Marillin Pokémon Johto Legends
Pokédex Entry
Aqua Mouse Pokémon
The fur on its body naturally repels water. It can stay dry, even when it plays in the water.
Marill in Pokémon Johto Legends
Marill is #183 in the Pokédex for Pokémon Johto Legends. This page covers its water/fairy typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 6 encounter locations.
Doubles user's Attack stat.
Reduces Fire and Ice move damage.
Grass type moves will boost Attack.
Evolution Chain
How to Obtain
Wild Encounters (6)
Level Up Moves (16)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| TackleLevel: 1Tackle | normal | 40 | 100 | 35 | ||
| A full-body charge attack. | ||||||
| Water GunLevel: 1Water Gun | water | 40 | 100 | 25 | ||
| Squirts water to attack. | ||||||
| Tail WhipLevel: 2Tail Whip | normal | 0 | 100 | 30 | ||
| Lowers the foe's Defense. | ||||||
| EncoreLevel: 5Encore | normal | 0 | 100 | 5 | ||
| Makes the foe repeat 2-6 times. | ||||||
| Aqua JetLevel: 7Aqua Jet | water | 40 | 100 | 20 | ||
| Strikes first with jet propulsion. | ||||||
| Defense CurlLevel: 10Defense Curl | normal | 0 | 100 | 40 | ||
| Heightens the user's Defense. | ||||||
| RolloutLevel: 10Rollout | rock | 30 | 90 | 20 | ||
| Attacks 5 turns with rising power. | ||||||
| BubblebeamLevel: 13Bubblebeam | water | 65 | 100 | 20 | ||
| An attack that may lower Speed. | ||||||
| GrowthLevel: 16Growth | normal | 0 | 100 | 20 | ||
| Raises Attack and Spcl.Atk. | ||||||
| Aqua TailLevel: 20Aqua Tail | water | 90 | 90 | 10 | ||
| A watery tail hits the foe. | ||||||
| Play RoughLevel: 23Play Rough | fairy | 90 | 90 | 10 | ||
| Plays without mercy. Can lower Atk. | ||||||
| Aqua RingLevel: 28Aqua Ring | water | 0 | 100 | 20 | ||
| Restores HP each turn. | ||||||
| Rain DanceLevel: 31Rain Dance | water | 0 | 90 | 5 | ||
| Boosts water-type moves for 5 turns. | ||||||
| Double EdgeLevel: 37Double Edge | normal | 120 | 100 | 15 | ||
| A tackle that also hurts the user. | ||||||
| SuperpowerLevel: 40Superpower | fighting | 120 | 100 | 5 | ||
| Lowers user's Attack and Defense. | ||||||
| Wave CrashLevel: 47Wave Crash | water | 120 | 100 | 10 | ||
| A tackle that also hurts the user. |
Egg Moves (12)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| PresentPresent | normal | 1 | 90 | 15 | |
| A bomb that may restore HP. | |||||
| AmnesiaAmnesia | psychic | 0 | 100 | 20 | |
| Sharply raises the user's Spcl.Def. | |||||
| Future SightFuture Sight | psychic | 120 | 100 | 10 | |
| An attack that hits on 3rd turn. | |||||
| Belly DrumBelly Drum | normal | 0 | 100 | 10 | |
| Reduces own HP to maximize Attack. | |||||
| Perish SongPerish Song | normal | 0 | 100 | 5 | |
| Both user and foe faint in 3 turns. | |||||
| SupersonicSupersonic | normal | 0 | 55 | 20 | |
| Sound waves that cause confusion. | |||||
| ForesightForesight | normal | 0 | 100 | 40 | |
| Negates accuracy reduction moves. | |||||
| Body SlamBody Slam | normal | 85 | 100 | 15 | |
| An attack that may cause paralysis. | |||||
| EncoreEncore | normal | 0 | 100 | 5 | |
| Makes the foe repeat 2-6 times. | |||||
| SingSing | normal | 0 | 55 | 15 | |
| May cause the foe to fall asleep. | |||||
| SlamSlam | normal | 80 | 75 | 20 | |
| Slams the foe with a tail, vine, etc. | |||||
| Muddy WaterMuddy Water | water | 90 | 85 | 10 | |
| Can lower accuracy with muddy water. |
TM/HM Moves (21)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| DynamicpunchDynamicpunch | fighting | 100 | 50 | 5 | TM01TM01 | |
| An attack that always confuses. | ||||||
| ToxicToxic | poison | 0 | 90 | 10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| The power varies with the Pokémon. | ||||||
| Ice BeamIce Beam | ice | 90 | 100 | 10 | TM13TM13 | |
| An attack that may freeze the foe. | ||||||
| BlizzardBlizzard | ice | 110 | 70 | 5 | TM14TM14 | |
| An attack that may freeze the foe. | ||||||
| Light ScreenLight Screen | psychic | 0 | 100 | 30 | TM16TM16 | |
| Ups Spcl.Def with a wall of light. | ||||||
| ProtectProtect | normal | 0 | 100 | 10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | 0 | 90 | 5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| Iron TailIron Tail | steel | 100 | 75 | 15 | TM23TM23 | |
| An attack that may reduce Defense. | ||||||
| DigDig | ground | 80 | 100 | 10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| ReturnReturn | normal | 1 | 100 | 20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| brickbreakbrickbreak | normal | 0 | 0 | 0 | TM31TM31 | |
| Double TeamDouble Team | normal | 0 | 100 | 15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| SubstituteSubstitute | normal | 0 | 100 | 10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| RestRest | psychic | 0 | 100 | 10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | 0 | 100 | 15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| SurfSurf | water | 90 | 100 | 15 | TM49TM49 | |
| A strong watertype attack. | ||||||
| WaterfallWaterfall | water | 80 | 100 | 15 | TM53TM53 | |
| An aquatic charge attack. | ||||||
| Sleep TalkSleep Talk | normal | 0 | 100 | 10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| PoweruppunchPoweruppunch | fighting | 40 | 100 | 20 | TM58TM58 | |
| Will always raise user's Attack. | ||||||
| Icy WindIcy Wind | ice | 55 | 95 | 15 | TM61TM61 | |
| An icy attack that lowers Speed. |
Move Tutor Moves (4)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Ice PunchIce Punch | ice | 75 | 100 | 15 | TutorTutor | |
| An icy punch. May cause freezing. | ||||||
| Pixie PunchPixie Punch | fairy | 75 | 100 | 15 | TutorTutor | |
| Enchanted punch, can make sleep. | ||||||
| MoonblastMoonblast | fairy | 95 | 100 | 15 | TutorTutor | |
| May lower Spcl.Atk with moon power. | ||||||
| Grass KnotGrass Knot | grass | 1 | 100 | 20 | TutorTutor | |
| Damage depends on target's weight. |
Type Summary
Weaknesses
Types that deal increased damage to Marill. Use these types to counter it effectively.
Resistances & Immunities
Types that Marill resists or is immune to. Avoid using these types against it.
Immunities (0×)
Best Counters
Pokémon that have type advantages against Marill, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.