Accent Image to accompany hero

Goodrain Pokémon SoulGold

dragonsteel

Pokédex Entry

Dragon Pokémon

It gets picked on because it's meek. But then, whoever teased it gets to feel the full force of its horns and a good swatting from its thick tail.

Goodra in Pokémon SoulGold

Hisuian Goodra is #706 in the Pokédex for Pokémon SoulGold. This page covers its dragon/steel typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
DragonSteel
Dex
#706
Abilities
Sap Sipper(Primary)

Grass increases Attack.

Shell Armor(Secondary)

Blocks critical hits.

Gooey(Hidden)

Lowers Speed on contact.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
300
EV Yield
3 SpecialDefense
Wild Held Items
None
Weak To
fighting ×2ground ×2
Resists
normal ×0.5water ×0.5electric ×0.5grass ×0.25flying ×0.5psychic ×0.5bug ×0.5rock ×0.5steel ×0.5
Immune To
poison

Evolution Chain

Base form
Level up Goomy to Lv. 40
Level up Goomy to Lv. 40
Level up Sliggoo to Lv. 50
Level up Sliggoo to Lv. 50

How to Obtain

This form of Goodra has no wild encounters recorded in this game. Evolve sliggoo, sliggoo, or goomy to get one.

Level Up Moves (19)

Iron TailLevel: 0steel
PWR100ACC75PP15
Attacks with a rock-hard tail. May lower Defense.
ShelterLevel: 1steel
PWR0ACC0PP10
The user hardens their skin, sharply raising its Defense.
Acid SprayLevel: 1poison
PWR40ACC100PP20
Sprays a hide-melting acid. Sharply reduces Sp. Def.
FeintLevel: 1normal
PWR0ACC100PP10
An attack that hits foes using moves like Protect.
Tearful LookLevel: 1normal
PWR0ACC0PP20
The user tears up, dropping Attack and Sp. Attack.
Dragon BreathLevel: 1dragon
PWR60ACC100PP20
Strikes the foe with a blast of breath. May paralyze.
TackleLevel: 1normal
PWR35ACC0PP35
Charges the foe with a full- body tackle.
AbsorbLevel: 1grass
PWR20ACC100PP0
An attack that absorbs half the damage inflicted.
Water GunLevel: 1water
PWR40ACC100PP25
Squirts water to attack the foe.
ProtectLevel: 15normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
FlailLevel: 20normal
PWR1ACC100PP15
Inflicts more damage when the user's HP is down.
Water PulseLevel: 25water
PWR60ACC100PP20
Attacks with ultrasonic waves. May confuse the foe.
Rain DanceLevel: 30water
PWR0ACC0PP5
Boosts the power of Water- type moves for 5 turns.
Dragon PulseLevel: 35dragon
PWR0ACC100PP10
Generates a shock wave to damage the foe.
CurseLevel: 43ghost
PWR0ACC0PP10
A move that functions differently for GHOSTS.
Iron HeadLevel: 49steel
PWR80ACC100PP15
Slams the foe with a hard head. May cause flinching.
Body SlamLevel: 49normal
PWR85ACC100PP15
A full-body slam that may cause paralysis.
Muddy WaterLevel: 58water
PWR0ACC85PP10
Attacks with muddy water. May lower accuracy.
Heavy SlamLevel: 67steel
PWR1ACC100PP10
Does more damage if the user outweighs the foe.

Pre-evolution-only Moves (1)

These moves must be learned before evolving; Goodra cannot learn them through its own level-up, TM/HM, tutor, egg, wild, or evolution moves.

Acid ArmorLevel: 1(Sliggoo · Level 1)poison
PWR0ACC0PP0
Liquifies the user's body to sharply raise Defense.

TM/HM Moves (35)

Blizzardice
PWR0ACC0PP5TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Bulldozeground
PWR60ACC100PP20TM78
Stomps down on the ground. Hits all and lowers Speed.
Dragon Clawdragon
PWR80ACC100PP15TM02
Slashes the foe with sharp claws.
Dragon Taildragon
PWR60ACC90PP10TM82
Knocks foe away to switch it out or end wild battle.
Earthquakeground
PWR100ACC100PP10TM26
A powerful quake that hits all other Pokémon.
Facadenormal
PWR70ACC100PP20TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
PWR0ACC85PP5TM38
Incinerates everything it strikes. May cause a burn.
Fire Punchfire
PWR75ACC100PP15TM69
A fiery punch that may burn the foe.
Flamethrowerfire
PWR0ACC100PP15TM35
A powerful fire attack that may inflict a burn.
Flash Cannonsteel
PWR80ACC100PP10TM91
Releases a blast of light that may lower Sp. Def.
Giga Impactnormal
PWR150ACC90PP5TM68
Leaves the user immobile if target is not KO'd.
Gyro Ballsteel
PWR1ACC100PP5TM74
A high-speed spin that does more damage to faster foes.
Hyper Beamnormal
PWR150ACC90PP5TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
PWR0ACC100PP10TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Ice Spinnerice
PWR80ACC100PP15TM94
Ice-covered feet hit a foe and destroy the terrain.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
PWR0ACC0PP0TM44
The user sleeps for 2 turns, restoring HP and status.
Rock Sliderock
PWR75ACC90PP10TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
PWR0ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
PWR0ACC0PP0TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
PWR0ACC0PP10TM37
Causes a sandstorm that rages for several turns.
Sludge Bombpoison
PWR90ACC100PP10TM36
Sludge is hurled to inflict damage. May also poison.
Sludge Wavepoison
PWR95ACC100PP10TM34
Swamps all others with a wave of sludge. May also poison.
Substitutenormal
PWR0ACC0PP10TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
PWR0ACC0PP5TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
PWR0ACC100PP15HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Thunderelectric
PWR0ACC70PP10TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
PWR0ACC100PP15TM24
A strong electrical attack that may paralyze the foe.
Thunder Punchelectric
PWR75ACC100PP15TM63
An electrified punch that may paralyze the foe.
Toxicpoison
PWR0ACC0PP10TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
PWR60ACC100PP20TM88
Attacks with ultrasonic waves. May confuse the foe.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Hidden Powernormal
PWR0ACC100PP15TM10
The type varies with the user.The type and effectiveness vary with the user.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.

Type Summary

2
Weaknesses
9
Resistances
1
Immunities
6
Neutral

Weaknesses

Types that deal increased damage to Goodra. Use these types to counter it effectively.

Resistances & Immunities

Types that Goodra resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Goodra differs across the games we cover →

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