Machopin Pokémon Johto Legends
Pokédex Entry
Superpower Pokémon
It trains by lifting rocks in the mountains. It can even pick up a Graveler with ease.
Machop in Pokémon Johto Legends
Machop is #66 in the Pokédex for Pokémon Johto Legends. This page covers its fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.
Evolution Chain
How to Obtain
Wild Encounters (3)
Level Up Moves (17)
| Level | Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|---|
| Low KickLevel: 1Low Kick | fighting | PWR1 | ACC100 | PP20 | ||
| Damage depends on target's weight. | ||||||
| LeerLevel: 1Leer | normal | PWR0 | ACC100 | PP30 | ||
| Reduces the foe's Defense. | ||||||
| Focus EnergyLevel: 3Focus Energy | normal | PWR0 | ACC100 | PP30 | ||
| Raises the critical hit ratio. | ||||||
| Karate ChopLevel: 7Karate Chop | fighting | PWR50 | ACC100 | PP25 | ||
| Has a high critical hit ratio. | ||||||
| ForesightLevel: 9Foresight | normal | PWR0 | ACC100 | PP40 | ||
| Negates accuracy reduction moves. | ||||||
| Low SweepLevel: 13Low Sweep | fighting | PWR65 | ACC100 | PP20 | ||
| Sweeping kick that lowers Speed. | ||||||
| Seismic TossLevel: 15Seismic Toss | fighting | PWR1 | ACC100 | PP20 | ||
| The user's level equals damage HP. | ||||||
| RevengeLevel: 19Revenge | fighting | PWR60 | ACC100 | PP10 | ||
| Go 2nd. Power raised after damage. | ||||||
| Knock OffLevel: 21Knock Off | dark | PWR65 | ACC100 | PP20 | ||
| Can knock off a foe's item. | ||||||
| Vital ThrowLevel: 25Vital Throw | fighting | PWR70 | ACC100 | PP10 | ||
| A 2nd-strike move that never misses. | ||||||
| brickbreakLevel: 27brickbreak | normal | PWR0 | ACC0 | PP0 | ||
| Dual ChopLevel: 31Dual Chop | dragon | PWR40 | ACC90 | PP15 | ||
| Brutally chops the foe twice. | ||||||
| SubmissionLevel: 33Submission | fighting | PWR80 | ACC80 | PP25 | ||
| An attack that also hurts the user. | ||||||
| Bulk UpLevel: 37Bulk Up | fighting | PWR0 | ACC100 | PP20 | ||
| Boosts Attack and Defense. | ||||||
| Cross ChopLevel: 39Cross Chop | fighting | PWR100 | ACC80 | PP5 | ||
| Has a high critical hit ratio. | ||||||
| Scary FaceLevel: 43Scary Face | normal | PWR0 | ACC100 | PP10 | ||
| Harshly reduces the foe's Speed. | ||||||
| DynamicpunchLevel: 45Dynamicpunch | fighting | PWR100 | ACC50 | PP5 | ||
| An attack that always confuses. | ||||||
Egg Moves (7)
| Move | Type | Cat. | Power | Acc. | PP |
|---|---|---|---|---|---|
| MeditateMeditate | psychic | PWR0 | ACC100 | PP40 | |
| Raises the user's Attack. | |||||
| Rolling KickRolling Kick | fighting | PWR60 | ACC85 | PP15 | |
| A fast, spinning kick. | |||||
| EncoreEncore | normal | PWR0 | ACC100 | PP5 | |
| Makes the foe repeat 2-6 times. | |||||
| Bullet PunchBullet Punch | steel | PWR40 | ACC100 | PP30 | |
| Fist of steel that strikes first. | |||||
| CounterCounter | fighting | PWR1 | ACC100 | PP20 | |
| Returns a physical blow double. | |||||
| Close CombatClose Combat | fighting | PWR120 | ACC100 | PP5 | |
| Lowers user's Def and Spcl.Def. | |||||
| Knock OffKnock Off | dark | PWR65 | ACC100 | PP20 | |
| Can knock off a foe's item. | |||||
TM/HM Moves (25)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| DynamicpunchDynamicpunch | fighting | PWR100 | ACC50 | PP5 | TM01TM01 | |
| An attack that always confuses. | ||||||
| ToxicToxic | poison | PWR0 | ACC90 | PP10 | TM06TM06 | |
| A poison move with increasing damage. | ||||||
| Bulk UpBulk Up | fighting | PWR0 | ACC100 | PP20 | TM08TM08 | |
| Boosts Attack and Defense. | ||||||
| The power varies with the Pokémon. | ||||||
| Sunny DaySunny Day | fire | PWR0 | ACC90 | PP5 | TM11TM11 | |
| Boosts fire-type moves for 5 turns. | ||||||
| Light ScreenLight Screen | psychic | PWR0 | ACC100 | PP30 | TM16TM16 | |
| Ups Spcl.Def with a wall of light. | ||||||
| ProtectProtect | normal | PWR0 | ACC100 | PP10 | TM17TM17 | |
| Foils attack that turn. It may fail. | ||||||
| Rain DanceRain Dance | water | PWR0 | ACC90 | PP5 | TM18TM18 | |
| Boosts water-type moves for 5 turns. | ||||||
| BulldozeBulldoze | ground | PWR60 | ACC100 | PP20 | TM21TM21 | |
| Runs foe over and lowers its Speed. | ||||||
| EarthquakeEarthquake | ground | PWR100 | ACC100 | PP10 | TM26TM26 | |
| Tough but useless vs. flying foes. | ||||||
| ReturnReturn | normal | PWR1 | ACC100 | PP20 | TM27TM27 | |
| An attack that is based on loyalty. | ||||||
| DigDig | ground | PWR80 | ACC100 | PP10 | TM28TM28 | |
| 1st turn: Burrow 2nd turn: Attack | ||||||
| brickbreakbrickbreak | normal | PWR0 | ACC0 | PP0 | TM31TM31 | |
| Double TeamDouble Team | normal | PWR0 | ACC100 | PP15 | TM32TM32 | |
| Heightens evasiveness. | ||||||
| FlamethrowerFlamethrower | fire | PWR90 | ACC100 | PP15 | TM35TM35 | |
| An attack that may inflict a burn. | ||||||
| Fire BlastFire Blast | fire | PWR110 | ACC85 | PP5 | TM38TM38 | |
| An attack that may cause a burn. | ||||||
| Rock TombRock Tomb | rock | PWR60 | ACC95 | PP15 | TM39TM39 | |
| Lowers Speed by piling rocks. | ||||||
| SubstituteSubstitute | normal | PWR0 | ACC100 | PP10 | TM41TM41 | |
| Makes a decoy with 1/4 user's max HP. | ||||||
| Rock SlideRock Slide | rock | PWR75 | ACC90 | PP10 | TM43TM43 | |
| An attack that may cause flinching. | ||||||
| RestRest | psychic | PWR0 | ACC100 | PP10 | TM44TM44 | |
| Sleep for 2 turns to fully recover. | ||||||
| AttractAttract | normal | PWR0 | ACC100 | PP15 | TM45TM45 | |
| Makes the opposite gender infatuated. | ||||||
| ThiefThief | dark | PWR60 | ACC100 | PP25 | TM46TM46 | |
| An attack that may steal a held item. | ||||||
| Sleep TalkSleep Talk | normal | PWR0 | ACC100 | PP10 | TM57TM57 | |
| Randomly attacks while asleep. | ||||||
| PoweruppunchPoweruppunch | fighting | PWR40 | ACC100 | PP20 | TM58TM58 | |
| Will always raise user's Attack. | ||||||
| Poison JabPoison Jab | poison | PWR80 | ACC100 | PP20 | TM68TM68 | |
| Powerful jab that can poison foe. | ||||||
Move Tutor Moves (4)
| Move | Type | Cat. | Power | Acc. | PP | |
|---|---|---|---|---|---|---|
| Fire PunchFire Punch | fire | PWR75 | ACC100 | PP15 | TutorTutor | |
| A fiery punch. May cause a burn. | ||||||
| ThunderpunchThunderpunch | electric | PWR75 | ACC100 | PP15 | TutorTutor | |
| An electric punch. It may paralyze. | ||||||
| Ice PunchIce Punch | ice | PWR75 | ACC100 | PP15 | TutorTutor | |
| An icy punch. May cause freezing. | ||||||
| Drain PunchDrain Punch | fighting | PWR75 | ACC100 | PP10 | TutorTutor | |
| Punch that heals the user. | ||||||
Type Summary
Weaknesses
Types that deal increased damage to Machop. Use these types to counter it effectively.
Resistances & Immunities
Types that Machop resists or is immune to. Avoid using these types against it.
Best Counters
Pokémon that have type advantages against Machop, either offensively or defensively.
Base Stats
Also in
This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.
See how Machop differs across the games we cover →
machop in 10 gamesPolished CrystalSoulGoldHeart & SoulEmerald LegacyModern EmeraldSour CrystalPokémon OrangeAmbrosiaRed++Crystal Advance ReduxfightingSame typing and stats as this game