Accent Image to accompany hero

Miltankin Pokémon Crystal Advance Redux

normal

Pokédex Entry

Milk Cow Pokémon

If it has just had a baby, the milk it produces contains much more nutrition than usual.

Miltank in Pokémon Crystal Advance Redux

Miltank is #241 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its normal typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it across 4 encounter locations.

Type
Normal
Dex
#241
Abilities
Thick Fat(Primary)

Resists Fire and Ice damage by 50%.

Scrappy(Secondary)

Ignores Ghost type immunities.

Growth Rate
slow
Gender Ratio
100% Female
Egg Groups
field
Hatch Rate
Slowest (40 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
200
EV Yield
2 Defense
Wild Held Items
Weak To
fighting ×2
Resists
None
Immune To
ghost

Evolution Chain

How to Obtain

Miltank appears in Underwater Sevii (uncommon), in Cinnabar Volcano (very rare), and in Route 38 (very rare), among one other area. Wild ones range from level 18 to 28.

Wild Encounters (4)

Level Up Moves (19)

TackleLevel: 1normal
PWR40ACC100PP35
A physical attack in which the user charges, full body, into the foe.
GrowlLevel: 3normal
PWR0ACC100PP40
The user growls in a cute way, making the foe lower its Attack stat.
Defense CurlLevel: 5normal
PWR0ACC0PP40
The user curls up to conceal weak spots and raise its Defense stat.
RolloutLevel: 5rock
PWR30ACC90PP20
A 5-turn rolling attack that becomes stronger each time it hits.
StompLevel: 8normal
PWR65ACC100PP20
The foe is stomped with a big foot. It may make the foe flinch.
Milk DrinkLevel: 11normal
PWR0ACC0PP10
Heals the user by up to half its full HP. It can be used to heal an ally.
BideLevel: 14normal
PWR1ACC0PP10
The user endures attacks for two turns, then strikes back double.
Arm ThrustLevel: 17fighting
PWR15ACC100PP20
A quick flurry of straight-arm punches that hit two to five times.
BulldozeLevel: 20ground
PWR60ACC100PP20
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Body SlamLevel: 24normal
PWR85ACC100PP15
The user drops its full body on the foe. It may leave the foe paralyzed.
Zen HeadbuttLevel: 28psychic
PWR80ACC100PP15
The user focuses and rams the foe. It may also make the foe flinch.
CaptivateLevel: 32normal
PWR0ACC100PP20
Sharply lowers the foes Sp. Atk stat if it is the opposite gender to the user.
Wake-Up SlapLevel: 35fighting
PWR60ACC100PP10
Does double damage to a sleeping foe. It also wakes the foe up, however.
Iron HeadLevel: 38steel
PWR80ACC100PP15
The foe is slammed with its hard head. It may also make the foe flinch.
Heal BellLevel: 42normal
PWR0ACC0PP5
A soothing bell chimes to heal the status problems of all allies.
Work UpLevel: 45normal
PWR0ACC0PP30
The user rouses itself to raise its Attack and Sp. Atk stats.
Double-EdgeLevel: 49normal
PWR120ACC100PP15
A reckless, life- risking tackle that also hurts the user a little.
Iron TailLevel: 54steel
PWR100ACC75PP15
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Focus BlastLevel: 60fighting
PWR120ACC70PP5
The user unleashes its power. It may also lower the foe's Sp. Def.

Egg Moves (12)

Curseghost
PWR0ACC0PP10
A move that works differently for the Ghost type and all the other types.
Dizzy Punchnormal
PWR70ACC100PP10
The foe is hit with a rhythmic punch that may leave it confused.
Double-Edgenormal
PWR120ACC100PP15
A reckless, life- risking tackle that also hurts the user a little.
Endurenormal
PWR0ACC0PP10
The user endures any hit with 1 HP left. It may fail if used in succession.
Hammer Armfighting
PWR100ACC90PP10
The user swings its heavy fist. It also lowers the user's Speed.
Helping Handnormal
PWR0ACC0PP20
A move that boosts the power of the ally's attack in a battle.
Presentnormal
PWR1ACC90PP15
The foe is given a booby-trapped gift. It restores HP sometimes, however.
Psych Upnormal
PWR0ACC0PP10
The user hypnotizes itself into copying any stat change made by the foe.
Punishmentdark
PWR0ACC100PP5
The more the foe has raised its stats, the greater the move's power.
Reversalfighting
PWR1ACC100PP15
An all-out attack that becomes more powerful the less HP the user has.
Seismic Tossfighting
PWR1ACC100PP20
A gravity-fed throw that causes damage matching the user's level.
Sleep Talknormal
PWR0ACC0PP10
While asleep, the user randomly uses one of the moves it knows.

TM/HM Moves (34)

Dynamicpunchfighting
PWR100ACC50PP5TM01
The foe is punched with the user's full power. It confuses the foe if it hits.
Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Rolloutrock
PWR30ACC90PP20TM04
A 5-turn rolling attack that becomes stronger each time it hits.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Zap Cannonelectric
PWR120ACC50PP5TM07
An electric blast is fired like a cannon to inflict damage and paralyze.
Rock Sliderock
PWR75ACC90PP10TM08
Large boulders are hurled at the foe. It may make the foe flinch.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Sweet Scentnormal
PWR0ACC100PP20TM12
Allures the foe to reduce evasiveness. It also attracts wild Pokémon.
Blizzardice
PWR120ACC70PP5TM14
The foe is blasted with a blizzard. It may leave the foe frostbitten.
Hyper Beamnormal
PWR150ACC90PP5TM15
A severely damaging attack that makes the user rest on the next turn.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Play Roughfairy
PWR90ACC90PP10TM21
The foe is roughed up by the user. This may lower the foe's Attack.
Solarbeamgrass
PWR120ACC100PP10TM22
A 2-turn move that blasts the foe with absorbed energy in the 2nd turn.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Thunderelectric
PWR120ACC70PP10TM25
A brutal lightning attack that may also leave the foe paralyzed.
Earthquakeground
PWR100ACC100PP10TM26
An earthquake that strikes all Pokémon in battle excluding the user.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Shadow Ballghost
PWR80ACC100PP15TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Water Pulsewater
PWR60ACC100PP20TM33
An attack with a pulsing blast of water. It may also confuse the foe.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Drain Punchfighting
PWR75ACC100PP10TM35
A harsh punch that absorbs half the damage it inflicted to restore HP.
Sandstormrock
PWR0ACC0PP10TM37
A 5-turn sandstorm that damages all types except Rock, Ground, and Steel.
Defense Curlnormal
PWR0ACC0PP40TM40
The user curls up to conceal weak spots and raise its Defense stat.
Shock Waveelectric
PWR60ACC0PP20TM41
A rapid jolt of electricity strikes the foe. It can't be evaded.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Draining Kissfairy
PWR50ACC100PP10TM45
A sweet kiss that absorbs half the damage it inflicted to restore HP.
Surfwater
PWR95ACC100PP15HM03
A big wave crashes down on the foe. Can also be used for crossing water.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.
Whirlpoolwater
PWR35ACC85PP15HM07
The foe is trapped in a fast, vicious whirlpool for two to five turns.

Move Tutor Moves (20)

Ice Beam(Celadon City)ice
PWR95ACC100PP10Tutor
The foe is struck with an icy beam. It may leave the foe frostbitten.
Focus Blast(Route 13)fighting
PWR120ACC70PP5Tutor
The user unleashes its power. It may also lower the foe's Sp. Def.
Zen Headbutt(Blackthorn City, Route 8)psychic
PWR80ACC100PP15Tutor
The user focuses and rams the foe. It may also make the foe flinch.
Thunderbolt(Celadon City)electric
PWR95ACC100PP15Tutor
A strong electrical attack that may also leave the foe paralyzed.
Mud-Slap(Violet City)ground
PWR20ACC100PP10Tutor
Mud is hurled in the foe's face to inflict damage and lower its accuracy.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Gyro Ball(Olivine City, Underwater Sevii)steel
PWR1ACC100PP5Tutor
A high-speed spin. The slower the user is than the foe, the greater the damage.
Work Up(Underwater Sevii, Viridian City)normal
PWR0ACC0PP30Tutor
The user rouses itself to raise its Attack and Sp. Atk stats.
Fire Punch(Goldenrod City)fire
PWR75ACC100PP15Tutor
The foe is punched with a fiery fist. It may leave the foe with a burn.
Thunderpunch(Goldenrod City)electric
PWR75ACC100PP15Tutor
The foe is punched with an electrified fist. It may leave the foe paralyzed.
Ice Punch(Goldenrod City)ice
PWR75ACC100PP15Tutor
The foe is punched with an icy fist. It may leave the foe frostbitten.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Body Slam(Battle Tower, Route 25)normal
PWR85ACC100PP15Tutor
The user drops its full body on the foe. It may leave the foe paralyzed.
Bulldoze(Goldenrod Dept., Hollow Tunnel)ground
PWR60ACC100PP20Tutor
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Metronome(Goldenrod Dept.)normal
PWR0ACC0PP10Tutor
Waggles a finger and stimulates the brain into using any move at random.
Thunder Wave(Goldenrod Dept.)electric
PWR0ACC90PP20Tutor
A weak electric shock that is sure to cause paralysis if it hits.
Iron Head(Blackthorn City)steel
PWR80ACC100PP15Tutor
The foe is slammed with its hard head. It may also make the foe flinch.
Charm(Goldenrod Dept.)fairy
PWR0ACC100PP20Tutor
The foe is charmed by the user's cute appeals, sharply cutting its Attack.

Type Summary

1
Weaknesses
0
Resistances
1
Immunities
16
Neutral

Weaknesses

Types that deal increased damage to Miltank. Use these types to counter it effectively.

Resistances & Immunities

Types that Miltank resists or is immune to. Avoid using these types against it.

No type resistances.

Immunities (0×)

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Miltank differs across the games we cover →

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