Accent Image to accompany hero

Machopin Pokémon Johto Legends

fighting

Pokédex Entry

Superpower Pokémon

It trains by lifting rocks in the mountains. It can even pick up a Graveler with ease.

Machop in Pokémon Johto Legends

Machop is #66 in the Pokédex for Pokémon Johto Legends. This page covers its fighting typing, base stats, abilities, level-up and TM/HM moves, evolution chain, and where to find it across 3 encounter locations.

Type
Fighting
Dex
#241 Regional Dex · #066 National
Abilities
Guts(Primary)

Status problems increase Attack.

No Guard(Secondary)

Moves can't miss, for or against.

Steadfast(Hidden)

Flinching raises Speed.

Growth Rate
Medium Slow
Gender Ratio
75% Male, 25% Female
Egg Groups
humanshape
Hatch Rate
Medium Fast (20 cycles)
Catch Rate
180
pokeball
Poké Ball14.9%
greatball
Great Ball20.4%
ultraball
Ultra Ball25.5%
Base Exp
88
EV Yield
None
Wild Held Items
Weak To
flying ×2psychic ×2fairy ×2
Resists
bug ×0.5rock ×0.5dark ×0.5

How to Obtain

Look for Machop common in Cliff Cave B1F, common in Mount Mortar1 FOutside, and in Mount Mortar1 FInside (uncommon). Wild ones range from level eight to 23.

Wild Encounters (3)

Level Up Moves (17)

Low KickLevel: 1fighting
PWR1ACC100PP20
Damage depends on target's weight.
LeerLevel: 1normal
PWR0ACC100PP30
Reduces the foe's Defense.
Focus EnergyLevel: 3normal
PWR0ACC100PP30
Raises the critical hit ratio.
Karate ChopLevel: 7fighting
PWR50ACC100PP25
Has a high critical hit ratio.
ForesightLevel: 9normal
PWR0ACC100PP40
Negates accuracy reduction moves.
Low SweepLevel: 13fighting
PWR65ACC100PP20
Sweeping kick that lowers Speed.
Seismic TossLevel: 15fighting
PWR1ACC100PP20
The user's level equals damage HP.
RevengeLevel: 19fighting
PWR60ACC100PP10
Go 2nd. Power raised after damage.
Knock OffLevel: 21dark
PWR65ACC100PP20
Can knock off a foe's item.
Vital ThrowLevel: 25fighting
PWR70ACC100PP10
A 2nd-strike move that never misses.
brickbreakLevel: 27normal
PWR0ACC0PP0
Dual ChopLevel: 31dragon
PWR40ACC90PP15
Brutally chops the foe twice.
SubmissionLevel: 33fighting
PWR80ACC80PP25
An attack that also hurts the user.
Bulk UpLevel: 37fighting
PWR0ACC100PP20
Boosts Attack and Defense.
Cross ChopLevel: 39fighting
PWR100ACC80PP5
Has a high critical hit ratio.
Scary FaceLevel: 43normal
PWR0ACC100PP10
Harshly reduces the foe's Speed.
DynamicpunchLevel: 45fighting
PWR100ACC50PP5
An attack that always confuses.

Egg Moves (7)

Meditatepsychic
PWR0ACC100PP40
Raises the user's Attack.
Rolling Kickfighting
PWR60ACC85PP15
A fast, spinning kick.
Encorenormal
PWR0ACC100PP5
Makes the foe repeat 2-6 times.
Bullet Punchsteel
PWR40ACC100PP30
Fist of steel that strikes first.
Counterfighting
PWR1ACC100PP20
Returns a physical blow double.
Close Combatfighting
PWR120ACC100PP5
Lowers user's Def and Spcl.Def.
Knock Offdark
PWR65ACC100PP20
Can knock off a foe's item.

TM/HM Moves (25)

Dynamicpunchfighting
PWR100ACC50PP5TM01
An attack that always confuses.
Toxicpoison
PWR0ACC90PP10TM06
A poison move with increasing damage.
Bulk Upfighting
PWR0ACC100PP20TM08
Boosts Attack and Defense.
Hidden Powernormal
PWR70ACC100PP15TM10
The power varies with the Pokémon.
Sunny Dayfire
PWR0ACC90PP5TM11
Boosts fire-type moves for 5 turns.
Light Screenpsychic
PWR0ACC100PP30TM16
Ups Spcl.Def with a wall of light.
Protectnormal
PWR0ACC100PP10TM17
Foils attack that turn. It may fail.
Rain Dancewater
PWR0ACC90PP5TM18
Boosts water-type moves for 5 turns.
Bulldozeground
PWR60ACC100PP20TM21
Runs foe over and lowers its Speed.
Earthquakeground
PWR100ACC100PP10TM26
Tough but useless vs. flying foes.
Returnnormal
PWR1ACC100PP20TM27
An attack that is based on loyalty.
Digground
PWR80ACC100PP10TM28
1st turn: Burrow 2nd turn: Attack
brickbreaknormal
PWR0ACC0PP0TM31
Double Teamnormal
PWR0ACC100PP15TM32
Heightens evasiveness.
Flamethrowerfire
PWR90ACC100PP15TM35
An attack that may inflict a burn.
Fire Blastfire
PWR110ACC85PP5TM38
An attack that may cause a burn.
Rock Tombrock
PWR60ACC95PP15TM39
Lowers Speed by piling rocks.
Substitutenormal
PWR0ACC100PP10TM41
Makes a decoy with 1/4 user's max HP.
Rock Sliderock
PWR75ACC90PP10TM43
An attack that may cause flinching.
Restpsychic
PWR0ACC100PP10TM44
Sleep for 2 turns to fully recover.
Attractnormal
PWR0ACC100PP15TM45
Makes the opposite gender infatuated.
Thiefdark
PWR60ACC100PP25TM46
An attack that may steal a held item.
Sleep Talknormal
PWR0ACC100PP10TM57
Randomly attacks while asleep.
Poweruppunchfighting
PWR40ACC100PP20TM58
Will always raise user's Attack.
Poison Jabpoison
PWR80ACC100PP20TM68
Powerful jab that can poison foe.

Move Tutor Moves (4)

Fire Punchfire
PWR75ACC100PP15Tutor
A fiery punch. May cause a burn.
Thunderpunchelectric
PWR75ACC100PP15Tutor
An electric punch. It may paralyze.
Ice Punchice
PWR75ACC100PP15Tutor
An icy punch. May cause freezing.
Drain Punchfighting
PWR75ACC100PP10Tutor
Punch that heals the user.

Type Summary

3
Weaknesses
3
Resistances
0
Immunities
12
Neutral

Weaknesses

Types that deal increased damage to Machop. Use these types to counter it effectively.

Resistances & Immunities

Types that Machop resists or is immune to. Avoid using these types against it.

Also in

This Pokémon appears in other games we cover. Typing and base stats shown are that game's own — differences from the game you're viewing are marked.

See how Machop differs across the games we cover →

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