Deoxysin Pokémon SoulGold
psychic
Pokédex Entry
DNA Pokémon
Deoxys emerged from a virus that came from space. It is highly intelligent and can shoot lasers from the crystalline organ on its chest.
Deoxys in Pokémon SoulGold
Speed Deoxys is #386 in the Pokédex for Pokémon SoulGold. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
4 Forms Available
Type
Psychic
Dex
#386
Abilities
Raises foe's PP usage.
Growth Rate
slow
Gender Ratio
Genderless
Egg Groups
undiscovered
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
3
Base Exp
300
EV Yield
3 Speed
Wild Held Items
None
Weak To
bug ×2ghost ×2dark ×2
Resists
fighting ×0.5psychic ×0.5
Evolution Chain
How to Obtain
This form of Deoxys isn't found in the wild. You'll need to evolve, trade, or breed to get one.
Level Up Moves (14)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| WrapLevel: 1Wrap | normal | 15 | 0 | 20 | ||
| Wraps and squeezes the foe times with vines, etc. | ||||||
| LeerLevel: 1Leer | normal | 0 | 100 | 30 | ||
| Frightens the foes with a leer to lower Defense. | ||||||
| Night ShadeLevel: 7Night Shade | ghost | 1 | 100 | 15 | ||
| Inflicts damage identical to the user's level. | ||||||
| Double TeamLevel: 13Double Team | normal | 0 | 0 | 15 | ||
| Creates illusory copies to raise evasiveness. | ||||||
| Knock OffLevel: 19Knock Off | dark | 0 | 100 | 20 | ||
| Knocks down the foe's held item to prevent its use. | ||||||
| PsyshockLevel: 25Psyshock | psychic | 80 | 100 | 10 | ||
| Attacks with a psychic wave that does physical damage. | ||||||
| PsychicLevel: 31Psychic | psychic | 90 | 100 | 10 | ||
| A powerful psychic attack that may lower Sp. Def. | ||||||
| SwiftLevel: 37Swift | normal | 60 | 0 | 20 | ||
| Sprays star-shaped rays that never miss. | ||||||
| Skill SwapLevel: 43Skill Swap | psychic | 0 | 0 | 10 | ||
| The user swaps special abilities with the target. | ||||||
| Zen HeadbuttLevel: 49Zen Headbutt | psychic | 80 | 90 | 15 | ||
| Hits with a strong head- butt. May cause flinching. | ||||||
| AgilityLevel: 55Agility | psychic | 0 | 0 | 30 | ||
| Relaxes the body to sharply boost Speed. | ||||||
| RecoverLevel: 61Recover | normal | 0 | 0 | 20 | ||
| Recovers up to half the user's maximum HP. | ||||||
| Psycho BoostLevel: 67Psycho Boost | psychic | 140 | 90 | 5 | ||
| Allows a full-power attack, but sharply lowers Sp. Atk. | ||||||
| Extreme SpeedLevel: 73Extreme Speed | normal | 80 | 100 | 5 | ||
| An extremely fast and powerful attack. |
TM/HM Moves (52)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Aerial AceAerial Ace | flying | 60 | 0 | 20 | TM40TM40 | |
| An extremely speedy and unavoidable attack. | ||||||
| Brick BreakBrick Break | fighting | 75 | 100 | 15 | TM31TM31 | |
| Destroys barriers such as REFLECT and causes damage. | ||||||
| Brutal SwingBrutal Swing | dark | 60 | 100 | 20 | TM59TM59 | |
| Violently swings around to hurt everyone nearby. | ||||||
| Calm MindCalm Mind | psychic | 0 | 0 | 20 | TM04TM04 | |
| Raises Sp. Atk and Sp. Def by focusing the mind. | ||||||
| Charge BeamCharge Beam | electric | 50 | 90 | 10 | TM57TM57 | |
| Fires a beam of electricity. May raise Sp. Atk. | ||||||
| CutCut | steel | 50 | 95 | 30 | HM01HM01 | |
| Cuts the foe with sharp scythes, claws, etc. | ||||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM97TM97 | |
| Attacks with a horrible aura. May cause flinching. | ||||||
| Double TeamDouble Team | normal | 0 | 0 | 15 | TM32TM32 | |
| Creates illusory copies to raise evasiveness. | ||||||
| Drain PunchDrain Punch | fighting | 0 | 100 | 0 | TM85TM85 | |
| An attack that absorbs half the damage inflicted. | ||||||
| Energy BallEnergy Ball | grass | 0 | 100 | 10 | TM53TM53 | |
| Draws power from nature to attack. May lower Sp. Def. | ||||||
| FacadeFacade | normal | 70 | 100 | 20 | TM42TM42 | |
| Boosts power when burned, paralyzed, or poisoned. | ||||||
| Fire PunchFire Punch | fire | 75 | 100 | 15 | TM69TM69 | |
| A fiery punch that may burn the foe. | ||||||
| FlashFlash | normal | 0 | 0 | 20 | HM05HM05 | |
| Looses a powerful blast of light that cuts accuracy. | ||||||
| Flash CannonFlash Cannon | steel | 80 | 100 | 10 | TM91TM91 | |
| Releases a blast of light that may lower Sp. Def. | ||||||
| FlingFling | dark | 1 | 100 | 10 | TM56TM56 | |
| The effectiveness varies with the held item. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM52TM52 | |
| Attacks at full power. May lower Sp. Def. | ||||||
| FrustrationFrustration | normal | 1 | 100 | 20 | TM21TM21 | |
| An attack that is stronger if the Trainer is disliked. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM68TM68 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TM86TM86 | |
| A snare attack that does more damage to heavier foes. | ||||||
| The type varies with the user.The type and effectiveness vary with the user. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| Leaves the user immobile if target is not KO'd. | ||||||
| Ice BeamIce Beam | ice | 0 | 100 | 10 | TM13TM13 | |
| Blasts the foe with an icy beam. May cause frostbite.beam that may freeze it. | ||||||
| Ice PunchIce Punch | ice | 75 | 100 | 15 | TM100TM100 | |
| An icy punch that may leave the foe with frostbite.freeze the foe. | ||||||
| Light ScreenLight Screen | psychic | 0 | 0 | 30 | TM16TM16 | |
| Wall of light cuts special damage for 5 turns. | ||||||
| Low SweepLow Sweep | fighting | 0 | 100 | 20 | TM47TM47 | |
| Attacks the foe's legs lowering its Speed. | ||||||
| Poison JabPoison Jab | poison | 80 | 100 | 20 | TM84TM84 | |
| A stabbing attack that may poison the foe. | ||||||
| ProtectProtect | normal | 0 | 0 | 10 | TM17TM17 | |
| Evades attack, but may fail if used in succession. | ||||||
| PsychicPsychic | psychic | 90 | 100 | 10 | TM29TM29 | |
| A powerful psychic attack that may lower Sp. Def. | ||||||
| PsyshockPsyshock | psychic | 80 | 100 | 10 | TM03TM03 | |
| Attacks with a psychic wave that does physical damage. | ||||||
| Rain DanceRain Dance | water | 0 | 0 | 5 | TM18TM18 | |
| Boosts the power of Water- type moves for 5 turns. | ||||||
| ReflectReflect | psychic | 0 | 0 | 20 | TM33TM33 | |
| Wall of light cuts physical damage for 5 turns. | ||||||
| RestRest | psychic | 0 | 0 | 0 | TM44TM44 | |
| The user sleeps for 2 turns, restoring HP and status. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that increases in power with friendship. | ||||||
| Rock SlideRock Slide | rock | 75 | 90 | 10 | TM80TM80 | |
| Hits the foe with an avalanche of rocks. | ||||||
| Rock SmashRock Smash | fighting | 0 | 100 | 15 | HM06HM06 | |
| A rock-crushing attack that may lower Defense. | ||||||
| Rock TombRock Tomb | rock | 0 | 0 | 0 | TM39TM39 | |
| Stops the foe from moving with rocks and cuts Speed. | ||||||
| RoundRound | normal | 60 | 100 | 15 | TM48TM48 | |
| A song that inflicts damage. Others can join in too. | ||||||
| SafeguardSafeguard | normal | 0 | 0 | 25 | TM20TM20 | |
| Protects allies from status problems for 5 turns. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| Hurls a black blob that may lower the foe's Sp. Def. | ||||||
| Solar BeamSolar Beam | grass | 120 | 100 | 10 | TM22TM22 | |
| Absorbs light in one turn, then attacks next turn. | ||||||
| StrengthStrength | normal | 80 | 100 | 15 | HM04HM04 | |
| Builds enormous power, then slams the foe. | ||||||
| SubstituteSubstitute | normal | 0 | 0 | 10 | TM90TM90 | |
| Creates a decoy using 1/4 of the user's maximum HP. | ||||||
| Sunny DaySunny Day | fire | 0 | 0 | 5 | TM11TM11 | |
| Boosts the power of Fire- type moves for 5 turns. | ||||||
| TauntTaunt | dark | 0 | 100 | 20 | TM12TM12 | |
| Taunts the foe into only using attack moves. | ||||||
| ThunderThunder | electric | 0 | 70 | 10 | TM25TM25 | |
| A lightning attack that may cause paralysis. | ||||||
| ThunderboltThunderbolt | electric | 0 | 100 | 15 | TM24TM24 | |
| A strong electrical attack that may paralyze the foe. | ||||||
| Thunder PunchThunder Punch | electric | 75 | 100 | 15 | TM63TM63 | |
| An electrified punch that may paralyze the foe. | ||||||
| Thunder WaveThunder Wave | electric | 0 | 0 | 20 | TM73TM73 | |
| A weak jolt of electricity that paralyzes the foe. | ||||||
| TormentTorment | dark | 0 | 100 | 15 | TM41TM41 | |
| Torments the foe and stops successive use of a move. | ||||||
| ToxicToxic | poison | 0 | 0 | 10 | TM06TM06 | |
| Poisons the foe with an intensifying toxin. | ||||||
| Trick RoomTrick Room | psychic | 0 | 0 | 5 | TM92TM92 | |
| Slower Pokémon get to move first for 5 turns. | ||||||
| Water PulseWater Pulse | water | 60 | 100 | 20 | TM88TM88 | |
| Attacks with ultrasonic waves. May confuse the foe. |
Type Summary
3
Weaknesses
2
Resistances
0
Immunities
13
Neutral
Weaknesses
Types that deal increased damage to Deoxys. Use these types to counter it effectively.
Resistances & Immunities
Types that Deoxys resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Deoxys, either offensively or defensively.
Umbreon
dark
2× STAB damage • Immune to psychic
2×Good
Murkrow
darkflying
2× STAB damage • Immune to psychic
2×Good
Sneasel
darkice
2× STAB damage • Immune to psychic
2×Good
Houndour
darkfire
2× STAB damage • Immune to psychic
2×Good
Houndoom
darkfire
2× STAB damage • Immune to psychic
2×Good
Tyranitar
rockdark
2× STAB damage • Immune to psychic
2×Good
Sableye
darkghost
2× STAB damage • Immune to psychic
2×Good
Carvanha
waterdark
2× STAB damage • Immune to psychic
2×Good
Sharpedo
waterdark
2× STAB damage • Immune to psychic
2×Good
Cacturne
grassdark
2× STAB damage • Immune to psychic
2×Good
Absol
dark
2× STAB damage • Immune to psychic
2×Good
Honchkrow
darkflying
2× STAB damage • Immune to psychic
2×Good
Spiritomb
ghostdark
2× STAB damage • Immune to psychic
2×Good
Drapion
poisondark
2× STAB damage • Immune to psychic
2×Good
Weavile
darkice
2× STAB damage • Immune to psychic
2×Good
Darkrai
dark
2× STAB damage • Immune to psychic
2×Good
Sandile
grounddark
2× STAB damage • Immune to psychic
2×Good
Krokorok
grounddark
2× STAB damage • Immune to psychic
2×Good
Krookodile
grounddark
2× STAB damage • Immune to psychic
2×Good
Scraggy
darkfighting
2× STAB damage • Immune to psychic
2×Good
Related Guides
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
Related tools