Marshtompin Pokémon SoulGold
Pokédex Entry
Mud Fish Pokémon
Its toughened hind legs enable it to stand upright. Because it weakens if its skin dries out, it replenishes fluids by playing in mud.
Marshtomp in Pokémon SoulGold
Marshtomp is #259 in the Pokédex for Pokémon SoulGold. This page covers its water/ground typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.
Evolution Chain
How to Obtain
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Mud ShotLevel: 0Mud Shot | ground | PWR55 | ACC95 | PP15 | ||
| Hurls mud at the foe and reduces Speed. | ||||||
| Rock SmashLevel: 1Rock Smash | fighting | PWR0 | ACC100 | PP15 | ||
| A rock-crushing attack that may lower Defense. | ||||||
| TackleLevel: 1Tackle | normal | PWR35 | ACC0 | PP35 | ||
| Charges the foe with a full- body tackle. | ||||||
| GrowlLevel: 1Growl | normal | PWR0 | ACC100 | PP40 | ||
| Growls cutely to reduce the foe's Attack. | ||||||
| Water GunLevel: 1Water Gun | water | PWR40 | ACC100 | PP25 | ||
| Squirts water to attack the foe. | ||||||
| Rock ThrowLevel: 9Rock Throw | rock | PWR50 | ACC0 | PP15 | ||
| Throws small rocks to strike the foe. | ||||||
| ProtectLevel: 12Protect | normal | PWR0 | ACC0 | PP10 | ||
| Evades attack, but may fail if used in succession. | ||||||
| SupersonicLevel: 15Supersonic | normal | PWR0 | ACC55 | PP20 | ||
| Emits bizarre sound waves that may confuse the foe. | ||||||
| Water PulseLevel: 20Water Pulse | water | PWR60 | ACC100 | PP20 | ||
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| Rock SlideLevel: 25Rock Slide | rock | PWR75 | ACC90 | PP10 | ||
| Hits the foe with an avalanche of rocks. | ||||||
| Take DownLevel: 30Take Down | normal | PWR90 | ACC85 | PP20 | ||
| A reckless charge attack that also hurts the user. | ||||||
| AmnesiaLevel: 35Amnesia | psychic | PWR0 | ACC0 | PP20 | ||
| Forgets about something and sharply raises Sp. Def. | ||||||
| Muddy WaterLevel: 40Muddy Water | water | PWR0 | ACC85 | PP10 | ||
| Attacks with muddy water. May lower accuracy. | ||||||
| ScreechLevel: 45Screech | normal | PWR0 | ACC85 | PP40 | ||
| Emits a screech to sharply reduce the foe's Defense. | ||||||
| EndeavorLevel: 50Endeavor | normal | PWR1 | ACC100 | PP5 | ||
| Cuts foe's HP to equal user's HP. | ||||||
| Hydro PumpLevel: 55Hydro Pump | water | PWR0 | ACC80 | PP5 | ||
| Blasts water at high power to strike the foe. | ||||||
Egg Moves (17)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| RefreshRefresh | normal | PWR0 | ACC0 | PP20 | |
| Heals poisoning, paralysis, or a burn. | |||||
| UproarUproar | normal | PWR0 | ACC100 | PP10 | |
| Causes an uproar for 3 Causes an uproar for 2 to 5 turns and prevents sleep. | |||||
| CurseCurse | ghost | PWR0 | ACC0 | PP10 | |
| A move that functions differently for GHOSTS. | |||||
| StompStomp | normal | PWR65 | ACC100 | PP20 | |
| Stomps the enemy with a big foot. May cause flinching. | |||||
| Ice BallIce Ball | ice | PWR30 | ACC90 | PP20 | |
| A 5-turn attack that gains power on successive hits. | |||||
| Mirror CoatMirror Coat | psychic | PWR1 | ACC100 | PP20 | |
| Counters the foe's special attack at double the power. | |||||
| CounterCounter | fighting | PWR1 | ACC100 | PP20 | |
| Retaliates any physical hit with double the power. | |||||
| Ancient PowerAncient Power | rock | PWR60 | ACC100 | PP5 | |
| An attack that may raise all stats. | |||||
| WhirlpoolWhirlpool | water | PWR0 | ACC0 | PP15 | |
| Traps and hurts the foe in a whirlpool for turns. | |||||
| BiteBite | dark | PWR60 | ACC100 | PP25 | |
| Bites with vicious fangs. May cause flinching. | |||||
| Double EdgeDouble Edge | normal | PWR0 | ACC100 | PP15 | |
| A life-risking tackle that also hurts the user. | |||||
| Mud BombMud Bomb | ground | PWR65 | ACC85 | PP10 | |
| Throws a blob of mud to damage and cut accuracy. | |||||
| YawnYawn | normal | PWR0 | ACC0 | PP10 | |
| Lulls the foe into yawning, then sleeping next turn. | |||||
| SludgeSludge | poison | PWR65 | ACC100 | PP20 | |
| Sludge is hurled to inflict damage. May also poison. | |||||
| AvalancheAvalanche | ice | PWR60 | ACC100 | PP10 | |
| An attack that moves last and gains power if hit. | |||||
| Wide GuardWide Guard | rock | PWR0 | ACC0 | PP10 | |
| Evades wide-ranging attacks for one turn. | |||||
| BarrierBarrier | psychic | PWR0 | ACC0 | PP0 | |
| Creates a barrier that sharply raises Defense. | |||||
TM/HM Moves (34)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender less likely to attack. | ||||||
| BlizzardBlizzard | ice | PWR0 | ACC0 | PP5 | TM14TM14 | |
| Hits the foes with an icy storm. May cause frostbite.storm that may freeze it. | ||||||
| Brick BreakBrick Break | fighting | PWR75 | ACC100 | PP15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| BulldozeBulldoze | ground | PWR60 | ACC100 | PP20 | TM78TM78 | |
| Stomps down on the ground. Hits all and lowers Speed. | ||||||
| DigDig | ground | PWR100 | ACC100 | PP10 | TM77TM77 | |
| Digs underground the first turn and strikes next turn. | ||||||
| DiveDive | water | PWR0 | ACC100 | PP10 | HM08HM08 | |
| Dives underwater the first turn and strikes next turn. | ||||||
| Double TeamDouble Team | normal | PWR0 | ACC0 | PP15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| A powerful quake that hits all other Pokémon. | ||||||
| Echoed VoiceEchoed Voice | normal | PWR40 | ACC100 | PP15 | TM49TM49 | |
| Does more damage every turn it is used. | ||||||
| FacadeFacade | normal | PWR70 | ACC100 | PP20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| FlingFling | dark | PWR1 | ACC100 | PP10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| FrustrationFrustration | normal | PWR1 | ACC100 | PP20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| HailHail | ice | PWR0 | ACC0 | PP10 | TM07TM07 | |
| Summons a hailstorm that strikes every turn. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Ice BeamIce Beam | ice | PWR0 | ACC100 | PP10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Ice PunchIce Punch | ice | PWR75 | ACC100 | PP15 | TM100TM100 | |
| An icy punch that may leave the foe with frostbite.freeze the foe. | ||||||
| ProtectProtect | normal | PWR0 | ACC0 | PP10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC0 | PP5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| RestRest | psychic | PWR0 | ACC0 | PP0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | PWR0 | ACC100 | PP15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | PWR0 | ACC0 | PP0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| RoundRound | normal | PWR60 | ACC100 | PP15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| ScaldScald | water | PWR80 | ACC100 | PP15 | TM55TM55 | |
| Shoots boiling water at the foe. May inflict a burn. | ||||||
| Sludge WaveSludge Wave | poison | PWR95 | ACC100 | PP10 | TM34TM34 | |
| Swamps all others with a wave of sludge. May also poison. | ||||||
| StrengthStrength | normal | PWR80 | ACC100 | PP15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC0 | PP10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| SurfSurf | water | PWR0 | ACC100 | PP15 | HM03HM03 | |
| Creates a huge wave, then crashes it down on the field.crashes it down on the foes. | ||||||
| ToxicToxic | poison | PWR0 | ACC0 | PP10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| WaterfallWaterfall | water | PWR80 | ACC100 | PP15 | HM07HM07 | |
| Charges with speed to climb waterfalls. May flinch. | ||||||
| Water PulseWater Pulse | water | PWR60 | ACC100 | PP20 | TM88TM88 | |
| Attacks with ultrasonic waves. May confuse the foe. | ||||||
| WhirlpoolWhirlpool | water | PWR0 | ACC0 | PP15 | HM10HM10 | |
| Traps and hurts the foe in a whirlpool for turns. | ||||||
| Work UpWork Up | normal | PWR0 | ACC0 | PP30 | TM01TM01 | |
| The user is roused. Ups Attack and Sp. Atk. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Marshtomp. Use these types to counter it effectively.
Resistances & Immunities
Types that Marshtomp resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Marshtomp, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Marshtomp differs across the games we cover →
marshtomp in 5 gameswatergroundSame typing and stats as this game