Hitmonleein Pokémon SoulGold
Pokédex Entry
Kicking Pokémon
Its legs freely stretch and contract. Using these springlike limbs, it bowls over foes with devastating kicks. After battle, it rubs down its tired legs.
Hitmonlee in Pokémon SoulGold
Hitmonlee is #106 in the Pokédex for Pokémon SoulGold. This page covers its fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Evolution Chain
How to Obtain
Level Up Moves (20)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Brick BreakLevel: 0Brick Break | fighting | 75 | 100 | 15 | ||
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Fake OutLevel: 1Fake Out | normal | 40 | 100 | 10 | ||
| Moves 1st and flinches. Only works on user's 1st turn. | ||||||
| TackleLevel: 1Tackle | normal | 35 | 0 | 35 | ||
| Charges the foe with a full- body tackle. | ||||||
| Helping HandLevel: 1Helping Hand | normal | 0 | 0 | 20 | ||
| Boosts the power of ally recipient's moves. | ||||||
| Focus EnergyLevel: 1Focus Energy | normal | 0 | 0 | 30 | ||
| Focuses power to raise the critical-hit ratio. | ||||||
| Low SweepLevel: 1Low Sweep | fighting | 0 | 100 | 20 | ||
| Attacks the foe's legs lowering its Speed. | ||||||
| Double KickLevel: 4Double Kick | fighting | 30 | 100 | 30 | ||
| A double-kicking attack that strikes the foe twice. | ||||||
| Low KickLevel: 8Low Kick | fighting | 0 | 0 | 20 | ||
| A low, tripping kick that may cause flinching. | ||||||
| EndureLevel: 12Endure | normal | 0 | 0 | 10 | ||
| Endures any attack for 1 turn, leaving at least 1HP. | ||||||
| Sucker PunchLevel: 16Sucker Punch | dark | 0 | 100 | 5 | ||
| Strikes first if the foe is preparing an attack. | ||||||
| Wide GuardLevel: 21Wide Guard | rock | 0 | 0 | 10 | ||
| Evades wide-ranging attacks for one turn. | ||||||
| Blaze KickLevel: 24Blaze Kick | fire | 85 | 90 | 10 | ||
| A kick with a high critical- hit ratio. May cause a burn. | ||||||
| FeintLevel: 28Feint | normal | 0 | 100 | 10 | ||
| An attack that hits foes using moves like Protect. | ||||||
| Mega KickLevel: 32Mega Kick | normal | 120 | 75 | 5 | ||
| An extremely powerful kick with intense force. | ||||||
| Close CombatLevel: 36Close Combat | fighting | 120 | 100 | 5 | ||
| A strong attack but lowers the defensive stats. | ||||||
| ReversalLevel: 40Reversal | fighting | 1 | 100 | 15 | ||
| Inflicts more damage when the user's HP is down. | ||||||
| High Jump KickLevel: 44High Jump Kick | fighting | 85 | 90 | 0 | ||
| A jumping knee kick. If it misses, the user is hurt. | ||||||
| Axe KickLevel: 50Axe Kick | fighting | 120 | 90 | 10 | ||
| May miss and hurt the kicker. May cause confusion. | ||||||
| Trop KickLevel: 60Trop Kick | grass | 70 | 100 | 15 | ||
| An intense kick from the tropics. Lowers Attack. | ||||||
| Thunderous KickLevel: 70Thunderous Kick | fighting | 90 | 100 | 10 | ||
| Uses a lightning-like kick to hit. Lowers foe's Defense. |
Egg Moves (11)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Rapid SpinRapid Spin | normal | 0 | 100 | 40 | |
| User spins and removes some effects, while upping speed.effects. | |||||
| High Jump KickHigh Jump Kick | fighting | 85 | 90 | 0 | |
| A jumping knee kick. If it misses, the user is hurt. | |||||
| Mach PunchMach Punch | fighting | 40 | 100 | 30 | |
| A punch is thrown at wicked speed to strike first. | |||||
| Mind ReaderMind Reader | normal | 0 | 0 | 5 | |
| Senses the foe's action to ensure the next move's hit. | |||||
| Helping HandHelping Hand | normal | 0 | 0 | 20 | |
| Boosts the power of ally recipient's moves. | |||||
| CounterCounter | fighting | 1 | 100 | 20 | |
| Retaliates any physical hit with double the power. | |||||
| Vacuum WaveVacuum Wave | fighting | 40 | 100 | 30 | |
| Whirls its fists to send a wave that strikes first. | |||||
| Bullet PunchBullet Punch | steel | 40 | 100 | 30 | |
| Punches as fast as a bul- let. It always hits first. | |||||
| EndureEndure | normal | 0 | 0 | 10 | |
| Endures any attack for 1 turn, leaving at least 1HP. | |||||
| PursuitPursuit | dark | 40 | 100 | 20 | |
| Inflicts bad damage if used on a foe switching out. | |||||
| FeintFeint | normal | 0 | 100 | 10 | |
| An attack that hits foes using moves like Protect. |
TM/HM Moves (32)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Bulk UpBulk Up | fighting | 0 | 0 | 20 | TM08TM08 | |
| Bulks up the body to boost both Attack and Defense. | ||||||
| BulldozeBulldoze | ground | 60 | 100 | 20 | TM78TM78 | |
| Stomps down on the ground. Hits all and lowers Speed. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EarthquakeEarthquake | ground | 100 | 100 | 10 | TM26TM26 | |
| A powerful quake that hits all other Pokémon. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlingFling | dark | 1 | 100 | 10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Low SweepLow Sweep | fighting | 0 | 100 | 20 | TM47TM47 | |
| Attacks the foe's legs lowering its Speed. | ||||||
| Poison JabPoison Jab | poison | 80 | 100 | 20 | TM84TM84 | |
| A stabbing attack that may poison the foe. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Rock ClimbRock Climb | normal | 90 | 85 | 20 | HM09HM09 | |
| A charging attack that may confuse the foe. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | 0 | 0 | 0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| Stone EdgeStone Edge | rock | 100 | 80 | 5 | TM71TM71 | |
| Stabs the foe with stones. High critical-hit ratio. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| Swords DanceSwords Dance | normal | 0 | 0 | 0 | TM75TM75 | |
| A fighting dance that sharply raises Attack. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThiefThief | dark | 0 | 100 | 0 | TM46TM46 | |
| While attacking, it may steal the foe's held item. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Work UpWork Up | normal | 0 | 0 | 30 | TM01TM01 | |
| The user is roused. Ups Attack and Sp. Atk. |
Type Summary
Weaknesses
Types that deal increased damage to Hitmonlee. Use these types to counter it effectively.
Resistances & Immunities
Types that Hitmonlee resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Hitmonlee, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.