Accent Image to accompany hero

Mewin Pokémon Johto Legends

psychic

Pokédex Entry

New Species Pokémon

Long thought to be a mirage, it's confirmed to exist. The ones in black sought to catch it at any cost.

Mew in Pokémon Johto Legends

Mew is #151 in the Pokédex for Pokémon Johto Legends. This page covers its psychic typing, base stats, abilities, level-up and TM/HM moves, evolution, and where to find it.

Type
Psychic
Dex
#391 Regional Dex · #151 National
Abilities

Passes on status conditions.

Growth Rate
Medium Slow
Gender Ratio
Genderless
Egg Groups
Unknown
Hatch Rate
Slowest (40 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
64
EV Yield
None
Wild Held Items
Weak To
bug ×2ghost ×2dark ×2
Resists
fighting ×0.5psychic ×0.5

How to Obtain

You can also receive one as a gift in Masters House 1F at level five. There's a one-time encounter in Silver Cave Mew Room at level 80.

LocationLevelMethodFormHeld ItemPrerequisite
Masters House 1FLv. 5gift-Oran Berry-
Silver Cave Mew RoomLv. 80legendary---

Level Up Moves (12)

PoundLevel: 1normal
4010035
Pounds with forelegs or tail.
TransformLevel: 1normal
010010
The user assumes the foe's guise.
Mega PunchLevel: 10normal
808520
A powerful punch thrown very hard.
MetronomeLevel: 20normal
010010
Randomly uses any Pokémon move.
PsychicLevel: 30psychic
9010010
An attack that may lower Spcl.Def.
BarrierLevel: 40psychic
010020
Sharply increases user's Defense.
AncientpowerLevel: 50rock
601005
An attack that may raise all stats.
AmnesiaLevel: 60psychic
010020
Sharply raises the user's Spcl.Def.
MistLevel: 70ice
010030
Prevents stat reduction.
Baton PassLevel: 80normal
010040
Switches while keeping effects.
Nasty PlotLevel: 90dark
010020
Sharply raises the user's Spcl.Atk.
Aura SphereLevel: 100fighting
8010020
Blast of aura that always hits.

TM/HM Moves (69)

Dynamicpunchfighting
100505TM01
An attack that always confuses.
Dragon Clawdragon
8010015TM02
Slashes the foe with sharp claws.
Shadow Clawghost
7010015TM03
Has a high critical hit ratio.
Hexghost
6510010TM04
2x damage on foe with status.
Roarnormal
010020TM05
Scares wild foes to end battle.
Toxicpoison
09010TM06
A poison move with increasing damage.
Hailice
010010TM07
Summons hail for 5 turns.
Bulk Upfighting
010020TM08
Boosts Attack and Defense.
Wild Chargeelectric
9010015TM09
Electric tackle, hurts the user.
Hidden Powernormal
7010015TM10
The power varies with the Pokémon.
Sunny Dayfire
0905TM11
Boosts fire-type moves for 5 turns.
Dazzlingleamfairy
8010010TM12
User emits a powerful flash.
Ice Beamice
9010010TM13
An attack that may freeze the foe.
Blizzardice
110705TM14
An attack that may freeze the foe.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
010030TM16
Ups Spcl.Def with a wall of light.
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Rain Dancewater
0905TM18
Boosts water-type moves for 5 turns.
Giga Draingrass
7510010TM19
Steals 1/2 of the damage inflicted.
Safeguardnormal
010025TM20
Prevents all status problems.
Bulldozeground
6010020TM21
Runs foe over and lowers its Speed.
Solarbeamgrass
12010010TM22
1st turn: Prepare 2nd turn: Attack
Iron Tailsteel
1007515TM23
An attack that may reduce Defense.
Thunderboltelectric
9010015TM24
An attack that may cause paralysis.
Thunderelectric
1107010TM25
An attack that may cause paralysis.
Earthquakeground
10010010TM26
Tough but useless vs. flying foes.
Returnnormal
110020TM27
An attack that is based on loyalty.
Digground
8010010TM28
1st turn: Burrow 2nd turn: Attack
Shadow Ballghost
8010015TM30
An attack that may lower Spcl.Def.
brickbreaknormal
000TM31
Double Teamnormal
010015TM32
Heightens evasiveness.
Reflectpsychic
010020TM33
Raises Defense with a barrier.
Acrobaticsflying
5510015TM34
More power when user has no item.
Flamethrowerfire
9010015TM35
An attack that may inflict a burn.
Sludge Bombpoison
9010010TM36
An attack that may poison the target.
Sandstormrock
010010TM37
Inflicts damage every turn.
Fire Blastfire
110855TM38
An attack that may cause a burn.
Rock Tombrock
609515TM39
Lowers Speed by piling rocks.
Aerial Aceflying
6010020TM40
Aerial strike that never misses.
Substitutenormal
010010TM41
Makes a decoy with 1/4 user's max HP.
Flash Cannonsteel
8010010TM42
Cannon of light. Lowers Spcl.Def.
Rock Sliderock
759010TM43
An attack that may cause flinching.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Attractnormal
010015TM45
Makes the opposite gender infatuated.
Thiefdark
6010025TM46
An attack that may steal a held item.
Steel Wingsteel
709025TM47
Stiff wings strike the foe.
Flyflying
909515TM48
1st turn: Fly 2nd turn: Attack
Surfwater
9010015TM49
A strong watertype attack.
Roostflying
010010TM50
Users rests its wings and heals.
Focus Blastfighting
120705TM51
Spcl.Def can be lowered.
Energy Ballgrass
9010015TM52
Sphere of energy, lowers Spcl.Def.
Waterfallwater
8010015TM53
An aquatic charge attack.
Calm Mindpsychic
010020TM54
Raises Spcl.Atk and Spcl.Def.
Nasty Plotdark
010020TM55
Sharply raises the user's Spcl.Atk.
Dream Eaterpsychic
10010015TM56
Steals HP from a sleeping victim.
Sleep Talknormal
010010TM57
Randomly attacks while asleep.
Poweruppunchfighting
4010020TM58
Will always raise user's Attack.
Stone Edgerock
100805TM59
Has a high critical hit ratio.
X Scissorbug
8010015TM60
Slices foe with crossed limbs.
Icy Windice
559515TM61
An icy attack that lowers Speed.
Dragon Dancedragon
010020TM62
Raises Atk and Speed with dance.
Dark Pulsedark
8010015TM63
Unleash dark energy, causes flinch.
Dragon Pulsedragon
8510015TM64
Blasts foe with powerful wave.
Iron Headsteel
8010015TM65
Can cause flinch with a hard head.
Swords Dancenormal
010020TM66
A dance that increases Attack.
Will O Wispfire
08515TM67
Burns foe with ghostly fire.
Poison Jabpoison
8010020TM68
Powerful jab that can poison foe.
Venoshockpoison
6510010TM69
Deals 2x damage on poisoned foe.
Giga Impactnormal
150905TM70
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (16)

Fire Fangfire
659515Tutor
Searing teeth. Flinch or burn.
Thunder Fangelectric
659515Tutor
Stunning jaws, flinch or paralyze.
Ice Fangice
659515Tutor
Really cold jaws. Flinch or freeze.
Draco Fangdragon
659515Tutor
Deadly wyrm fangs. Flinch or confuse.
Fire Punchfire
7510015Tutor
A fiery punch. May cause a burn.
Thunderpunchelectric
7510015Tutor
An electric punch. It may paralyze.
Ice Punchice
7510015Tutor
An icy punch. May cause freezing.
Pixie Punchfairy
7510015Tutor
Enchanted punch, can make sleep.
Drain Punchfighting
7510010Tutor
Punch that heals the user.
Steel Slicesteel
80805Tutor
Can lower all foe's stats.
Strength Sapgrass
010010Tutor
Heals user and lowers foe's Attack.
U Turnbug
7010020Tutor
After attacking, user switches out.
Volt Switchelectric
7010020Tutor
After attacking, user switches out.
Moonblastfairy
9510015Tutor
May lower Spcl.Atk with moon power.
Hypnosispsychic
07020Tutor
May put the foe to sleep.
Grass Knotgrass
110020Tutor
Damage depends on target's weight.

Type Summary

3
Weaknesses
2
Resistances
0
Immunities
13
Neutral

Weaknesses

Types that deal increased damage to Mew. Use these types to counter it effectively.

Resistances & Immunities

Types that Mew resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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