Galarian Mr. Mimein Pokémon Johto Legends
icepsychic
Pokédex Entry
Dancing Pokémon
It radiates chillness from the bottom of its feet. It'll spend the whole day tapdancing on ice.
Galarian Mr. Mime in Pokémon Johto Legends
Galarian Mr. Mime is #122 in the Pokédex for Pokémon Johto Legends. This page covers its ice/psychic typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 4 encounter locations.
Front
Normal
Shiny
Animated
Shiny Animated
Back
Normal
Shiny
Type
IcePsychic
Dex
#154 Regional Dex · #122 National
Abilities
Vital Spirit(Primary)
Prevents Pokémon from sleeping.
Screen Clean(Secondary)
Removes screens upon entering.
Ice Body(Hidden)
Restores HP during Hail.
Growth Rate
Medium Fast
Gender Ratio
50% Male, 50% Female
Egg Groups
humanshape
Hatch Rate
Medium Slow (25 cycles)
Catch Rate
45
Base Exp
136
EV Yield
None
Wild Held Items
None
Weak To
fire ×2bug ×2rock ×2ghost ×2dark ×2steel ×2
Resists
ice ×0.5psychic ×0.5
Evolution Chain
How to Obtain
You can catch Galarian Mr. Mime very common in Wild Area Ice Cave. Expect to find it at level 15.
Wild Encounters (2)
Level Up Moves (19)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Powder SnowLevel: 1Powder Snow | ice | 40 | 100 | 25 | ||
| An attack that may cause freezing. | ||||||
| ConfusionLevel: 1Confusion | psychic | 50 | 100 | 25 | ||
| An attack that may cause confusion. | ||||||
| BarrierLevel: 1Barrier | psychic | 0 | 100 | 20 | ||
| Sharply increases user's Defense. | ||||||
| Magical LeafLevel: 1Magical Leaf | grass | 60 | 100 | 20 | ||
| Mystical leaves that never miss. | ||||||
| MeditateLevel: 8Meditate | psychic | 0 | 100 | 40 | ||
| Raises the user's Attack. | ||||||
| DoubleslapLevel: 11Doubleslap | fairy | 15 | 85 | 10 | ||
| Repeatedly slaps 2-5 times. | ||||||
| MimicLevel: 15Mimic | normal | 0 | 100 | 10 | ||
| Copies a move used by the foe. | ||||||
| PsywaveLevel: 15Psywave | psychic | 1 | 100 | 15 | ||
| An attack with variable power. | ||||||
| EncoreLevel: 18Encore | normal | 0 | 100 | 5 | ||
| Makes the foe repeat 2-6 times. | ||||||
| Light ScreenLevel: 22Light Screen | psychic | 0 | 100 | 30 | ||
| Ups Spcl.Def with a wall of light. | ||||||
| ReflectLevel: 22Reflect | psychic | 0 | 100 | 20 | ||
| Raises Defense with a barrier. | ||||||
| PsybeamLevel: 25Psybeam | psychic | 65 | 100 | 20 | ||
| An attack that may confuse the foe. | ||||||
| SubstituteLevel: 29Substitute | normal | 0 | 100 | 10 | ||
| Makes a decoy with 1/4 user's max HP. | ||||||
| Icy WindLevel: 32Icy Wind | ice | 55 | 95 | 15 | ||
| An icy attack that lowers Speed. | ||||||
| Ice BeamLevel: 36Ice Beam | ice | 90 | 100 | 10 | ||
| An attack that may freeze the foe. | ||||||
| PsychicLevel: 39Psychic | psychic | 90 | 100 | 10 | ||
| An attack that may lower Spcl.Def. | ||||||
| Calm MindLevel: 43Calm Mind | psychic | 0 | 100 | 20 | ||
| Raises Spcl.Atk and Spcl.Def. | ||||||
| Baton PassLevel: 46Baton Pass | normal | 0 | 100 | 40 | ||
| Switches while keeping effects. | ||||||
| SafeguardLevel: 50Safeguard | normal | 0 | 100 | 25 | ||
| Prevents all status problems. |
Egg Moves (4)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| Future SightFuture Sight | psychic | 120 | 100 | 10 | |
| An attack that hits on 3rd turn. | |||||
| HypnosisHypnosis | psychic | 0 | 70 | 20 | |
| May put the foe to sleep. | |||||
| MimicMimic | normal | 0 | 100 | 10 | |
| Copies a move used by the foe. | |||||
| Fake OutFake Out | normal | 40 | 100 | 10 | |
| Foe flinches if used first turn. |
TM/HM Moves (36)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| DynamicpunchDynamicpunch | fighting | 100 | 50 | 5 | TM01TM01 | |
| An attack that always confuses. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| HailHail | ice | 0 | 100 | 10 | TM07TM07 | |
| Summons hail for 5 turns. | ||||||
| The power varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | 0 | 90 | 5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| DazzlingleamDazzlingleam | fairy | 80 | 100 | 10 | TM12TM12 | |
| User emits a powerful flash. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| Hyper BeamHyper Beam | normal | 150 | 90 | 5 | TM15TM15 | |
| 1st turn: Attack 2nd turn: Rest | ||||||
| Light ScreenLight Screen | psychic | 0 | 100 | 30 | TM16TM16 | |
| Ups Spcl.Def with a wall of light. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| SafeguardSafeguard | normal | 0 | 100 | 25 | TM20TM20 | |
| Prevents all status problems. | ||||||
| SolarbeamSolarbeam | grass | 120 | 100 | 10 | TM22TM22 | |
| 1st turn: Prepare 2nd turn: Attack | ||||||
| ThunderboltThunderbolt | electric | 90 | 100 | 15 | TM24TM24 | |
| An attack that may cause paralysis. | ||||||
| ThunderThunder | electric | 110 | 70 | 10 | TM25TM25 | |
| An attack that may cause paralysis. | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| Shadow BallShadow Ball | ghost | 80 | 100 | 15 | TM30TM30 | |
| An attack that may lower Spcl.Def. | ||||||
| brickbreakbrickbreak | normal | 0 | 0 | 0 | TM31TM31 | |
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| ReflectReflect | psychic | 0 | 100 | 20 | TM33TM33 | |
| Raises Defense with a barrier. | ||||||
| Aerial AceAerial Ace | flying | 60 | 100 | 20 | TM40TM40 | |
| Aerial strike that never misses. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| ThiefThief | dark | 60 | 100 | 25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Focus BlastFocus Blast | fighting | 120 | 70 | 5 | TM51TM51 | |
| Spcl.Def can be lowered. | ||||||
| Energy BallEnergy Ball | grass | 90 | 100 | 15 | TM52TM52 | |
| Sphere of energy, lowers Spcl.Def. | ||||||
| Calm MindCalm Mind | psychic | 0 | 100 | 20 | TM54TM54 | |
| Raises Spcl.Atk and Spcl.Def. | ||||||
| Nasty PlotNasty Plot | dark | 0 | 100 | 20 | TM55TM55 | |
| Sharply raises the user's Spcl.Atk. | ||||||
| Dream EaterDream Eater | psychic | 100 | 100 | 15 | TM56TM56 | |
| Steals HP from a sleeping victim. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 100 | 10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| PoweruppunchPoweruppunch | fighting | 40 | 100 | 20 | TM58TM58 | |
| Will always raise user's Attack. | ||||||
| Icy WindIcy Wind | ice | 55 | 95 | 15 | TM61TM61 | |
| An icy attack that lowers Speed. | ||||||
| Dark PulseDark Pulse | dark | 80 | 100 | 15 | TM63TM63 | |
| Unleash dark energy, causes flinch. | ||||||
| Giga ImpactGiga Impact | normal | 150 | 90 | 5 | TM70TM70 | |
| 1st turn: Attack 2nd turn: Rest |
Move Tutor Moves (5)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Ice PunchIce Punch | ice | 75 | 100 | 15 | TutorTutor | |
| An icy punch. May cause freezing. | ||||||
| Pixie PunchPixie Punch | fairy | 75 | 100 | 15 | TutorTutor | |
| Enchanted punch, can make sleep. | ||||||
| Drain PunchDrain Punch | fighting | 75 | 100 | 10 | TutorTutor | |
| Punch that heals the user. | ||||||
| HypnosisHypnosis | psychic | 0 | 70 | 20 | TutorTutor | |
| May put the foe to sleep. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TutorTutor | |
| Damage depends on target's weight. |
Type Summary
6
Weaknesses
4
Resistances
0
Immunities
8
Neutral
Weaknesses
Types that deal increased damage to Galarian Mr. Mime. Use these types to counter it effectively.
Resistances & Immunities
Types that Galarian Mr. Mime resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Galarian Mr. Mime, either offensively or defensively.
Feraligatr
waterdark
2× STAB damage • Resists ice
2×Good
Sneasel
darkice
2× STAB damage • Resists ice
2×Good
Weavile
darkice
2× STAB damage • Resists ice
2×Good
Houndour
darkfire
2× STAB damage • Resists ice
2×Good
Houndoom
darkfire
2× STAB damage • Resists ice
2×Good
Carvanha
waterdark
2× STAB damage • Resists ice
2×Good
Sharpedo
waterdark
2× STAB damage • Resists ice
2×Good
Blastoise
watersteel
2× STAB damage • Resists ice
2×Good
Alolan Rattata
darknormal
2× STAB damage • Immune to psychic
2×Good
Alolan Raticate
darknormal
2× STAB damage • Immune to psychic
2×Good
Arbok
poisondark
2× STAB damage • Immune to psychic
2×Good
Alolan Sandshrew
icesteel
2× STAB damage • Resists ice
2×Good
Alolan Sandslash
icesteel
2× STAB damage • Resists ice
2×Good
Alolan Meowth
dark
2× STAB damage • Immune to psychic
2×Good
Alolan Persian
dark
2× STAB damage • Immune to psychic
2×Good
Alolan Grimer
poisondark
2× STAB damage • Immune to psychic
2×Good
Alolan Muk
poisondark
2× STAB damage • Immune to psychic
2×Good
Umbreon
dark
2× STAB damage • Immune to psychic
2×Good
Ariados
bugdark
2× STAB damage • Immune to psychic
2×Good
Overqwil
darkpoison
2× STAB damage • Immune to psychic
2×Good
Related Guides
Base Stats
Related tools