Accent Image to accompany hero

Hitmonleein Pokémon Emerald Legacy

fighting

Pokédex Entry

Kicking Pokémon

Its legs freely stretch and contract. Using these springlike limbs, it bowls over foes with devastating kicks. After battle, it rubs down its tired legs.

Hitmonlee in Pokémon Emerald Legacy

Hitmonlee is #106 in the Pokédex for Pokémon Emerald Legacy. This page covers its fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Fighting
Dex
#106
Abilities

Prevents paralysis.

Growth Rate
mediumfast
Gender Ratio
100% Male
Egg Groups
humanlike
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
139
EV Yield
2 Attack
Wild Held Items
None
Weak To
flying ×2psychic ×2fairy ×2
Resists
bug ×0.5rock ×0.5dark ×0.5

Evolution Chain

Base form
Level up Tyrogue at Lv. 20 with Attack < Defense
Level up Tyrogue at Lv. 20 with Attack > Defense
• Level up Tyrogue at Lv. 20 with Attack = Defense
• Use Brickpiece on Tyrogue

How to Obtain

Hitmonlee has no wild encounters recorded in this game. Evolve tyrogue to get one.

Level Up Moves (13)

RevengeLevel: 1fighting
PWR60ACC100PP10
An attack that gains power if injured by the foe.
Double KickLevel: 1fighting
PWR30ACC100PP30
A double-kicking attack that strikes the foe twice.
MeditateLevel: 6psychic
PWR0ACC0PP40
Meditates in a peaceful fashion to raise ATTACK.
Rolling KickLevel: 11fighting
PWR70ACC100PP25
A fast kick delivered from a rapid spin.
Jump KickLevel: 16fighting
PWR90ACC95PP25
A strong jumping kick. May miss and hurt the kicker.
Brick BreakLevel: 20fighting
PWR75ACC100PP15
Destroys barriers such as REFLECT and causes damage.
Focus EnergyLevel: 21normal
PWR0ACC0PP30
Focuses power to raise the critical-hit ratio.
Hi Jump KickLevel: 26fighting
PWR120ACC90PP20
A jumping knee kick. If it misses, the user is hurt.
Mind ReaderLevel: 31normal
PWR0ACC100PP5
Senses the foe's action to ensure the next move's hit.
ForesightLevel: 36normal
PWR0ACC100PP40
Negates the foe's efforts to heighten evasiveness.
EndureLevel: 41normal
PWR0ACC0PP10
Endures any attack for 1 turn, leaving at least 1HP.
Mega KickLevel: 46normal
PWR120ACC85PP10
An extremely powerful kick with intense force.
ReversalLevel: 51fighting
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Hitmonlee cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

TackleLevel: 1(Tyrogue · Level 1)normal
PWR35ACC100PP35
Charges the foe with a full- body tackle.

Egg Moves (6)

Rapid Spinnormal
PWR20ACC100PP40
Spins the body at high speed to strike the foe.
Hi Jump Kickfighting
PWR120ACC90PP20
A jumping knee kick. If it misses, the user is hurt.
Mach Punchfighting
PWR40ACC100PP30
A punch is thrown at wicked speed to strike first.
Refreshnormal
PWR0ACC100PP20
Heals poisoning, paralysis, or a burn.
Mind Readernormal
PWR0ACC100PP5
Senses the foe's action to ensure the next move's hit.
Helping Handnormal
PWR0ACC100PP20
Boosts the power of the recipient's moves.

TM/HM Moves (20)

Focus Punchfighting
PWR150ACC100PP20TM01
A powerful loyalty attack. The user flinches if hit.
Toxicpoison
PWR0ACC85PP10TM06
Poisons the foe with an intensifying toxin.
Bulk Upfighting
PWR0ACC0PP20TM08
Bulks up the body to boost both ATTACK and DEFENSE.
Hidden Powernormal
PWR1ACC100PP15TM10
The effectiveness varies with the user.
Sunny Dayfire
PWR0ACC0PP10TM11
Boosts the power of FIRE- type moves for 5 turns.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP10TM18
Boosts the power of WATER- type moves for 5 turns.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the TRAINER is disliked.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake, but has no effect on flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Brick Breakfighting
PWR75ACC100PP15TM31
Destroys barriers such as REFLECT and causes damage.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Rock Tombrock
PWR50ACC95PP25TM39
Stops the foe from moving with rocks and cuts SPEED.
Facadenormal
PWR70ACC100PP20TM42
Boosts ATTACK when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP10TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Thiefdark
PWR60ACC100PP15TM46
While attacking, it may steal the foe's held item.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
PWR60ACC100PP15HM06
A rock-crushing attack that may lower DEFENSE.

Move Tutor Moves (17)

Mega Punch(Battle Frontier Lounge 7)normal
PWR90ACC95PP20Tutor
A strong punch thrown with incredible power.
Mega Kick(Battle Frontier Lounge 7)normal
PWR120ACC85PP10Tutor
An extremely powerful kick with intense force.
Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Counter(Battle Frontier Lounge 7)fighting
PWR1ACC100PP20Tutor
Retaliates any physical hit with double the power.
Seismic Toss(Battle Frontier Lounge 7)fighting
PWR1ACC100PP20Tutor
Inflicts damage identical to the user's level.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Metronome(Fallarbor Town Mart)normal
PWR0ACC0PP10Tutor
Waggles a finger to use any POKéMON move at random.
Rock Slide(Battle Frontier Lounge 7)rock
PWR80ACC95PP15Tutor
Large boulders are hurled. May cause flinching.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Dynamic Punch(Mossdeep City)fighting
PWR100ACC70PP10Tutor
Powerful and sure to cause confusion, but inaccurate.
Snore(Battle Frontier Lounge 7)normal
PWR60ACC100PP20Tutor
A loud attack that can be used only while asleep.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Mud Slap(Battle Frontier Lounge 7)ground
PWR30ACC100PP15Tutor
Hurls mud in the foe's face to reduce its accuracy.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC90PP15Tutor
Confuses the foe, but also sharply raises ATTACK.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Swift(Battle Frontier Lounge 7)normal
PWR60ACC0PP20Tutor
Sprays star-shaped rays that never miss.

Type Summary

2
Weaknesses
3
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Hitmonlee. Use these types to counter it effectively.

Resistances & Immunities

Types that Hitmonlee resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Hitmonlee differs across the games we cover →

Related tools
Use ← → arrow keys to navigate