Accent Image to accompany hero

Mudkipin Pokémon Modern Emerald

water

Pokédex Entry

Mud Fish Pokémon

On land, it can powerfully lift large boulders by planting its four feet and heaving. It sleeps by burying itself in soil at the water's edge.

Mudkip in Pokémon Modern Emerald

Mudkip is #258 in the Pokédex for Pokémon Modern Emerald. This page covers its water typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 1 encounter location.

Type
Water
Dex
#007 Hoenn Dex · #258 National
Abilities

Ups Water moves in a pinch.

Growth Rate
mediumslow
Gender Ratio
87.5% Male, 12.5% Female
Egg Groups
monster, water1
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
65
EV Yield
1 Attack
Wild Held Items
None
Weak To
electric ×2grass ×2
Resists
fire ×0.5water ×0.5ice ×0.5steel ×0.5

How to Obtain

Look for Mudkip in Safari Zone (very rare). Wild ones range from level 27 to 36.

Wild Encounters (1)

Level Up Moves (16)

TackleLevel: 1normal
PWR40ACC100PP35
Charges the foe with a full- body tackle.
GrowlLevel: 1normal
PWR0ACC100PP40
Growls cutely to reduce the foe's Attack.
Mud SlapLevel: 6ground
PWR20ACC100PP10
Hurls mud in the foe's face to reduce its accuracy.
Water GunLevel: 10water
PWR40ACC100PP25
Squirts water to attack the foe.
BideLevel: 15normal
PWR1ACC100PP10
Endures attack for 2 turns to retaliate double.
ForesightLevel: 19normal
PWR0ACC100PP40
Negates the foe's efforts to heighten evasiveness.
Rock SlideLevel: 21rock
PWR75ACC90PP10
Large boulders are hurled. May cause flinching.
Mud SportLevel: 24ground
PWR0ACC100PP15
Covers the user in mud to raise electrical resistance.
AmnesiaLevel: 27psychic
PWR0ACC0PP20
Forgets about something and sharply raises Sp. Def.
Take DownLevel: 28normal
PWR90ACC85PP20
A reckless charge attack that also hurts the user.
WhirlpoolLevel: 33water
PWR35ACC95PP15
Traps and hurts the foe in a whirlpool for 2 to 5 turns.
ScreechLevel: 33normal
PWR0ACC85PP40
Emits a screech to sharply reduce the foe's Defense.
ProtectLevel: 37normal
PWR0ACC0PP10
Evades attack, but may fail if used in succession.
Rock SlideLevel: 38rock
PWR75ACC90PP10
Large boulders are hurled. May cause flinching.
Hydro PumpLevel: 42water
PWR120ACC80PP5
Blasts water at high power to strike the foe.
EndeavorLevel: 46normal
PWR1ACC100PP5
Gains power if the user's HP is lower than the foe's HP.

Egg Moves (13)

Refreshnormal
PWR0ACC100PP20
Heals poisoning, paralysis, or a burn.
Ancient Powerrock
PWR60ACC100PP5
An attack that may raise all stats.
Bitedark
PWR60ACC100PP25
Bites with vicious fangs. May cause flinching.
Counterfighting
PWR1ACC100PP20
Retaliates any physical hit with double the power.
Double Edgenormal
PWR120ACC100PP15
A life-risking tackle that also hurts the user.
Sludgepoison
PWR65ACC100PP20
Sludge is hurled to inflict damage. May also poison.
Whirlpoolwater
PWR35ACC95PP15
Traps and hurts the foe in a whirlpool for 2 to 5 turns.
Yawnnormal
PWR0ACC100PP10
Lulls the foe into yawning, then sleeping next turn.
Uproarnormal
PWR70ACC100PP10
Causes an uproar for 2 to 5 turns and prevents sleep.
Cursenormal
PWR0ACC0PP10
A move that functions differently for Ghosts.
Stompnormal
PWR65ACC100PP20
Stomps the enemy with a big foot. May cause flinching.
Ice Ballice
PWR30ACC90PP20
A 5-turn attack that gains power on successive hits.
Mirror Coatpsychic
PWR1ACC100PP20
Counters the foe's special attack at double the power.

TM/HM Moves (23)

Water Pulsewater
PWR60ACC100PP20TM03
Attacks with ultrasonic waves. May confuse the foe.
Toxicpoison
PWR0ACC70PP10TM06
Poisons the foe with an intensifying toxin.
Hailice
PWR0ACC0PP10TM07
Summons a hailstorm that strikes every turn.
Hidden Powernormal
PWR60ACC100PP15TM10
The effectiveness varies with the user.
Ice Beamice
PWR90ACC100PP10TM13
Blasts the foe with an icy beam that may freeze it.
Blizzardice
PWR110ACC70PP5TM14
Hits the foe with an icy storm that may freeze it.
Protectnormal
PWR0ACC0PP10TM17
Evades attack, but may fail if used in succession.
Rain Dancewater
PWR0ACC0PP5TM18
Boosts the power of Water- type moves for 5 turns.
Frustrationnormal
PWR1ACC100PP20TM21
An attack that is stronger if the Trainer is disliked.
Iron Tailsteel
PWR100ACC75PP15TM23
Attacks with a rock-hard tail. May lower Defense.
Returnnormal
PWR1ACC100PP20TM27
An attack that increases in power with friendship.
Digground
PWR80ACC100PP10TM28
Digs underground the first turn and strikes next turn.
Double Teamnormal
PWR0ACC0PP15TM32
Creates illusory copies to raise evasiveness.
Rock Tombrock
PWR60ACC95PP15TM39
Stops the foe from moving with rocks and cuts Speed.
Facadenormal
PWR70ACC100PP20TM42
Boosts Attack when burned, paralyzed, or poisoned.
Secret Powernormal
PWR70ACC100PP20TM43
An attack with effects that vary by location.
Restpsychic
PWR0ACC0PP5TM44
The user sleeps for 2 turns, restoring HP and status.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender less likely to attack.
Surfwater
PWR90ACC100PP15HM03
Creates a huge wave, then crashes it down on the foe.
Strengthnormal
PWR80ACC100PP15HM04
Builds enormous power, then slams the foe.
Rock Smashfighting
PWR40ACC100PP15HM06
A rock-crushing attack that may lower Defense.
Waterfallwater
PWR80ACC100PP15HM07
Charges the foe with speed to climb waterfalls.
Divewater
PWR90ACC100PP10HM08
Dives underwater the first turn and strikes next turn.

Move Tutor Moves (14)

Body Slam(Battle Frontier Lounge 7)normal
PWR85ACC100PP15Tutor
A full-body slam that may cause paralysis.
Counter(Battle Frontier Lounge 7)fighting
PWR1ACC100PP20Tutor
Retaliates any physical hit with double the power.
Defense Curl(Battle Frontier Lounge 7)normal
PWR0ACC0PP40Tutor
Curls up to conceal weak spots and raise Defense.
Double Edge(Sootopolis City Pokemon Center 1F)normal
PWR120ACC100PP15Tutor
A life-risking tackle that also hurts the user.
Endure(Battle Frontier Lounge 7)normal
PWR0ACC0PP10Tutor
Endures any attack for 1 turn, leaving at least 1HP.
Icy Wind(Battle Frontier Lounge 7)ice
PWR55ACC95PP15Tutor
A chilling attack that lowers the foe's Speed.
Mimic(Lavaridge Town House)normal
PWR0ACC100PP10Tutor
Copies a move used by the foe during one battle.
Mud Slap(Battle Frontier Lounge 7)ground
PWR20ACC100PP10Tutor
Hurls mud in the foe's face to reduce its accuracy.
Rock Slide(Battle Frontier Lounge 7)rock
PWR75ACC90PP10Tutor
Large boulders are hurled. May cause flinching.
Rollout(Mauville City)rock
PWR30ACC90PP20Tutor
An attack lasting 5 turns with rising intensity.
Sleep Talk(Fortree City House 2)normal
PWR0ACC0PP10Tutor
Uses an available move randomly while asleep.
Snore(Battle Frontier Lounge 7)normal
PWR50ACC100PP15Tutor
A loud attack that can be used only while asleep.
Substitute(Lilycove City Department Store Rooftop)normal
PWR0ACC0PP10Tutor
Creates a decoy using 1/4 of the user's maximum HP.
Swagger(Slateport City Pokemon Fan Club)normal
PWR0ACC85PP15Tutor
Confuses the foe, but also sharply raises Attack.

Type Summary

2
Weaknesses
4
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Mudkip. Use these types to counter it effectively.

Resistances & Immunities

Types that Mudkip resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Mudkip differs across the games we cover →

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