Accent Image to accompany hero

Skorupiin Pokémon Crystal Advance Redux

poisonbug

Pokédex Entry

Scorpion Pokémon

It burrows under the sand to lie in wait for prey. Its tail claws can inject its prey with a savage poison.

Skorupi in Pokémon Crystal Advance Redux

Skorupi is #451 in the Pokédex for Pokémon Crystal Advance Redux. This page covers its poison/bug typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 2 encounter locations.

Type
PoisonBug
Dex
#451
Abilities
Battle Armor(Primary)

Blocks critical hits.

Sniper(Secondary)

Boosts critical hit damage by 50%.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
bug, water3
Hatch Rate
Slowest (40 cycles)
Catch Rate
120
pokeball
Poké Ball10.9%
greatball
Great Ball14.9%
ultraball
Ultra Ball19.0%
Base Exp
114
EV Yield
1 Defense
Weak To
fire ×2flying ×2psychic ×2rock ×2
Resists
grass ×0.25fighting ×0.25poison ×0.5bug ×0.5fairy ×0.5

Evolution Chain

Base form
Level up Skorupi to Lv. 40

How to Obtain

Skorupi appears in National Park (very rare), and in The Bug Catching Contest (very rare). Wild ones range from level 13 to 16.

Wild Encounters (2)

Level Up Moves (18)

Poison StingLevel: 1poison
PWR15ACC100PP35
The foe is stabbed with a toxic barb, etc. It may poison the foe.
LeerLevel: 1normal
PWR0ACC100PP30
The foe is given an intimidating look that lowers its Defense stat.
BiteLevel: 5dark
PWR60ACC100PP25
The user bites with vicious fangs. It may make the foe flinch.
AcupressureLevel: 7normal
PWR0ACC0PP30
The user sharply raises one of its stats by pressing its stress points.
Pin MissileLevel: 10bug
PWR25ACC95PP20
Sharp pins are shot at the foe and hit two to five times at once.
String ShotLevel: 13bug
PWR0ACC95PP40
The foe is bound with strings shot from the mouth to reduce its Speed.
Knock OffLevel: 16dark
PWR65ACC100PP20
Knocks down the foe's held item to prevent its use during the battle.
Scary FaceLevel: 19normal
PWR0ACC90PP10
Frightens the foe with a scary face to sharply reduce its Speed.
Bug BiteLevel: 22bug
PWR60ACC100PP20
The user bites the foe, eating its Berry if it is holding one.
Toxic SpikesLevel: 25poison
PWR0ACC0PP20
Poisoned spikes are laid around the enemy to Poison foes switching in.
Poison FangLevel: 27poison
PWR50ACC100PP15
The foe is bitten with toxic fangs. It may also badly poison the foe.
Night SlashLevel: 30dark
PWR70ACC100PP15
The user slashes the foe when it can. It has a high critical-hit ratio.
Swords DanceLevel: 33normal
PWR0ACC0PP30
A frenetic dance of fighting. It sharply raises the Attack stat.
Confuse RayLevel: 36ghost
PWR0ACC100PP10
The foe is exposed to a sinister ray that triggers confusion.
VenoshockLevel: 39poison
PWR65ACC100PP10
The foe is soaked by a special acid. Its power doubles if the foe is poisoned.
Leech LifeLevel: 42bug
PWR80ACC100PP15
An attack that absorbs half the damage it inflicted to restore HP.
CrunchLevel: 45dark
PWR80ACC100PP15
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Cross PoisonLevel: 49poison
PWR70ACC100PP20
An attack with a high critical-hit ratio. It may also poison the foe.

Egg Moves (9)

Agilitypsychic
PWR0ACC0PP30
The user relaxes and lightens its body to sharply boost its Speed.
Confuse Rayghost
PWR0ACC100PP10
The foe is exposed to a sinister ray that triggers confusion.
Faint Attackdark
PWR60ACC0PP20
The user draws up close to the foe disarmingly, then hits without fail.
Night Slashdark
PWR70ACC100PP15
The user slashes the foe when it can. It has a high critical-hit ratio.
Pursuitdark
PWR40ACC100PP20
An attack move that works especially well on a foe that is switching out.
Sand-Attackground
PWR0ACC100PP15
A lot of sand is hurled in the foe's face, reducing its accuracy.
Screechnormal
PWR0ACC85PP40
An ear-splitting screech is emitted to sharply reduce the foe's Defense.
Slashnormal
PWR70ACC100PP20
The foe is slashed with claws, etc. It has a high critical-hit ratio.
Whirlwindnormal
PWR0ACC100PP20
The foe is made to switch out with an ally. In the wild, the battle ends.

TM/HM Moves (23)

Headbuttnormal
PWR70ACC100PP15TM02
The user sticks its head out and rams. It may make the foe flinch.
Curseghost
PWR0ACC0PP10TM03
A move that works differently for the Ghost type and all the other types.
Toxicpoison
PWR0ACC85PP10TM06
A move that badly poisons the foe. Its poison damage worsens every turn.
Hidden Powertypeless
PWR60ACC100PP15TM10
An attack that varies in type and intensity depending on the user.
Sunny Dayfire
PWR0ACC0PP5TM11
The sun blazes for five turns, powering up Fire-type moves.
Protectnormal
PWR0ACC0PP10TM17
Enables the user to evade all attacks. It may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
A heavy rain falls for five turns, powering up Water- type moves.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack with a steel-hard tail. It may lower the foe's Defense stat.
Returnnormal
PWR1ACC100PP20TM27
This attack move grows more powerful the more the user likes its Trainer.
Digground
PWR80ACC100PP10TM28
An attack that hits on the 2nd turn. Can also be used to exit dungeons.
Shadow Ballghost
PWR80ACC100PP15TM30
A shadowy blob is hurled at the foe. May also lower the foe's Sp. Def.
Double Teamnormal
PWR0ACC0PP15TM32
The user creates illusory copies of itself to raise its evasiveness.
Swaggernormal
PWR0ACC90PP15TM34
A move that makes the foe confused, but also sharply raises its Attack.
Sludge Bombpoison
PWR90ACC100PP10TM36
Filthy sludge is hurled at the foe. It may poison the target.
Defense Curlnormal
PWR0ACC0PP40TM40
The user curls up to conceal weak spots and raise its Defense stat.
Detectfighting
PWR0ACC0PP5TM43
Enables the user to evade all attacks. It may fail if used in succession.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for two turns to fully restore HP and heal any status problem.
Thiefdark
PWR60ACC100PP25TM46
An attack that may take the foe's held item if the user isn't holding one.
Fury Cutterbug
PWR20ACC95PP20TM49
An attack that grows stronger on each successive hit.
Cutgrass
PWR60ACC95PP30HM01
A basic attack used to cut trees and grass. Chance to raise Attack stat.
Strengthrock
PWR95ACC100PP15HM04
The user throws a large boulder at the foe. Chance to cause flinch.
Flashnormal
PWR0ACC100PP20HM05
A blast of light that cuts the foe's accuracy. It also illuminates caves.
Rock Smashfighting
PWR55ACC100PP15HM06
An attack that may also cut Defense. It can also smash cracked boulders.

Move Tutor Moves (19)

Aerial Ace(Pallet Town)flying
PWR60ACC0PP20Tutor
An extremely fast attack against one target. It can't be evaded.
X-Scissor(Route 2)bug
PWR80ACC100PP15Tutor
The user slashes the foe with crossed claws as if they were scissors.
Poison Jab(Safari Zone)poison
PWR80ACC100PP20Tutor
The foe is stabbed by an arm steeped in poison. It may also poison the foe.
Aqua Tail(Route 25)water
PWR90ACC90PP10Tutor
The foe is attacked with a swinging tail as vicious as a wave in a storm.
False Swipe(Ruins Of Alph)normal
PWR40ACC100PP40Tutor
A restrained attack that always leaves the foe with at least 1 HP.
Struggle Bug(Azalea Town)bug
PWR50ACC100PP20Tutor
While resisting, the user attacks the foe, lowerings its Sp. Atk stat.
Attract(Goldenrod City)normal
PWR0ACC100PP15Tutor
If it is the other gender, the foe is made infatuated and unlikely to attack.
Sleep Talk(Ecruteak City)normal
PWR0ACC0PP10Tutor
While asleep, the user randomly uses one of the moves it knows.
Facade(Goldenrod Dept., Ice Path)normal
PWR70ACC100PP20Tutor
An attack that is boosted if user is burned, poisoned, or paralyzed.
Mimic(Goldenrod Dept., Saffron City)normal
PWR0ACC100PP10Tutor
The user copies the move last used by the foe for the rest of the battle.
Bulldoze(Goldenrod Dept., Hollow Tunnel)ground
PWR60ACC100PP20Tutor
The user hits all Pokémon in battle by stomping. Lowers Speed of those hit.
Leech Life(Celadon Dept., Viridian Forest)bug
PWR80ACC100PP15Tutor
An attack that absorbs half the damage it inflicted to restore HP.
Swords Dance(Battle Tower)normal
PWR0ACC0PP30Tutor
A frenetic dance of fighting. It sharply raises the Attack stat.
Dark Pulse(Battle Tower, Victory Road)dark
PWR80ACC100PP15Tutor
The user releases a horrible aura that may also make the foe flinch.
Crunch(Blackthorn City)dark
PWR80ACC100PP15Tutor
The foe is crunched with sharp fangs. It may lower the foe's Defense.
Agility(Blackthorn City)psychic
PWR0ACC0PP30Tutor
The user relaxes and lightens its body to sharply boost its Speed.
Faint Attack(Goldenrod Dept.)dark
PWR60ACC0PP20Tutor
The user draws up close to the foe disarmingly, then hits without fail.
Taunt(Battle Tower, Three Island, Underwater Sevii)dark
PWR0ACC100PP20Tutor
The foe is taunted into a rage that allows it to use only attack moves.
Hone Claws(Battle Tower)dark
PWR0ACC0PP15Tutor
The user sharpens its claws to raise its Attack and Accuracy.

Type Summary

4
Weaknesses
4
Resistances
0
Immunities
10
Neutral

Weaknesses

Types that deal increased damage to Skorupi. Use these types to counter it effectively.

Resistances & Immunities

Types that Skorupi resists or is immune to. Avoid using these types against it.

Base Stats

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Skorupi differs across the games we cover →

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