Accent Image to accompany hero

Mewin Pokémon Orange

psychic

Pokédex Entry

New Species Pokémon

Because it can learn any move, some people began research to see if it is the ancestor of all Pokémon.

Mew in Pokémon Pokémon Orange

Mew is #151 in the Pokédex for Pokémon Pokémon Orange. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Psychic
Dex
#247 Regional Dex · #151 National
Growth Rate
Medium Slow
Gender Ratio
NaN% Male, NaN% Female
Egg Groups
noeggs
Hatch Rate
Slowest (40 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
Unknown
EV Yield
None
Wild Held Items
Weak To
bug ×2ghost ×2dark ×2
Resists
fighting ×0.5psychic ×0.5

How to Obtain

You can also receive one as a gift in Valencia Island at level 100. There's a one-time encounter in Tangelo Jungle at level 50.

LocationLevelMethodFormHeld ItemPrerequisite
Valencia IslandLv. 100gift---
Tangelo JungleLv. 50static---

Level Up Moves (6)

TackleLevel: 1normal
PWR40ACC100PP35
A full-body charge attack.
TransformLevel: 10normal
PWR0ACC100PP10
The user assumes the foe's guise.
HeadbuttLevel: 20normal
PWR70ACC100PP15
An attack that may cause flinching.
MetronomeLevel: 30normal
PWR0ACC100PP10
Randomly uses any PokéMON move.
PsychicLevel: 40psychic
PWR90ACC100PP10
An attack that may lower SPCL.DEF.
AncientpowerLevel: 50rock
PWR60ACC100PP5
An attack that may raise all stats.

TM/HM Moves (57)

Poweruppunchfighting
PWR40ACC100PP20TM01
An attack that may up user's ATTACK.
Dragon Pulsedragon
PWR85ACC100PP10TM02
Attacks foe with a shock wave.
Water Pulsewater
PWR60ACC100PP20TM03
An attack that may confuse the foe.
Dark Pulsedark
PWR80ACC100PP15TM04
An attack that may cause flinching.
Venoshockpoison
PWR65ACC100PP10TM05
Damage doubles if foe is poisoned.
Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Hailice
PWR0ACC100PP10TM07
Inflicts damage every turn.
Whirlpoolwater
PWR40ACC85PP15TM08
Traps the foe for 2-5 turns.
Bullet Seedgrass
PWR25ACC100PP30TM09
Shoots seeds that strike 2-5 times.
Fissureground
PWR1ACC30PP5TM10
A ground-type, one-hit KO attack.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Lock Onnormal
PWR0ACC100PP5TM12
Ensures the next attack will hit.
Ice Beamice
PWR90ACC100PP10TM13
An attack that may freeze the foe.
Blizzardice
PWR110ACC70PP5TM14
An attack that may freeze the foe.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Dragonbreathdragon
PWR60ACC100PP20TM16
A strong breath attack.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Giga Draingrass
PWR75ACC100PP10TM19
Steals 1/2 of the damage inflicted.
Dragon Taildragon
PWR60ACC90PP10TM20
Knocks away the foe to end battle.
Shadow Clawghost
PWR70ACC100PP15TM21
Has a high critical hit ratio.
Solarbeamgrass
PWR120ACC100PP10TM22
1st turn: Prepare 2nd turn: Attack
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may lower DEFENSE.
Thunderboltelectric
PWR90ACC100PP15TM24
An attack that may cause paralysis.
Thunderelectric
PWR110ACC70PP10TM25
An attack that may cause paralysis.
Earthquakeground
PWR100ACC100PP10TM26
Tough but useless vs. flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Digground
PWR90ACC100PP10TM28
1st turn: Burrow 2nd turn: Attack
Shadow Ballghost
PWR80ACC100PP15TM30
An attack that may lower SPCL.DEF.
Bubblebeamwater
PWR65ACC100PP20TM31
An attack that may lower SPEED.
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Earth Powerground
PWR90ACC100PP10TM33
An attack that may lower SPCL.DEF.
Giga Impactnormal
PWR150ACC90PP5TM34
1st turn: Attack 2nd turn: Rest
Flamethrowerfire
PWR90ACC100PP15TM35
An attack that may inflict a burn.
Sludge Bombpoison
PWR90ACC100PP10TM36
An attack that may poison the foe.
Sandstormrock
PWR0ACC100PP10TM37
Inflicts damage every turn.
Fire Blastfire
PWR110ACC85PP5TM38
An attack that may inflict a burn.
Dazzlingleamfairy
PWR80ACC100PP10TM39
Dazzles with a powerful flash.
Aerial Aceflying
PWR60ACC100PP20TM40
An attack that never misses.
Flash Cannonsteel
PWR80ACC100PP10TM41
An attack that may lower SPCL.DEF.
Facadenormal
PWR70ACC100PP20TM42
Double damage with PSN, BRN, or PRZ.
Zap Cannonelectric
PWR120ACC50PP5TM43
An attack that always paralyzes.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Seed Bombgrass
PWR80ACC100PP15TM45
Slams a barrage of seeds at the foe.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Steel Wingsteel
PWR70ACC90PP25TM47
Stiff wings strike the foe.
Rock Sliderock
PWR75ACC90PP10TM48
An attack that may cause flinching.
Tri Attacknormal
PWR80ACC100PP10TM49
Fires three kinds of beams at once.
Flashnormal
PWR0ACC100PP20TM50
Blinds the foe to reduce accuracy.
Cutgrass
PWR50ACC100PP30HM01
Cuts using claws, scythes, etc.
Flyflying
PWR90ACC100PP15HM02
1st turn: Fly 2nd turn: Attack
Surfwater
PWR1ACC100PP20HM03
A strong watertype attack.
Strengthnormal
PWR90ACC100PP15HM04
A powerful physical attack.
Rock Smashfighting
PWR40ACC100PP15HM05
An attack that may lower DEFENSE.
Divewater
PWR90ACC100PP10HM06
1st turn: Dive 2nd turn: Attack
Waterfallwater
PWR90ACC100PP15HM07
An aquatic charge attack.
Rock Climbnormal
PWR110ACC85PP20HM08
An attack that may confuse the foe.

Move Tutor Moves (11)

Fire Punch(Trovitopolis Dept Store 5F)fire
PWR75ACC100PP15Tutor
A fiery punch. May cause a burn.
Thunderpunch(Route 52)electric
PWR75ACC100PP15Tutor
An electric punch. It may paralyze.
Ice Punch(Trovitopolis Dept Store 5F)ice
PWR75ACC100PP15Tutor
An icy punch. May cause freezing.
Comet Punch(Trovitopolis Dept Store 5F)normal
PWR18ACC85PP15Tutor
Repeatedly punches 2-5 times.
Mach Punch(Route 56 East)fighting
PWR40ACC100PP30Tutor
A fast punch that lands first.
Dynamicpunch(Trovitopolis Dept Store 5F)fighting
PWR100ACC50PP5Tutor
An attack that always confuses.
Headbutt(Moro House1)normal
PWR70ACC100PP15Tutor
An attack that may cause flinching.
Zen Headbutt(Route 69 North)psychic
PWR80ACC90PP15Tutor
An attack that may cause flinching.
Swords Dance(Route 71)normal
PWR0ACC100PP20Tutor
A dance that increases ATTACK.
Attract(Kumquat House3)normal
PWR0ACC100PP15Tutor
Makes the opposite gender infatuated.
Bug Bite(Route 49)bug
PWR60ACC100PP20Tutor
Bites the foe and eats a held BERRY.

Type Summary

3
Weaknesses
2
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Mew. Use these types to counter it effectively.

Resistances & Immunities

Types that Mew resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Mew differs across the games we cover →

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