Accent Image to accompany hero

Goomyin Pokémon Ghost Grey

ghostdragon

Pokédex Entry

Soft Tissue Pokémon

Goomy expands and withers with the seasons. It will engulf and consume weaker creatures to survive.

Goomy in Pokémon Ghost Grey

Goomy is #704 in the Pokédex for Pokémon Ghost Grey. This page covers its ghost/dragon typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.

Type
GhostDragon
Dex
#150 Regional Dex · #704 National
Abilities
Sap Sipper(Primary)

Boosts Attack if hit by Grass.

Liquid Ooze(Secondary)

Draining causes injury.

Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Slowest (40 cycles)
Catch Rate
40
pokeball
Poké Ball4.5%
greatball
Great Ball6.9%
ultraball
Ultra Ball8.2%
Base Exp
159
EV Yield
None
Wild Held Items
None
Weak To
ice ×2ghost ×2dragon ×2dark ×2fairy ×2
Resists
fire ×0.5water ×0.5electric ×0.5grass ×0.5poison ×0.5bug ×0.5
Immune To
normalfighting

Evolution Chain

Base form
Level up Goomy to Lv. 50

How to Obtain

You can catch Goomy in Route 18 (very rare), and in Route 7 (very rare). Wild ones range from level 13 to 25.

Wild Encounters (2)

Level Up Moves (15)

StartleLevel: 1ghost
409535
A physical attack in which the user scares the foe and charges into them.
AbsorbLevel: 1grass
2010020
An attack that absorbs half the damage it inflicted to restore HP.
DragonbreathLevel: 1dragon
6010020
The foe is hit with an incredible blast of breath that may also paralyze.
Water GunLevel: 5water
4010025
The foe is struck with a lot of water expelled forcibly from the mouth.
PanicLevel: 10ghost
110015
A desperate attack that becomes more powerful the less HP the user has.
ProtectLevel: 15normal
0010
Enables the user to evade all attacks. It may fail if used in succession.
Water PulseLevel: 20water
6010020
An attack with a pulsing blast of water. It may also confuse the foe.
Dragon PulseLevel: 25dragon
9010010
The foe is attacked with a shock wave generated by the user's gaping mouth.
Rain DanceLevel: 30water
005
A heavy rain falls for five turns, powering up Water- type moves.
Acid SprayLevel: 35poison
4010020
The user spits fluid that melts the foe. It harshly lowers the foe's Sp. Def.
CurseLevel: 40typeless
0010
A move that works differently for the Ghost-type and all the other types.
Cursed RamLevel: 45ghost
6010010
The user sticks its head out and rams. It may make the foe flinch.
CrunchLevel: 50dark
701005
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Gastro AcidLevel: 55poison
010010
Stomach acid is hurled onto the foe, suppressing its ability.
Draco MeteorLevel: 60dragon
130905
An intense attack that also sharply reduces the user's Sp. Atk stat.

TM/HM Moves (38)

Night Shadeghost
110015TM02
An attack with a mirage that inflicts damage matching the user's level.
Metronomenormal
0010TM03
Waggles a finger and stimulates the brain into using any move at random.
Roarnormal
010020TM05
The foe is made to switch out with an ally. In the wild, the battle ends.
Toxicpoison
09010TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Seed Bombgrass
8010015TM07
The user shoots a barrage of hard seeds at the foe.
Bubblebeamwater
6510020TM09
A spray of bubbles strikes the foe. It may lower the foe's Speed stat.
Ice Beamice
9010010TM13
The foe is struck with an icy beam. It may freeze the foe solid.
Blizzardice
110705TM14
The foe is blasted with a blizzard. It may freeze the foe solid.
Light Screenpsychic
0030TM16
A wall of light cuts damage from Sp. Atk attacks for five turns.
Protectnormal
0010TM17
Enables the user to evade all attacks. It may fail if used in succession.
Giga Draingrass
7510010TM19
A harsh attack that absorbs half the damage it inflicted to restore HP.
Rock Sliderock
759010TM20
Large boulders are hurled at the foe. It may make the foe flinch.
Iron Headsteel
8010015TM23
The foe is slammed with its hard head. It may also make the foe flinch.
Thunderboltelectric
9010015TM24
A strong electrical attack that may also leave the foe paralyzed.
Thunderelectric
1107010TM25
A brutal lightning attack that may also leave the foe paralyzed.
Earthquakeground
10010010TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Thunder Waveelectric
010020TM27
A weak electric shock that is sure to cause paralysis if it hits.
Shadow Ballghost
8010010TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Shadow Clawghost
7010010TM31
Claws made of shadows rake the foe. It has a high critical-hit ratio.
Reflectpsychic
0020TM33
A wall of light cuts damage from physical attacks for five turns.
Mud Shotground
559515TM34
The user attacks by hurling mud. It also reduces the foe's Speed.
Flamethrowerfire
9010015TM35
The foe is scorched with intense flames. The foe may suffer a burn.
Sludge Bombpoison
9010010TM36
Filthy sludge is hurled at the foe. It may poison the target.
Fire Blastfire
110855TM38
The foe is hit with an intense flame. It may leave the target with a burn.
Rock Tombrock
609515TM39
Boulders are hurled at the foe. It also lowers the foe's Speed if it hits.
Dream Eaterpsychic
10010015TM41
Absorbs half the damage it inflicted on a sleeping foe to restore HP.
Sleep Talknormal
0010TM42
While asleep, the user randomly uses one of the moves it knows.
Poison Jabpoison
12010020TM43
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Restpsychic
0010TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Will-O-Wispfire
08515TM45
A sinister, bluish white flame is shot at the foe to inflict a burn.
Hypnosispsychic
06020TM48
Hypnotic suggestion is used to make the foe fall into a deep sleep.
Cutsteel
509530HM01
A basic attack. It can be used to cut down thin trees and grass.
Soul Shiftpsychic
1010035HM02
Swaps the user with another Ally. Use it to warp to any known town.
Surfwater
9010015HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Strengthnormal
10010015HM04
The foe is slugged at maximum power. Can also be used to move boulders.
Flashnormal
07020HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Waterfallwater
8010015HM07
A powerful charge attack. It can also be used to climb a waterfall.
Divewater
6010010HM08
The user dives underwater on the first turn and strikes next turn.

Move Tutor Moves (18)

Refreshnormal
010020Tutor
A self-healing move that cures the user of a poisoning, burn, or paralysis.
Foresightnormal
010040Tutor
Completely negates the foe's efforts to heighten its ability to evade.
Aqua Jetwater
4010030Tutor
An almost invisibly fast attack that is certain to scare first.
Mercyghost
4010040Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Double-Edgenormal
12010015Tutor
A reckless, life- risking tackle that also hurts the user a little.
Solarbeamgrass
12010010Tutor
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Mirror Coatpsychic
110020Tutor
A retaliation move that pays back the foe's special attack double.
Substitutenormal
0010Tutor
The user creates a decoy using one- quarter of its full HP.
Sunny Dayfire
005Tutor
The sun blazes for five turns, powering up Fire-type moves.
Rain Dancewater
005Tutor
A heavy rain falls for five turns, powering up Water- type moves.
Weather Ballnormal
5010010Tutor
An attack that varies in power and type depending on the weather.
Grudgeghost
01005Tutor
If the user faints, this move deletes the PP of the move that finished it.
Cursetypeless
0010Tutor
A move that works differently for the Ghost-type and all the other types.
Fire Fangfire
659515Tutor
The user bites the foe. It may also make the foe flinch, or leave it burned.
Ice Fangice
659515Tutor
The user bites the foe. It may also make the foe flinch, or leave it frozen.
Thunder Fangelectric
659515Tutor
The user bites the foe. It may also make the foe flinch, or leave it paralyzed.
Earth Powerground
9010010Tutor
The ground under the foe erupts with power. It may also lower the foe's Sp. Def.
Draco Meteordragon
130905Tutor
An intense attack that also sharply reduces the user's Sp. Atk stat.

Type Summary

4
Weaknesses
6
Resistances
0
Immunities
8
Neutral

Weaknesses

Types that deal increased damage to Goomy. Use these types to counter it effectively.

Resistances & Immunities

Types that Goomy resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

  • goomy in 2 games
    dragondifferent typing
    HP 45 -26Attack 50 -22Defense 35 -20Sp. Atk 55 -17Sp. Def 75 -30Speed 40 -10
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