Accent Image to accompany hero

Turtwigin Pokémon SoulGold

grass

Pokédex Entry

Tiny Leaf Pokémon

The shell on its back is made of soil. On a very healthy Turtwig, the shell should feel moist. The leaf on its head wilts if it is thirsty.

Turtwig in Pokémon SoulGold

Turtwig is #387 in the Pokédex for Pokémon SoulGold. This page covers its grass typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it.

Type
Grass
Dex
#387
Abilities
Overgrow(Primary)

Ups Grass moves in a pinch.

Shell Armor(Secondary)

Blocks critical hits.

Growth Rate
mediumslow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
monster, grass
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
64
EV Yield
1 Attack
Wild Held Items
None
Weak To
fire ×2ice ×2poison ×2flying ×2bug ×2
Resists
water ×0.5electric ×0.5grass ×0.5ground ×0.5

How to Obtain

Turtwig isn't found in the wild. You'll need to evolve, trade, or breed to get one.

Level Up Moves (12)

TackleLevel: 1normal
35035
Charges the foe with a full- body tackle.
WithdrawLevel: 5water
0040
Withdraws the body into its hard shell to raise Defense.
AbsorbLevel: 9grass
201000
An attack that absorbs half the damage inflicted.
Razor LeafLevel: 13grass
559525
Cuts enemies with leaves. High critical-hit ratio.
CurseLevel: 17ghost
0010
A move that functions differently for GHOSTS.
BiteLevel: 21dark
6010025
Bites with vicious fangs. May cause flinching.
Mega DrainLevel: 25grass
401000
An attack that absorbs half the damage inflicted.
Leech SeedLevel: 29grass
09010
Plants a seed on the foe to steal HP on every turn.
SynthesisLevel: 33grass
005
Restores HP. The amount varies with the weather.
CrunchLevel: 37dark
8010015
Crunches with sharp fangs. May lower Defense.May lower Sp. Def.
Giga DrainLevel: 41grass
01000
An attack that steals half the damage inflicted.
Leaf StormLevel: 45grass
0905
Whips up a storm of leaves. Harshly lowers the Sp. Atk.

Egg Moves (17)

Worry Seedgrass
010010
Plants a seed on the foe giving it Insomnia.
Growthnormal
000
Forces the body to grow, raising Attack and Sp. Atk.Forces the body to grow and heightens Sp. Atk.
Ticklenormal
010020
Makes the foe laugh to lower Attack and Defense.
Body Slamnormal
8510015
A full-body slam that may cause paralysis.
Double Edgenormal
010015
A life-risking tackle that also hurts the user.
Sand Tombground
0015
Traps and hurts the foe in quicksand for turns.
Seed Bombgrass
8010015
A barrage of hard seeds is fired at the foe.
Thrashnormal
01000
A rampage of 2 to 3 turns that confuses the user.
Amnesiapsychic
0020
Forgets about something and sharply raises Sp. Def.
Superpowerfighting
1201005
Boosts strength sharply, but lowers abilities.
Stockpilenormal
000
Charges up power for up to 3 turns.
Swallownormal
0010
Absorbs stockpiled power and restores HP.
Spit Upnormal
110010
Releases stockpiled power (the more the better).
Earth Powerground
9010010
Makes the ground erupt with power. May lower Sp. Def.
Wide Guardrock
0010
Evades wide-ranging attacks for one turn.
Grassy Terraingrass
0010
The ground turns to grass for 5 turns. Restores HP.
Heavy Slamsteel
110010
Does more damage if the user outweighs the foe.

TM/HM Moves (30)

Attractnormal
010015TM45
Makes the opposite gender less likely to attack.
Bulldozeground
6010020TM78
Stomps down on the ground. Hits all and lowers Speed.
Cutsteel
509530HM01
Cuts the foe with sharp scythes, claws, etc.
Double Teamnormal
0015TM32
Creates illusory copies to raise evasiveness.
Energy Ballgrass
010010TM53
Draws power from nature to attack. May lower Sp. Def.
Facadenormal
7010020TM42
Boosts power when burned, paralyzed, or poisoned.
Flashnormal
0020HM05
Looses a powerful blast of light that cuts accuracy.
Frustrationnormal
110020TM21
An attack that is stronger if the Trainer is disliked.
Giga Draingrass
01000TM87
An attack that steals half the damage inflicted.
Grass Knotgrass
110020TM86
A snare attack that does more damage to heavier foes.
Hidden Powernormal
010015TM10
The type varies with the user.The type and effectiveness vary with the user.
Light Screenpsychic
0030TM16
Wall of light cuts special damage for 5 turns.
Nature Powernormal
1020TM96
The type of attack varies depending on the location.
Protectnormal
0010TM17
Evades attack, but may fail if used in succession.
Reflectpsychic
0020TM33
Wall of light cuts physical damage for 5 turns.
Restpsychic
000TM44
The user sleeps for 2 turns, restoring HP and status.
Returnnormal
110020TM27
An attack that increases in power with friendship.
Rock Climbnormal
908520HM09
A charging attack that may confuse the foe.
Rock Smashfighting
010015HM06
A rock-crushing attack that may lower Defense.
Roundnormal
6010015TM48
A song that inflicts damage. Others can join in too.
Safeguardnormal
0025TM20
Protects allies from status problems for 5 turns.
Smack Downrock
5010015TM23
Throws a rock to knock the foe down to the ground.
Solar Beamgrass
12010010TM22
Absorbs light in one turn, then attacks next turn.
Strengthnormal
8010015HM04
Builds enormous power, then slams the foe.
Substitutenormal
0010TM90
Creates a decoy using 1/4 of the user's maximum HP.
Sunny Dayfire
005TM11
Boosts the power of Fire- type moves for 5 turns.
Swords Dancenormal
000TM75
A fighting dance that sharply raises Attack.
Toxicpoison
0010TM06
Poisons the foe with an intensifying toxin.
Trailblazegrass
5010020TM60
The user attacks suddenly, raising its Speed.
Work Upnormal
0030TM01
The user is roused. Ups Attack and Sp. Atk.

Type Summary

5
Weaknesses
4
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Turtwig. Use these types to counter it effectively.

Resistances & Immunities

Types that Turtwig resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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