Accent Image to accompany hero

Goodrain Pokémon SoulGold

dragonsteel

Pokédex Entry

Dragon Pokémon

It gets picked on because it's meek. But then, whoever teased it gets to feel the full force of its horns and a good swatting from its thick tail.

Goodra in Pokémon SoulGold

Hisuian Goodra is #706 in the Pokédex for Pokémon SoulGold. This page covers its dragon/steel typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
DragonSteel
Dex
#706
Abilities
Sap Sipper(Primary)

Grass increases Attack.

Shell Armor(Secondary)

Blocks critical hits.

Gooey(Hidden)

Lowers Speed on contact.

Growth Rate
slow
Gender Ratio
50% Male, 50% Female
Egg Groups
dragon
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
300
EV Yield
3 SpecialDefense
Wild Held Items
None
Weak To
fighting ×2ground ×2
Resists
normal ×0.5water ×0.5electric ×0.5grass ×0.25flying ×0.5psychic ×0.5bug ×0.5rock ×0.5steel ×0.5
Immune To
poison

Evolution Chain

Base form
Level up Goomy to Lv. 40
Level up Goomy to Lv. 40
Level up Sliggoo to Lv. 50
Level up Sliggoo to Lv. 50

How to Obtain

This form of Goodra isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (19)

Iron TailLevel: 0steel
1007515
Attacks with a rock-hard tail. May lower Defense.
ShelterLevel: 1steel
0010
The user hardens their skin, sharply raising its Defense.
Acid SprayLevel: 1poison
4010020
Sprays a hide-melting acid. Sharply reduces Sp. Def.
FeintLevel: 1normal
010010
An attack that hits foes using moves like Protect.
Tearful LookLevel: 1normal
0020
The user tears up, dropping Attack and Sp. Attack.
Dragon BreathLevel: 1dragon
6010020
Strikes the foe with a blast of breath. May paralyze.
TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
AbsorbLevel: 1grass
201000
An attack that absorbs half the damage inflicted.
Water GunLevel: 1water
4010025
Squirts water to attack the foe.
ProtectLevel: 15normal
0010
Evades attack, but may fail if used in succession.
FlailLevel: 20normal
110015
Inflicts more damage when the user's HP is down.
Water PulseLevel: 25water
6010020
Attacks with ultrasonic waves. May confuse the foe.
Rain DanceLevel: 30water
005
Boosts the power of Water- type moves for 5 turns.
Dragon PulseLevel: 35dragon
010010
Generates a shock wave to damage the foe.
CurseLevel: 43ghost
0010
A move that functions differently for GHOSTS.
Iron HeadLevel: 49steel
8010015
Slams the foe with a hard head. May cause flinching.
Body SlamLevel: 49normal
8510015
A full-body slam that may cause paralysis.
Muddy WaterLevel: 58water
08510
Attacks with muddy water. May lower accuracy.
Heavy SlamLevel: 67steel
110010
Does more damage if the user outweighs the foe.

TM/HM Moves (35)

Blizzardice
005TM14
Hits the foes with an icy storm. May cause frostbite.storm that may freeze it.
Bulldozeground
6010020TM78
Stomps down on the ground. Hits all and lowers Speed.
Dragon Clawdragon
8010015TM02
Slashes the foe with sharp claws.
Dragon Taildragon
609010TM82
Knocks foe away to switch it out or end wild battle.
Earthquakeground
10010010TM26
A powerful quake that hits all other Pokémon.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Fire Blastfire
0855TM38
Incinerates everything it strikes. May cause a burn.
Fire Punchfire
7510015TM69
A fiery punch that may burn the foe.
Flamethrowerfire
010015TM35
A powerful fire attack that may inflict a burn.
Flash Cannonsteel
8010010TM91
Releases a blast of light that may lower Sp. Def.
Giga Impactnormal
150905TM68
Leaves the user immobile if target is not KO'd.
Gyro Ballsteel
11005TM74
A high-speed spin that does more damage to faster foes.
Hyper Beamnormal
150905TM15
Leaves the user immobile if target is not KO'd.
Ice Beamice
010010TM13
Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it.
Ice Spinnerice
8010015TM94
Ice-covered feet hit a foe and destroy the terrain.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
005TM18
Boosts the power of Water- type moves for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Rock Sliderock
759010TM80
Hits the foe with an avalanche of rocks.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Rock Tombrock
000TM39
Stops the foe from moving with rocks and cuts Speed.
Sandstormrock
0010TM37
Causes a sandstorm that rages for several turns.
Sludge Bombpoison
9010010TM36
Sludge is hurled to inflict damage. May also poison.
Sludge Wavepoison
9510010TM34
Swamps all others with a wave of sludge. May also poison.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Surfwater
010015HM03
Creates a huge wave, then crashes it down on the field.crashes it down on the foes.
Thunderelectric
07010TM25
A lightning attack that may cause paralysis.
Thunderboltelectric
010015TM24
A strong electrical attack that may paralyze the foe.
Thunder Punchelectric
7510015TM63
An electrified punch that may paralyze the foe.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Water Pulsewater
6010020TM88
Attacks with ultrasonic waves. May confuse the foe.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Returnnormal
110020TM27
An attack that increases in power with friendship.

Type Summary

2
Weaknesses
9
Resistances
1
Immunities
6
Neutral

Weaknesses

Types that deal increased damage to Goodra. Use these types to counter it effectively.

Resistances & Immunities

Types that Goodra resists or is immune to. Avoid using these types against it.

Immunities (0×)

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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