Accent Image to accompany hero

Skorupiin Pokémon SoulGold

poisonbug

Pokédex Entry

Scorpion Pokémon

It grips prey with its tail claws and injects poison. It tenaciously hangs on until the poison takes. It can survive a year without food.

Skorupi in Pokémon SoulGold

Skorupi is #451 in the Pokédex for Pokémon SoulGold. This page covers its poison/bug typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
PoisonBug
Dex
#451
Abilities
Battle Armor(Primary)

Blocks critical hits.

Sniper(Secondary)

Boosts critical hits.

Keen Eye(Hidden)

Prevents loss of accuracy.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
bug, water3
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
120
pokeball
Poké Ball10.9%
greatball
Great Ball14.9%
ultraball
Ultra Ball19.0%
Base Exp
66
EV Yield
1 Defense
Wild Held Items
Weak To
fire ×2flying ×2psychic ×2rock ×2
Resists
grass ×0.25fighting ×0.25poison ×0.5bug ×0.5fairy ×0.5

How to Obtain

Skorupi appears in Route 42 (uncommon). Wild ones range from level 20 to 24.

Wild Encounters (1)

Level Up Moves (18)

Poison StingLevel: 1poison
1510035
A toxic attack with barbs, etc., that may poison.
LeerLevel: 1normal
010030
Frightens the foes with a leer to lower Defense.
Hone ClawsLevel: 3dark
0015
Sharpens its claws to raise Attack and Accuracy.
Fell StingerLevel: 6bug
010025
If it knocks out a foe the Attack stat is raised.
Poison FangLevel: 9poison
5010015
A sharp-fanged attack. May badly poison the foe.
BiteLevel: 12dark
6010025
Bites with vicious fangs. May cause flinching.
Toxic SpikesLevel: 15poison
0020
Sets spikes that poison a foe switching in.
Bug BiteLevel: 18bug
6010020
Eats the foe's held Berry gaining its effect.
VenoshockLevel: 21poison
6510010
Does double damage if the foe is poisoned.
Knock OffLevel: 24dark
010020
Knocks down the foe's held item to prevent its use.
Scary FaceLevel: 27normal
0010
Frightens with a scary face to sharply reduce Speed.
Pin MissileLevel: 30bug
0020
Sharp pins are fired to strike 2 to 5 times.
ToxicLevel: 33poison
0010
Poisons the foe with an intensifying toxin.
Night SlashLevel: 36dark
7010015
Hits as soon as possible. High critical-hit ratio.
Cross PoisonLevel: 39poison
7010020
A slash that may poison a foe and do critical damage.
X ScissorLevel: 42bug
8010015
Slashes the foe with crossed scythes, claws, etc.
AcupressureLevel: 45normal
0030
The user sharply raises one of its stats.
CrunchLevel: 48dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.

Egg Moves (12)

Feint Attackdark
60020
Draws the foe close, then strikes without fail.
Screechnormal
08540
Emits a screech to sharply reduce the foe's Defense.
Sand Attackground
010015
Reduces the foe's accuracy by hurling sand in its face.
Slashnormal
7010020
Slashes with claws, etc. Has a high critical-hit ratio.
Confuse Rayghost
010010
A sinister ray that confuses the foe.
Whirlwindnormal
08520
Blows away the foe, switches it out or ends wild battle.
Agilitypsychic
0030
Relaxes the body to sharply boost Speed.
Pursuitdark
4010020
Inflicts bad damage if used on a foe switching out.
Night Slashdark
7010015
Hits as soon as possible. High critical-hit ratio.
Iron Tailsteel
1007515
Attacks with a rock-hard tail. May lower Defense.
Twineedlebug
2510020
Foreleg stingers jab foe twice. May poison.
Poison Tailpoison
5010025
Has a high critical-hit ratio. May also poison.

TM/HM Moves (36)

Aerial Aceflying
60020TM40
An extremely speedy and unavoidable attack.
Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Brick Breakfighting
7510015TM31
Destroys barriers such as REFLECT and causes damage.
Cutsteel
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Dark Pulsedark
8010015TM97
Attacks with a horrible aura. May cause flinching.
Digground
10010010TM77
Digs underground the first turn and strikes next turn.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
False Swipenormal
4010040TM54
An attack that leaves the foe with at least 1 HP.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Flingdark
110010TM56
The effectiveness varies with the held item.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Hone Clawsdark
0015TM76
Sharpens its claws to raise Attack and Accuracy.
Infestationbug
2010020TM83
The foe is infested and attacked for turns.
Paybackdark
5010010TM66
An attack that gains power if the user moves last.
Poison Jabpoison
8010020TM84
A stabbing attack that may poison the foe.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Shadow Ballghost
8010015TM30
Hurls a black blob that may lower the foe's Sp. Def.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Tauntdark
010020TM12
Taunts the foe into only using attack moves.
Thiefdark
01000TM46
While attacking, it may steal the foe's held item.
Tormentdark
010015TM41
Torments the foe and stops successive use of a move.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Venoshockpoison
6510010TM09
Does double damage if the foe is poisoned.
X Scissorbug
8010015TM81
Slashes the foe with crossed scythes, claws, etc.

Type Summary

4
Weaknesses
5
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Skorupi. Use these types to counter it effectively.

Resistances & Immunities

Types that Skorupi resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

Related tools
Use ← → arrow keys to navigate