Accent Image to accompany hero

Vileplumein Pokémon Johto Legends

grasspoison

Pokédex Entry

Flower Pokémon

By shaking its big petals, it scatters toxic pollen into the air, turning the air yellow.

Vileplume in Pokémon Johto Legends

Vileplume is #45 in the Pokédex for Pokémon Johto Legends. This page covers its grass/poison typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.

Type
GrassPoison
Dex
#170 Regional Dex · #045 National
Abilities
Chlorophyll(Primary)

Raises Speed in sunlight.

Effect Spore(Secondary)

Contact causes status conditions.

Growth Rate
Medium Slow
Gender Ratio
50% Male, 50% Female
Egg Groups
plant
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
45
pokeball
Poké Ball5.3%
greatball
Great Ball7.5%
ultraball
Ultra Ball8.9%
Base Exp
184
EV Yield
None
Wild Held Items
None
Weak To
fire ×2ice ×2flying ×2psychic ×2
Resists
water ×0.5electric ×0.5grass ×0.25fighting ×0.5fairy ×0.5

How to Obtain

You can catch Vileplume common in Route 1 in the night, in Route 25 (very rare) in the night, and in Route 24 (very rare) in the night. Wild ones range from level 66 to 68.

Wild Encounters (3)

Level Up Moves (6)

Petal BlizzLevel: 1grass
9010015
Stirs up violent petal blizzard.
AbsorbLevel: 1grass
2010025
Steals 1/2 of the damage inflicted.
Sweet ScentLevel: 1normal
010020
Reduces the foe's evasiveness.
Stun SporeLevel: 1grass
07530
A move that may paralyze the foe.
Petal DanceLevel: 59grass
12010010
Works 2-3 turns and confuses user.
SolarbeamLevel: 69grass
12010010
1st turn: Prepare 2nd turn: Attack

Egg Moves (3)

Razor Leafgrass
559525
Has a high critical hit ratio.
Flailnormal
110015
Stronger if the user's HP is low.
Synthesisgrass
01005
Restores HP (varies by time).

TM/HM Moves (21)

Toxicpoison
09010TM06
A poison move with increasing damage.
Hidden Powernormal
7010015TM10
The power varies with the Pokémon.
Sunny Dayfire
0905TM11
Boosts fire-type moves for 5 turns.
Dazzlingleamfairy
8010010TM12
User emits a powerful flash.
Hyper Beamnormal
150905TM15
1st turn: Attack 2nd turn: Rest
Protectnormal
010010TM17
Foils attack that turn. It may fail.
Giga Draingrass
7510010TM19
Steals 1/2 of the damage inflicted.
Safeguardnormal
010025TM20
Prevents all status problems.
Solarbeamgrass
12010010TM22
1st turn: Prepare 2nd turn: Attack
Returnnormal
110020TM27
An attack that is based on loyalty.
Double Teamnormal
010015TM32
Heightens evasiveness.
Sludge Bombpoison
9010010TM36
An attack that may poison the target.
Substitutenormal
010010TM41
Makes a decoy with 1/4 user's max HP.
Restpsychic
010010TM44
Sleep for 2 turns to fully recover.
Attractnormal
010015TM45
Makes the opposite gender infatuated.
Energy Ballgrass
9010015TM52
Sphere of energy, lowers Spcl.Def.
Sleep Talknormal
010010TM57
Randomly attacks while asleep.
Poweruppunchfighting
4010020TM58
Will always raise user's Attack.
Swords Dancenormal
010020TM66
A dance that increases Attack.
Venoshockpoison
6510010TM69
Deals 2x damage on poisoned foe.
Giga Impactnormal
150905TM70
1st turn: Attack 2nd turn: Rest

Move Tutor Moves (5)

Pixie Punchfairy
7510015Tutor
Enchanted punch, can make sleep.
Drain Punchfighting
7510010Tutor
Punch that heals the user.
Strength Sapgrass
010010Tutor
Heals user and lowers foe's Attack.
Moonblastfairy
9510015Tutor
May lower Spcl.Atk with moon power.
Grass Knotgrass
110020Tutor
Damage depends on target's weight.

Type Summary

4
Weaknesses
5
Resistances
0
Immunities
9
Neutral

Weaknesses

Types that deal increased damage to Vileplume. Use these types to counter it effectively.

Resistances & Immunities

Types that Vileplume resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

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