Accent Image to accompany hero

Golduckin Pokémon Johto Legends

water

Pokédex Entry

Duck Pokémon

It swims gracefully along on the quiet, slow-moving rivers and lakes of which it is so fond.

Golduck in Pokémon Johto Legends

Golduck is #55 in the Pokédex for Pokémon Johto Legends. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 15 encounter locations.

Type
Water
Dex
#337 Regional Dex · #055 National
Abilities
Damp(Primary)

Prevents selfdestruction moves.

Cloud Nine(Secondary)

Eliminates weather effects.

Swift Swim(Hidden)

Increases Speed in rain.

Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
water1, ground
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
75
pokeball
Poké Ball7.5%
greatball
Great Ball10.9%
ultraball
Ultra Ball13.4%
Base Exp
174
EV Yield
None
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Golduck appears very common in Route 30 while surfing, very common in Route 31 while surfing, and very common in Violet City while surfing, among 11 other areas. Wild ones range from level 30 to 75. During swarms, you can also find it in Ilex Forest.

Wild Encounters (20)

Level Up Moves (16)

Future SightLevel: 1psychic
PWR120ACC100PP10
An attack that hits on 3rd turn.
ScratchLevel: 1normal
PWR40ACC100PP35
Scratches with sharp claws.
Tail WhipLevel: 4normal
PWR0ACC100PP30
Lowers the foe's Defense.
BubbleLevel: 7water
PWR40ACC100PP30
An attack that may reduce Speed.
ConfusionLevel: 10psychic
PWR50ACC100PP25
An attack that may cause confusion.
Fury SwipesLevel: 13normal
PWR18ACC80PP15
Quickly scratches 2-5 times.
Water PulseLevel: 16water
PWR60ACC100PP20
Can confuse with pulse of water.
DisableLevel: 19normal
PWR0ACC100PP20
Disables the foe's most recent move.
ScreechLevel: 22normal
PWR0ACC85PP40
Harshly reduces the foe's Defense.
Zen HeadbuttLevel: 25psychic
PWR80ACC90PP15
Inner peace bash, can cause flinch.
Aqua TailLevel: 28water
PWR90ACC90PP10
A watery tail hits the foe.
Rain DanceLevel: 31water
PWR0ACC90PP5
Boosts water-type moves for 5 turns.
Psych UpLevel: 36normal
PWR0ACC100PP10
Copies the foe's stat changes.
AmnesiaLevel: 41psychic
PWR0ACC100PP20
Sharply raises the user's Spcl.Def.
Hydro PumpLevel: 46water
PWR110ACC80PP5
A powerful watertype attack.
Nasty PlotLevel: 51dark
PWR0ACC100PP20
Sharply raises the user's Spcl.Atk.

Egg Moves (8)

Hypnosispsychic
PWR0ACC70PP20
May put the foe to sleep.
Psybeampsychic
PWR65ACC100PP20
An attack that may confuse the foe.
Foresightnormal
PWR0ACC100PP40
Negates accuracy reduction moves.
Future Sightpsychic
PWR120ACC100PP10
An attack that hits on 3rd turn.
Cross Chopfighting
PWR100ACC80PP5
Has a high critical hit ratio.
Confuse Rayghost
PWR0ACC100PP10
A move that causes confusion.
Encorenormal
PWR0ACC100PP5
Makes the foe repeat 2-6 times.
Mud Bombground
PWR65ACC85PP10
Mud ball that can lower accuracy.

TM/HM Moves (29)

Dynamicpunchfighting
PWR100ACC50PP5TM01
An attack that always confuses.
Shadow Clawghost
PWR70ACC100PP15TM03
Has a high critical hit ratio.
Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Hailice
PWR0ACC100PP10TM07
Summons hail for 5 turns.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Ice Beamice
PWR90ACC100PP10TM13
An attack that may freeze the foe.
Blizzardice
PWR110ACC70PP5TM14
An attack that may freeze the foe.
Hyper Beamnormal
PWR150ACC90PP5TM15
1st turn: Attack 2nd turn: Rest
Light Screenpsychic
PWR0ACC100PP30TM16
Ups Spcl.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Iron Tailsteel
PWR100ACC75PP15TM23
An attack that may reduce Defense.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Digground
PWR80ACC100PP10TM28
1st turn: Burrow 2nd turn: Attack
Psychicpsychic
PWR90ACC100PP10TM29
An attack that may lower Spcl.Def.
brickbreaknormal
PWR0ACC0PP0TM31
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Aerial Aceflying
PWR60ACC100PP20TM40
Aerial strike that never misses.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Surfwater
PWR90ACC100PP15TM49
A strong watertype attack.
Waterfallwater
PWR80ACC100PP15TM53
An aquatic charge attack.
Focus Blastfighting
PWR120ACC70PP5TM51
Spcl.Def can be lowered.
Calm Mindpsychic
PWR0ACC100PP20TM54
Raises Spcl.Atk and Spcl.Def.
Dream Eaterpsychic
PWR100ACC100PP15TM56
Steals HP from a sleeping victim.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Icy Windice
PWR55ACC95PP15TM61
An icy attack that lowers Speed.
Giga Impactnormal
PWR150ACC90PP5TM70
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (2)

Ice Punchice
PWR75ACC100PP15Tutor
An icy punch. May cause freezing.
Hypnosispsychic
PWR0ACC70PP20Tutor
May put the foe to sleep.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Golduck. Use these types to counter it effectively.

Resistances & Immunities

Types that Golduck resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Golduck differs across the games we cover →

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