egg Groups
field
Hatch Rate
Fast (15 cycles)
Catch Rate
127
pokeball
Poké Ball11.5%
greatball
Great Ball15.6%
ultraball
Ultra Ball19.4%
Base Exp
116
EV Yield
None
Weak To
ghost ×2dark ×2
Resists
poison ×0.5bug ×0.5
Immune To
normalfighting

How to Obtain

Look for Houndstone in Mansion Ruins (uncommon), in Route 23 (uncommon), and in The Tunnels (uncommon), among four other areas. Wild ones range from level 15 to 45.

Wild Encounters (7)

Level Up Moves (16)

StartleLevel: 1ghost
PWR40ACC95PP35
A physical attack in which the user scares the foe and charges into them.
Tail WhipLevel: 1normal
PWR0ACC100PP30
The user wags its tail cutely, making the foe lower its Defense stat.
GrowlLevel: 1normal
PWR0ACC100PP40
The user growls in a cute way, making the foe lower its Attack stat.
LickLevel: 1ghost
PWR30ACC100PP30
The foe is licked and hit with a long tongue. It may also paralyze.
PursuitLevel: 9dark
PWR40ACC100PP20
An attack move that works especially well on a foe that is switching out.
Odor SleuthLevel: 12normal
PWR0ACC100PP40
Completely negates the foe's efforts to heighten its ability to evade.
HowlLevel: 12normal
PWR0ACC0PP40
The user howls to raise its spirit and boost its Attack stat.
DigLevel: 16ground
PWR80ACC100PP10
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
RestLevel: 24psychic
PWR0ACC0PP10
The user sleeps for two turns to fully restore HP and heal any status problem.
AssuranceLevel: 28dark
PWR30ACC100PP10
Does double damage if the foe has already taken damage this turn.
Play RoughLevel: 36fairy
PWR90ACC90PP10
The foe is roughed up by the user. This may lower the foe's Attack.
CrunchLevel: 38dark
PWR70ACC100PP5
The foe is crunched with sharp fangs. It may lower the foe's Defense.
SpiteLevel: 41ghost
PWR0ACC100PP10
A move that cuts 2 to 5 PP from the move last used by the foe.
TombstonerLevel: 46ghost
PWR75ACC100PP15
A devastating piledriver which may paralyze the foe.
CharmLevel: 51fairy
PWR0ACC100PP20
The foe is charmed by the user's cute appeals, sharply cutting its Attack.
LastRespectsLevel: 58normal
PWR50ACC100PP20
An attack that becomes stronger each time the user is hit in battle.

TM/HM Moves (42)

Play Roughfairy
PWR90ACC90PP10TM01
The foe is roughed up by the user. This may lower the foe's Attack.
Night Shadeghost
PWR1ACC100PP15TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
PWR0ACC0PP10TM03
Waggles a finger and stimulates the brain into using any move at random.
Roarnormal
PWR0ACC100PP20TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
PWR0ACC90PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Seed Bombgrass
PWR80ACC100PP15TM07
The user shoots a barrage of hard seeds at the foe.
Bubblebeamwater
PWR65ACC100PP20TM09
A spray of bubbles strikes the foe. It may lower the foe's Speed stat.
Flame Chargefire
PWR50ACC100PP20TM11
The user cloaks itself in flames and attacks. It also raises the user's Speed.
Ice Beamice
PWR90ACC100PP10TM13
The foe is struck with an icy beam. It may freeze the foe solid.
Blizzardice
PWR110ACC70PP5TM14
The foe is blasted with a blizzard. It may freeze the foe solid.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rock Sliderock
PWR75ACC90PP10TM20
Large boulders are hurled at the foe. It may make the foe flinch.
Iron Headsteel
PWR80ACC100PP15TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Thunderboltelectric
PWR90ACC100PP15TM24
A strong electrical attack that may also leave the foe paralyzed.
Thunderelectric
PWR110ACC70PP10TM25
A brutal lightning attack that may also leave the foe paralyzed.
Thunder Waveelectric
PWR0ACC100PP20TM27
A weak electric shock that is sure to cause paralysis if it hits.
Shadow Ballghost
PWR80ACC100PP10TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Shadow Clawghost
PWR70ACC100PP10TM31
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Hone Clawsdark
PWR0ACC0PP15TM32
The user sharpens its claws to raise its Attack and Accuracy.
Mud Shotground
PWR55ACC95PP15TM34
The user attacks by hurling mud. It also reduces the foe's Speed.
Flamethrowerfire
PWR90ACC100PP15TM35
The foe is scorched with intense flames. The foe may suffer a burn.
Sludge Bombpoison
PWR90ACC100PP10TM36
Filthy sludge is hurled at the foe. It may poison the target.
U-turnbug
PWR70ACC100PP20TM37
After attacking, the user switches places with a party Pokémon.
Fire Blastfire
PWR110ACC85PP5TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Rock Tombrock
PWR60ACC95PP15TM39
Boulders are hurled at the foe. It also lowers the foe's Speed if it hits.
Dream Eaterpsychic
PWR100ACC100PP15TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
PWR0ACC0PP10TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
PWR120ACC100PP20TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
PWR0ACC85PP15TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Thiefdark
PWR40ACC100PP10TM46
An attack that may take the foe's held item if the user isn't holding one.
Wild Chargeelectric
PWR90ACC100PP15TM47
The user throws an electrified tackle. It hurts the user a little.
Hypnosispsychic
PWR0ACC60PP20TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Agilitypsychic
PWR0ACC0PP30TM49
The user relaxes and lightens its body to sharply boost its Speed.
Cutsteel
PWR50ACC95PP30HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
PWR10ACC100PP35HM02
Swaps the user with another Ally. Use it to warp to any known town.
Surfwater
PWR90ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Strengthnormal
PWR100ACC100PP15HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
PWR0ACC70PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Waterfallwater
PWR80ACC100PP15HM07
A powerful charge attack. It can also be used to climb a waterfall.
Divewater
PWR60ACC100PP10HM08
The user dives underwater on the first turn and strikes next turn.

Move Tutor Moves (19)

Knock Off(Pewter City)dark
PWR20ACC100PP25Tutor
Knocks down the foe's held item to prevent its use during the battle.
Refresh(Pewter City)normal
PWR0ACC100PP20Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresight(Pewter City)normal
PWR0ACC100PP40Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Mercy(Pewter City)ghost
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edge(Unknown)normal
PWR120ACC100PP15Tutor
A reckless, life- risking tackle that also hurts the user a little.
Heal Bell(Pewter City)normal
PWR0ACC0PP5Tutor
A soothing bell chimes to heal the status problems of all allies.
Volt Switch(Pewter City)electric
PWR70ACC100PP20Tutor
After attacking, the user switches places with a party Pokémon.
Mirror Coat(Pewter City)psychic
PWR1ACC100PP20Tutor
A retaliation move that pays back the foe's special attack double.
Substitute(Fuchsia City, Pewter City)normal
PWR0ACC0PP10Tutor
The user creates a decoy using one- quarter of its full HP.
Sandstorm(Pewter City)rock
PWR0ACC0PP10Tutor
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Sunny Day(Pewter City)fire
PWR0ACC0PP5Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dance(Pewter City)water
PWR0ACC0PP5Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ball(Pewter City)normal
PWR50ACC100PP10Tutor
An attack that varies in power and type depending on the weather.
Grudge(Pewter City)ghost
PWR0ACC100PP5Tutor
If the user faints, this move deletes the PP of the move that finished it.
Curse(Pewter City)typeless
PWR0ACC0PP10Tutor
A move that works differently for the Ghost-type and all the other types.
Fire Fang(Pewter City)fire
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it burned.
Ice Fang(Pewter City)ice
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it frozen.
Thunder Fang(Pewter City)electric
PWR65ACC95PP15Tutor
The user bites the foe. It may also make the foe flinch, or leave it paralyzed.
Earth Power(Pewter City)ground
PWR90ACC100PP10Tutor
The ground under the foe erupts with power. It may also lower the foe's Sp. Def.

Type Summary

1
Weaknesses
2
Resistances
0
Immunities
15
Neutral

Weaknesses

Types that deal increased damage to Houndstone. Use these types to counter it effectively.

Resistances & Immunities

Types that Houndstone resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Houndstone differs across the games we cover →

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